Changelog

0.2

	* Added Firefly, Nymph, Hyena, and Leopard fighters.
	* Added Clarke and Iliad missions.
	* Added Epic Missions - large skirmishes, with the ability for the player to swap fighter when their current one is destroyed.
	* Allowed enemies to fire missiles.
	* Allowed enemies to flee (if flagged to do so).
	* Added mission triggers, to allow for events to take place (e.g. add a enemy squadron after 1 minute).
	* Tweaking speeds of fighters - were too fast.
	* Added Waypoints.
	* Added ability to set mission availability dependencies.
	* Improved stats processing. Added pages to stats screen.
	* Player can now swap weapons (if fighter allows).
	* Replaced missile bar with weapon info on HUD.
	* Added objective target types, and conditional objectives.
	* Added mag cannons and Ray.

0.1

	* Added initial missions, galactic map, and title screen. Game is playable in a most basic fashion, and a handful of missions are available. Loading and saving is supported (with -DUNIX, these will go to ~/.local/share/tbftss).