/* Copyright (C) 2015-2019 Parallel Realities This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "credits.h" static void loadCredits(void); static void logic(void); static void draw(void); static void handleKeyboard(void); void destroyCredits(void); static SDL_Texture *background; static AtlasImage *earthTexture; static Credit head; static Credit *tail; static float creditSpeed; static int timeout; void initCredits(void) { startSectionTransition(); stopMusic(); memset(&head, 0, sizeof(Credit)); tail = &head; app.delegate.logic = &logic; app.delegate.draw = &draw; memset(&app.keyboard, 0, sizeof(int) * MAX_KEYBOARD_KEYS); background = getTexture("gfx/backgrounds/background02.jpg"); earthTexture = getAtlasImage("gfx/planets/earth.png"); loadCredits(); app.hideMouse = 1; endSectionTransition(); playMusic("music/main/Her Violet Eyes.mp3", 0); } static void logic(void) { Credit *c; handleKeyboard(); for (c = head.next ; c != NULL ; c = c->next) { c->y -= creditSpeed; if (!c->next) { c->y = MAX(c->y, (app.winHeight - c->h) / 2); } } if (--timeout <= 0) { app.hideMouse = 0; destroyCredits(); initTitle(); } } static void draw(void) { Credit *c; drawBackground(background); blit(earthTexture, app.winWidth - 200, (app.winHeight / 2) + 100, 1); app.textWidth = CREDIT_LINE_LIMIT; for (c = head.next ; c != NULL ; c = c->next) { if (c->y > -c->h && c->y < app.winHeight) { drawText(app.winWidth / 2, (int)c->y, c->size, TA_CENTER, colors.white, c->text); } } app.textWidth = 0; } static void loadCredits(void) { cJSON *root, *node; int y, dist; char *text; Credit *c; y = app.winHeight + 100; text = readFile("data/credits/credits.json"); root = cJSON_Parse(text); app.textWidth = CREDIT_LINE_LIMIT; for (node = root->child ; node != NULL ; node = node->next) { c = malloc(sizeof(Credit)); memset(c, 0, sizeof(Credit)); tail->next = c; tail = c; c->y = y; c->text = malloc(sizeof(char) * strlen(node->valuestring)); memset(c->text, '\0', sizeof(char) * strlen(node->valuestring)); sscanf(node->valuestring, "%d %d %[^\n]", &dist, &c->size, c->text); c->y += dist; c->h = getWrappedTextHeight(c->text, c->size); y += c->h + dist; } app.textWidth = 0; /* the music that plays over the credits is 2m 44s, so scroll credits roughly inline with that (plus 2 seconds) */ timeout = ((2 * 60) + 46) * FPS; creditSpeed = y; creditSpeed /= timeout; cJSON_Delete(root); free(text); } static void handleKeyboard(void) { if (app.keyboard[SDL_SCANCODE_ESCAPE]) { timeout = 0; } } void destroyCredits(void) { Credit *c; while (head.next) { c = head.next; head.next = c->next; if (c->text) { free(c->text); } free(c); } }