tbftss/src/battle
Steve dca34036a7 Update epic kill streak in post battle. 2016-04-28 17:20:34 +01:00
..
ai.c AI follow update. 2016-04-27 17:39:30 +01:00
ai.h Mine deployment fix. 2016-04-20 09:38:29 +01:00
battle.c Update epic kill streak in post battle. 2016-04-28 17:20:34 +01:00
battle.h Show trophy alert at end of mission (not during, as the banner can obstruct the play area). 2016-04-25 17:21:42 +01:00
bullets.c Trophy tweaks. 2016-04-28 11:50:37 +01:00
bullets.h Missile launching tweaks. Slight delay before start chasing. 2016-04-26 22:43:25 +01:00
capitalShips.c Don't show health over capital ship. 2016-04-27 09:49:56 +01:00
capitalShips.h Update conditions when capital ships are destroyed. 2016-04-16 08:59:14 +01:00
debris.c Removed \n from logging. 2016-04-04 11:25:09 +01:00
debris.h Misc clean up. 2016-04-02 16:38:26 +01:00
effects.c Memory leak fixes. 2016-04-27 14:52:23 +01:00
effects.h Don't use quadtree for drawing. 2016-04-02 16:37:49 +01:00
entities.c Don't draw message speaker indicators for player. 2016-04-26 13:47:06 +01:00
entities.h Don't make fighters appear onscreen when being spawned during epic battles. 2016-04-26 10:52:47 +01:00
fighters.c Epic battle kill count bug fix. 2016-04-27 12:53:34 +01:00
fighters.h Player kill count bug fix. 2016-04-10 09:35:30 +01:00
hud.c Indicate that target is the Leader. 2016-04-28 11:50:57 +01:00
hud.h Merge from develop. 2016-03-12 18:22:48 +00:00
items.c Don't show health bars. 2016-04-25 16:25:10 +01:00
items.h Merge from develop. 2016-03-27 11:21:23 +01:00
jumpgate.c Don't show health bars. 2016-04-25 16:25:10 +01:00
jumpgate.h Added components to jumpgate, to allow it to be targetted. 2016-04-09 13:21:19 +01:00
locations.c Merge from develop. 2016-03-27 11:21:23 +01:00
locations.h Merge from develop. 2016-03-27 11:21:23 +01:00
messageBox.c Draw and blink a white rectangle around the message box speaker. 2016-04-26 13:22:31 +01:00
messageBox.h Draw and blink a white rectangle around the message box speaker. 2016-04-26 13:22:31 +01:00
mine.c Don't show health bars. 2016-04-25 16:25:10 +01:00
mine.h Allow shadow mines to hunt player, or wander around if not near them. 2016-04-14 16:10:21 +01:00
missionInfo.c Update to showing objective numbers. 2016-04-07 12:39:53 +01:00
missionInfo.h Challenge integration updates. 2016-02-28 13:02:57 +00:00
objectives.c If a mission has hidden objectives, don't complete when all current ones are finished. 2016-04-18 10:54:59 +01:00
objectives.h Merge from develop. 2016-03-27 11:21:23 +01:00
player.c Update epic kill streak in post battle. 2016-04-28 17:20:34 +01:00
player.h Disabling trophies for now. Will activate in v0.7 or later. 2016-04-04 11:40:13 +01:00
quadtree.c Remove addedTo if no ents added and children have none. 2016-04-20 15:44:57 +01:00
quadtree.h Don't recurse into quads that haven't had anything added to them. 2016-04-20 13:53:25 +01:00
radar.c Added Shadow Mine. 2016-04-14 11:56:42 +01:00
radar.h i18n updates. Not optimised. That will come later. 2016-02-27 19:16:17 +00:00
rope.c Only attach tow ropes to ET_FIGHTER types. 2016-04-16 14:04:32 +01:00
rope.h i18n updates. 2016-02-28 13:45:17 +00:00
script.c Memory leak fixes. 2016-04-27 14:52:23 +01:00
script.h Script call to complete the mission now also completes all objectives. 2016-04-17 09:11:36 +01:00
spawners.c Allow flags of spawned entities to be set. 2016-04-15 11:31:39 +01:00
spawners.h Allow flags of spawned entities to be set. 2016-04-15 11:31:39 +01:00
starfield.c Updated copyright dates. 2016-02-21 15:50:27 +00:00
starfield.h Updated copyright dates. 2016-02-21 15:50:27 +00:00
waypoints.c Added EF_NO_HEALTH_BAR to avoid showing health for certain entities. 2016-04-25 09:50:25 +01:00
waypoints.h i18n updates. 2016-02-28 13:45:17 +00:00