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ai.c
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Allow enemies to fire missiles.
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2015-10-30 21:55:01 +00:00 |
ai.h
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Allow enemies to fire missiles.
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2015-10-30 21:55:01 +00:00 |
battle.c
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Integrated waypoints into objective system.
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2015-10-28 19:12:58 +00:00 |
battle.h
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Integrated waypoints into objective system.
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2015-10-28 19:12:58 +00:00 |
bullets.c
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Added 'combined guns' to allow for weapons to be fired together.
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2015-10-29 10:14:21 +00:00 |
bullets.h
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Removed Fighter struct and replaced with Entity.
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2015-10-26 19:16:12 +00:00 |
challenges.c
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Improved stats processing. Added pages to stats screen.
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2015-10-25 00:01:46 +01:00 |
challenges.h
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Removed Fighter struct and replaced with Entity.
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2015-10-26 19:16:12 +00:00 |
effects.c
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Further missile tweaks. Added launch sound effect.
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2015-10-24 14:52:55 +01:00 |
effects.h
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Removed Fighter struct and replaced with Entity.
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2015-10-26 19:16:12 +00:00 |
entities.c
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Allow enemies to flee.
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2015-10-29 16:18:41 +00:00 |
entities.h
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Added 'combined guns' to allow for weapons to be fired together.
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2015-10-29 10:14:21 +00:00 |
fighterDefs.c
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Added 'combined guns' to allow for weapons to be fired together.
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2015-10-29 10:14:21 +00:00 |
fighterDefs.h
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Initial check in to GitHub.
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2015-10-20 12:51:49 +01:00 |
fighters.c
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Allow enemies to fire missiles.
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2015-10-30 21:55:01 +00:00 |
fighters.h
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Updates to Mission Target logic. Tidying up of entity.c
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2015-10-27 07:24:17 +00:00 |
hud.c
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Integrated waypoints into objective system.
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2015-10-28 19:12:58 +00:00 |
hud.h
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Removed Fighter struct and replaced with Entity.
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2015-10-26 19:16:12 +00:00 |
missionInfo.c
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Integrated triggers.
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2015-10-29 11:08:47 +00:00 |
missionInfo.h
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Initial check in to GitHub.
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2015-10-20 12:51:49 +01:00 |
objectives.c
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Integrated triggers.
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2015-10-29 11:08:47 +00:00 |
objectives.h
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Start of waypoints.
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2015-10-26 17:27:43 +00:00 |
player.c
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Added 'combined guns' to allow for weapons to be fired together.
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2015-10-29 10:14:21 +00:00 |
player.h
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Removed Fighter struct and replaced with Entity.
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2015-10-26 19:16:12 +00:00 |
radar.c
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Integrated waypoints into objective system.
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2015-10-28 19:12:58 +00:00 |
radar.h
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Removed Fighter struct and replaced with Entity.
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2015-10-26 19:16:12 +00:00 |
starfield.c
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Initial check in to GitHub.
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2015-10-20 12:51:49 +01:00 |
starfield.h
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Initial check in to GitHub.
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2015-10-20 12:51:49 +01:00 |
triggers.c
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Allow enemies to flee.
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2015-10-29 16:18:41 +00:00 |
triggers.h
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Integrated triggers.
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2015-10-29 11:08:47 +00:00 |
waypoints.c
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Always shift entities, even if inactive.
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2015-10-29 11:35:59 +00:00 |
waypoints.h
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Integrated waypoints into objective system.
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2015-10-28 19:12:58 +00:00 |