/* Copyright (C) 2015-2019,2022 Parallel Realities This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "../common.h" #include "../battle/script.h" #include "../json/cJSON.h" #include "../system/draw.h" #include "../system/util.h" #include "locations.h" extern Battle battle; extern Entity *player; void doLocations(void) { Location *l, *prev; prev = &battle.locationHead; for (l = battle.locationHead.next; l != NULL; l = l->next) { if (l->active && getDistance(player->x, player->y, l->x, l->y) <= l->size) { runScriptFunction(l->name); prev->next = l->next; free(l); l = prev; } prev = l; } } void drawLocations(void) { Location *l; for (l = battle.locationHead.next; l != NULL; l = l->next) { if (l->active) { drawCircle(l->x - battle.camera.x, l->y - battle.camera.y, l->size, 0, 255, 0, 255); } } } void activateLocations(char *locations) { char *token; Location *l; token = strtok(locations, ";"); while (token) { for (l = battle.locationHead.next; l != NULL; l = l->next) { if (strcmp(token, l->name) == 0) { l->active = 1; } } token = strtok(NULL, ";"); } } /* * Literally only used when Christabel's shuttle is disabled */ void createChristabelLocation(void) { Location *l; Entity *e; for (e = battle.entityHead.next; e != NULL; e = e->next) { if (strcmp(e->name, "Christabel") == 0) { l = malloc(sizeof(Location)); memset(l, 0, sizeof(Location)); battle.locationTail->next = l; battle.locationTail = l; STRNCPY(l->name, "CristabelLocation", MAX_NAME_LENGTH); l->x = e->x; l->y = e->y; l->size = 500; l->active = 1; l->x -= l->size / 2; l->y -= l->size / 2; return; } } } void loadLocations(cJSON *node) { int active; Location *l; if (node) { node = node->child; while (node) { l = malloc(sizeof(Location)); memset(l, 0, sizeof(Location)); battle.locationTail->next = l; battle.locationTail = l; STRNCPY(l->name, cJSON_GetObjectItem(node, "name")->valuestring, MAX_NAME_LENGTH); l->x = (cJSON_GetObjectItem(node, "x")->valuedouble / BATTLE_AREA_CELLS) * BATTLE_AREA_WIDTH; l->y = (cJSON_GetObjectItem(node, "y")->valuedouble / BATTLE_AREA_CELLS) * BATTLE_AREA_HEIGHT; l->size = cJSON_GetObjectItem(node, "size")->valueint; l->active = active = getJSONValue(node, "active", 1); l->x += (SCREEN_WIDTH / 2); l->y += (SCREEN_HEIGHT / 2); node = node->next; } } }