139 lines
2.9 KiB
C
139 lines
2.9 KiB
C
/*
|
|
Copyright (C) 2015-2018 Parallel Realities
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
*/
|
|
|
|
#include "locations.h"
|
|
|
|
void doLocations(void)
|
|
{
|
|
Location *l, *prev;
|
|
|
|
prev = &battle.locationHead;
|
|
|
|
for (l = battle.locationHead.next ; l != NULL ; l = l->next)
|
|
{
|
|
if (l->active && getDistance(player->x, player->y, l->x, l->y) <= l->size)
|
|
{
|
|
runScriptFunction(l->name);
|
|
|
|
prev->next = l->next;
|
|
free(l);
|
|
l = prev;
|
|
}
|
|
|
|
prev = l;
|
|
}
|
|
}
|
|
|
|
void drawLocations(void)
|
|
{
|
|
Location *l;
|
|
|
|
for (l = battle.locationHead.next ; l != NULL ; l = l->next)
|
|
{
|
|
if (l->active)
|
|
{
|
|
drawCircle(l->x - battle.camera.x, l->y - battle.camera.y, l->size, 0, 255, 0, 255);
|
|
}
|
|
}
|
|
}
|
|
|
|
void activateLocations(char *locations)
|
|
{
|
|
char *token;
|
|
Location *l;
|
|
|
|
token = strtok(locations, ";");
|
|
|
|
while (token)
|
|
{
|
|
for (l = battle.locationHead.next ; l != NULL ; l = l->next)
|
|
{
|
|
if (strcmp(token, l->name) == 0)
|
|
{
|
|
l->active = 1;
|
|
}
|
|
}
|
|
|
|
token = strtok(NULL, ";");
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Literally only used when Christabel's shuttle is disabled
|
|
*/
|
|
void createChristabelLocation(void)
|
|
{
|
|
Location *l;
|
|
Entity *e;
|
|
|
|
for (e = battle.entityHead.next ; e != NULL ; e = e->next)
|
|
{
|
|
if (strcmp(e->name, "Christabel") == 0)
|
|
{
|
|
l = malloc(sizeof(Location));
|
|
memset(l, 0, sizeof(Location));
|
|
battle.locationTail->next = l;
|
|
battle.locationTail = l;
|
|
|
|
STRNCPY(l->name, "CristabelLocation", MAX_NAME_LENGTH);
|
|
l->x = e->x;
|
|
l->y = e->y;
|
|
l->size = 500;
|
|
l->active = 1;
|
|
|
|
l->x -= l->size / 2;
|
|
l->y -= l->size / 2;
|
|
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void loadLocations(cJSON *node)
|
|
{
|
|
int active;
|
|
Location *l;
|
|
|
|
if (node)
|
|
{
|
|
node = node->child;
|
|
|
|
while (node)
|
|
{
|
|
l = malloc(sizeof(Location));
|
|
memset(l, 0, sizeof(Location));
|
|
battle.locationTail->next = l;
|
|
battle.locationTail = l;
|
|
|
|
STRNCPY(l->name, cJSON_GetObjectItem(node, "name")->valuestring, MAX_NAME_LENGTH);
|
|
l->x = (cJSON_GetObjectItem(node, "x")->valuedouble / BATTLE_AREA_CELLS) * BATTLE_AREA_WIDTH;
|
|
l->y = (cJSON_GetObjectItem(node, "y")->valuedouble / BATTLE_AREA_CELLS) * BATTLE_AREA_HEIGHT;
|
|
l->size = cJSON_GetObjectItem(node, "size")->valueint;
|
|
l->active = active = getJSONValue(node, "active", 1);
|
|
|
|
l->x += (SCREEN_WIDTH / 2);
|
|
l->y += (SCREEN_HEIGHT / 2);
|
|
|
|
|
|
node = node->next;
|
|
}
|
|
}
|
|
}
|