/* Copyright (C) 2015 Parallel Realities This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "messageBox.h" static MessageBox head; static MessageBox *tail; void initMessageBox(void) { memset(&head, 0, sizeof(MessageBox)); tail = &head; } void addMessageBox(int time, char *title, char *body) { MessageBox *msg = malloc(sizeof(MessageBox)); memset(msg, 0, sizeof(MessageBox)); tail->next = msg; tail = msg; STRNCPY(msg->title, title, MAX_NAME_LENGTH); STRNCPY(msg->body, body, MAX_DESCRIPTION_LENGTH); msg->time = time * FPS; } void doMessageBox(void) { MessageBox *msg, *prev; msg = head.next; prev = &head; if (msg) { if (--msg->time <= -FPS) { if (msg == tail) { tail = prev; } prev->next = msg->next; free(msg); msg = prev; } prev = msg; } } void drawMessageBox(void) { MessageBox *msg = head.next; SDL_Rect r; if (msg && msg->time > 0) { r.y = 50; r.w = 650; r.h = 110; r.x = (SCREEN_WIDTH - r.w) / 2; SDL_SetRenderDrawBlendMode(app.renderer, SDL_BLENDMODE_BLEND); SDL_SetRenderDrawColor(app.renderer, 0, 0, 0, 128); SDL_RenderFillRect(app.renderer, &r); SDL_SetRenderDrawColor(app.renderer, 200, 200, 200, 128); SDL_RenderDrawRect(app.renderer, &r); SDL_SetRenderDrawBlendMode(app.renderer, SDL_BLENDMODE_NONE); drawText(r.x + 10, r.y + 5, 18, TA_LEFT, colors.cyan, msg->title); limitTextWidth(550); drawText(r.x + 10, r.y + 30, 18, TA_LEFT, colors.white, msg->body); limitTextWidth(0); } } void resetMessageBox(void) { MessageBox *messageBox; while (head.next) { messageBox = head.next; head.next = messageBox->next; free(messageBox); } tail = &head; }