tbftss/src
Steve e15ebcba9b Tell player to initially face mission target / enemies, so we're not always facing up the screen. 2016-07-20 07:13:40 +01:00
..
battle Tell player to initially face mission target / enemies, so we're not always facing up the screen. 2016-07-20 07:13:40 +01:00
challenges Start of i18n look up optimisations. 2016-07-19 09:26:19 +01:00
draw Hide mouse pointer during credits. 2016-06-01 09:55:44 +01:00
galaxy Tell player to initially face mission target / enemies, so we're not always facing up the screen. 2016-07-20 07:13:40 +01:00
game Start of i18n look up optimisations. 2016-07-19 09:26:19 +01:00
json Moved if statements to separate lines, to help with GCC 6 compiling. 2016-06-26 15:39:58 +01:00
plat Windows build fixes. 2016-03-28 18:26:02 +01:00
system Start of i18n look up optimisations. 2016-07-19 09:26:19 +01:00
test i18n updates. 2016-02-28 13:45:17 +00:00
common.h GPL notices. 2016-02-29 16:05:49 +00:00
defs.h Added new sound effects. 2016-06-07 08:29:52 +01:00
main.c Control trophy alerts from the main loop. 2016-05-31 09:37:46 +01:00
main.h Control trophy alerts from the main loop. 2016-05-31 09:37:46 +01:00
structs.h Galactic map display updates. 2016-06-07 09:24:09 +01:00