{ "name" : "Antomis Offence #1", "description" : "With the mercenary threat seen off and Tzac's initial attacks thwarted, it's time to begin pushing back against Christabel's forces. We plan to capture a number of their commanders, to help build a better picture of the forces at Mace, before moving into the system. As always, mag the targets and do not allow them to be killed.", "background" : "gfx/backgrounds/background02.jpg", "planet" : "gfx/planets/bluePlanet.png", "music" : "music/battle/Vehicle - OGA - Col Legno.ogg", "requires" : 44, "manualComplete" : 1, "objectives" : [ { "description" : "Capture squadron commander", "targetName" : "Tzac Commander", "targetValue" : 2, "targetType" : "TT_DISABLE" }, { "description" : "Do not kill squadron commander", "targetName" : "Tzac Commander", "targetValue" : 1, "targetType" : "TT_DESTROY", "isCondition" : 1 }, { "description" : "Eliminate Tzac fighters", "targetName" : "Rebels-1", "targetValue" : 8, "targetType" : "TT_DESTROY" }, { "description" : "Protect Tzac Commanders", "targetName" : "Mercs", "targetValue" : 24, "targetType" : "TT_DESTROY", "hideNumbers" : 1, "active" : 0 } ], "player" : { "type" : "Ray", "side" : "SIDE_ALLIES", "pilot" : "2nd Lt. Jim Goddard", "squadron" : "Midnight Runners", "x" : 45, "y" : 25 }, "fighters" : [ { "types" : "Leopard", "side" : "SIDE_ALLIES", "x" : 45, "y" : 25, "number" : 1, "scatter" : 500, "flags" : "+EF_AI_LEADER", "aiFlags" : "+AIF_UNLIMITED_RANGE" }, { "types" : "Rook;Kingfisher;Nymph;Firefly", "side" : "SIDE_ALLIES", "x" : 45, "y" : 25, "number" : 8, "scatter" : 900, "aiFlags" : "+AIF_MOVES_TO_LEADER" }, { "name" : "Tzac Commander", "types" : "SK-31", "side" : "SIDE_TZAC", "x" : 35, "y" : 25, "scatter" : 1000, "flags" : "+EF_AI_LEADER+EF_MUST_DISABLE+EF_MISSION_TARGET+EF_AI_TARGET", "aiFlags" : "+AIF_WANDERS" }, { "name" : "Tzac Commander", "types" : "SK-34", "side" : "SIDE_TZAC", "x" : 35, "y" : 25, "scatter" : 1000, "flags" : "+EF_MUST_DISABLE+EF_MISSION_TARGET+EF_AI_TARGET", "aiFlags" : "+AIF_MOVES_TO_LEADER" }, { "groupName" : "Rebels-1", "types" : "Shale;Razor", "side" : "SIDE_TZAC", "x" : 35, "y" : 25, "number" : 8, "scatter" : 1000, "aiFlags" : "+AIF_MOVES_TO_LEADER" }, { "groupName" : "Mercs", "types" : "Dart;Rocket Dart", "side" : "SIDE_MERC", "x" : 15, "y" : -1, "number" : 8, "scatter" : 1000, "aiFlags" : "+AIF_UNLIMITED_RANGE+AIF_ASSASSIN", "active" : 0 }, { "groupName" : "Mercs", "types" : "Dart;Rocket Dart", "side" : "SIDE_MERC", "x" : 25, "y" : -1, "number" : 8, "scatter" : 1000, "aiFlags" : "+AIF_TARGET_FOCUS+AIF_UNLIMITED_RANGE+AIF_ASSASSIN", "active" : 0 }, { "groupName" : "Mercs", "types" : "Dart;Rocket Dart", "side" : "SIDE_MERC", "x" : 35, "y" : -1, "number" : 8, "scatter" : 1000, "aiFlags" : "+AIF_UNLIMITED_RANGE+AIF_ASSASSIN", "active" : 0 } ], "script" : [ { "function" : "TIME 1", "lines" : [ "MSG_BOX Wing Commander;Tzac fighters spotted, both commanders are here. Goddard, disable those fighters as soon as you can." ] }, { "function" : "Capture squadron commander", "lines" : [ "MSG_BOX Goddard;Squadron commanders disabled." ] }, { "function" : "OBJECTIVES_COMPLETE 2", "lines" : [ "WAIT 1", "MSG_BOX Wing Commander;Great work, everyone. We just need to wait for the tugs to arrive and bring these guys in.", "WAIT_MSG_BOX", "WAIT 5", "MSG_BOX Goddard;Commander, I'm reading incoming fighter signature: Darts.", "MSG_BOX Wing Commander;I'll bet my house those are mercenaries, and given that the relationship with Tzac didn't end amicably they're probably targetting the commanders. We can't afford to lose them.", "WAIT_MSG_BOX", "ACTIVATE_ENTITY_GROUPS Mercs", "ACTIVATE_OBJECTIVES Protect Tzac Commanders" ] }, { "function" : "ALL_OBJECTIVES_COMPLETE", "lines" : [ "WAIT 1", "MSG_BOX Goddard;All Darts have been dispatched, Commander.", "MSG_BOX Wing Commander;Good. Not often we end up having to protect the enemy from another.", "MSG_BOX Wing Commander;Tugs are on the way. Should be here in the next few minutes", "WAIT_MSG_BOX", "COMPLETE_MISSION" ] } ] }