/* Copyright (C) 2015 Parallel Realities This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "mission.h" static void loadObjectives(cJSON *node); static void loadPlayer(cJSON *node); static void loadFighters(cJSON *node); static void loadFighterGroups(cJSON *node); static unsigned long hashcode(const char *str); void loadMission(char *filename) { cJSON *root; char *text, music[MAX_NAME_LENGTH]; startSectionTransition(); stopMusic(); text = readFile(filename); srand(hashcode(filename)); root = cJSON_Parse(text); battle.background = getTexture(cJSON_GetObjectItem(root, "background")->valuestring); battle.planetTexture = getTexture(cJSON_GetObjectItem(root, "planet")->valuestring); battle.planet.x = rand() % SCREEN_WIDTH - rand() % SCREEN_WIDTH; battle.planet.y = rand() % SCREEN_HEIGHT - rand() % SCREEN_HEIGHT; loadObjectives(cJSON_GetObjectItem(root, "objectives")); loadPlayer(cJSON_GetObjectItem(root, "player")); loadFighters(cJSON_GetObjectItem(root, "fighters")); loadFighterGroups(cJSON_GetObjectItem(root, "fighterGroups")); STRNCPY(music, cJSON_GetObjectItem(root, "music")->valuestring, MAX_NAME_LENGTH); cJSON_Delete(root); free(text); srand(time(NULL)); endSectionTransition(); if (!battle.objectiveHead.next) { battle.status = MS_IN_PROGRESS; } playMusic(music); } static void loadObjectives(cJSON *node) { Objective *o; if (node) { node = node->child; while (node) { o = malloc(sizeof(Objective)); memset(o, 0, sizeof(Objective)); STRNCPY(o->description, cJSON_GetObjectItem(node, "description")->valuestring, MAX_DESCRIPTION_LENGTH); STRNCPY(o->targetName, cJSON_GetObjectItem(node, "targetName")->valuestring, MAX_NAME_LENGTH); o->targetValue = cJSON_GetObjectItem(node, "targetValue")->valueint; battle.objectiveTail->next = o; battle.objectiveTail = o; node = node->next; } } } static void loadPlayer(cJSON *node) { char *type; int side; type = cJSON_GetObjectItem(node, "type")->valuestring; side = lookup(cJSON_GetObjectItem(node, "side")->valuestring); player = spawnFighter(type, SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, side); player->defaultAction = NULL; } static void loadFighters(cJSON *node) { Fighter *f; char *type; int side, x, y; if (node) { node = node->child; while (node) { type = cJSON_GetObjectItem(node, "type")->valuestring; side = lookup(cJSON_GetObjectItem(node, "side")->valuestring); x = cJSON_GetObjectItem(node, "x")->valueint; y = cJSON_GetObjectItem(node, "y")->valueint; f = spawnFighter(type, x, y, side); STRNCPY(f->name, cJSON_GetObjectItem(node, "name")->valuestring, MAX_NAME_LENGTH); node = node->next; } } } static void loadFighterGroups(cJSON *node) { Fighter *f; char *type, *name; int side, x, y; int number, i; if (node) { node = node->child; while (node) { type = cJSON_GetObjectItem(node, "type")->valuestring; side = lookup(cJSON_GetObjectItem(node, "side")->valuestring); number = cJSON_GetObjectItem(node, "number")->valueint; x = cJSON_GetObjectItem(node, "x")->valueint; y = cJSON_GetObjectItem(node, "y")->valueint; name = cJSON_GetObjectItem(node, "name")->valuestring; for (i = 0 ; i < number ; i++) { f = spawnFighter(type, x, y, side); STRNCPY(f->name, name, MAX_NAME_LENGTH); } node = node->next; } } } Mission *getMission(StarSystem *starSystem, char *filename) { Mission *mission; for (mission = starSystem->missionHead.next ; mission != NULL ; mission = mission->next) { if (strcmp(mission->filename, filename) == 0) { return mission; } } return NULL; } static unsigned long hashcode(const char *str) { unsigned long hash = 5381; int c; c = *str; while (c) { hash = ((hash << 5) + hash) + c; c = *str++; } return abs(hash); }