.. |
ai.c
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Target range fix.
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2015-12-02 07:23:56 +00:00 |
ai.h
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AI updates.
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2015-11-22 13:06:19 +00:00 |
battle.c
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Removed triggers, and replaced with script system. Added message box.
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2015-11-28 10:11:20 +00:00 |
battle.h
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Removed triggers, and replaced with script system. Added message box.
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2015-11-28 10:11:20 +00:00 |
bullets.c
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Allow for file location to be determined automatically.
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2015-12-02 23:20:19 +00:00 |
bullets.h
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Allow for file location to be determined automatically.
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2015-12-02 23:20:19 +00:00 |
challenges.c
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Added new stats.
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2015-11-17 07:23:50 +00:00 |
challenges.h
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Removed Fighter struct and replaced with Entity.
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2015-10-26 19:16:12 +00:00 |
effects.c
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Added ECM effect.
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2015-11-29 08:34:25 +00:00 |
effects.h
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Shield hit effect optimisation.
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2015-11-22 16:51:11 +00:00 |
entities.c
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Bug fix for activateEntities. Implemented EF_STATIC.
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2015-11-29 13:23:27 +00:00 |
entities.h
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Moved all rope handling code to rope.c.
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2015-11-15 11:31:30 +00:00 |
extractionPoint.c
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Added EF_STATIC, to prevent entities from moving.
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2015-11-29 13:23:01 +00:00 |
extractionPoint.h
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Moved all rope handling code to rope.c.
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2015-11-15 11:31:30 +00:00 |
fighters.c
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Allow for file location to be determined automatically.
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2015-12-02 23:20:19 +00:00 |
fighters.h
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Allow for file location to be determined automatically.
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2015-12-02 23:20:19 +00:00 |
grid.c
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NULL terminate candidate array.
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2015-11-11 19:16:24 +00:00 |
grid.h
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Start of Grid.
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2015-11-01 22:19:39 +00:00 |
hud.c
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Removed missiles types. Now only homing missiles, and rockets for bombers.
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2015-11-21 23:45:22 +00:00 |
hud.h
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Replaced radar drawCircle call with graphic. Added radar range warning.
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2015-11-02 10:11:47 +00:00 |
items.c
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Allow for file location to be determined automatically.
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2015-12-02 23:20:19 +00:00 |
items.h
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Allow for file location to be determined automatically.
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2015-12-02 23:20:19 +00:00 |
messageBox.c
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Added radio sound.
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2015-11-29 12:55:36 +00:00 |
messageBox.h
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Added radio sound.
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2015-11-29 12:55:36 +00:00 |
missionInfo.c
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Don't show current / target numbers for conditions.
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2015-11-13 16:56:53 +00:00 |
missionInfo.h
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Initial check in to GitHub.
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2015-10-20 12:51:49 +01:00 |
objectives.c
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Invoke script when objective is complete.
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2015-11-30 12:41:27 +00:00 |
objectives.h
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Update script function calls.
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2015-11-29 12:55:15 +00:00 |
player.c
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Added ECM effect.
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2015-11-29 08:34:25 +00:00 |
player.h
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Added ECM effect.
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2015-11-29 08:34:25 +00:00 |
radar.c
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Display rebels as red on radar.
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2015-11-29 12:56:00 +00:00 |
radar.h
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Cleaned up header.
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2015-11-13 08:46:45 +00:00 |
rope.c
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Set tow rope attach distance to same as separation distance. Fire script when attached.
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2015-11-28 14:33:40 +00:00 |
rope.h
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Set tow rope attach distance to same as separation distance. Fire script when attached.
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2015-11-28 14:33:40 +00:00 |
script.c
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Update script function calls.
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2015-11-29 12:55:15 +00:00 |
script.h
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Update script function calls.
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2015-11-29 12:55:15 +00:00 |
starfield.c
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Initial check in to GitHub.
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2015-10-20 12:51:49 +01:00 |
starfield.h
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Initial check in to GitHub.
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2015-10-20 12:51:49 +01:00 |
waypoints.c
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Added EF_STATIC, to prevent entities from moving.
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2015-11-29 13:23:01 +00:00 |
waypoints.h
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Removed triggers, and replaced with script system. Added message box.
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2015-11-28 10:11:20 +00:00 |