169 lines
4.9 KiB
Plaintext
169 lines
4.9 KiB
Plaintext
* release 0.5.1
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- added looping for DOS .prf music
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- changed audio mixer to stereo
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- updated timings for cutscenes
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* release 0.5.0
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- added CD-i widescreen mode (flashp*bob)
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- added support for DOS .prf music (Adlib, MT32)
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* release 0.4.9
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- added option to match original inventory items order
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- added zoom from DOS version
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- added Sega CD tracks playback based on stb_vorbis (OGG 22khz)
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- fixed piege opcode 0x57
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- fixed volume of repeating sounds
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* release 0.4.8
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- added detection for DOS version with .ABA files
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- added Macintosh credits
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- fixed ESPIONS cutscene timing with Amiga music
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* release 0.4.7
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- added detection for Macintosh CD version
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- restored some content from MEMO cutscene
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* release 0.4.6
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- added rewind to automatic saves
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- fixed passwords and protection codes input
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* release 0.4.5
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- added low-pass filtering for in-game music
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- added support for 3DO background music (tunes/*.Cpc)
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- added protection screen for DOS SSI version
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- fixed ASC and CARTE cutscenes enablement
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- fixed loudness of sound effects and in-game music
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* release 0.4.4
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- added auto-save
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- fixed graphical glitches with Macintosh data files
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* release 0.4.3
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- added title and logo screens for Macintosh
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- fixed cutscene offsets with Macintosh data files
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* release 0.4.2
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- added graphic borders (16:9 displays)
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- added detection for Macintosh AppleDouble
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- added language selection in title screen
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- added story texts for Macintosh
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* release 0.4.1
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- added support for Macintosh sounds playback
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- improved graphics scalers performance
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- fixed palette glitches with .BNQ DOS data files
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* release 0.4.0
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- added initial support for Macintosh data files (512x448 resolution)
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- added configuration file entries for disabled cutscenes
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- fixed screen shaking offset (level 2)
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* release 0.3.7
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- added 'caillou-f.set' cutscene
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- added detection for 'fbdemofr.zip' DOS demo data files
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- fixed cutscene text offsets with Japanese language
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* release 0.3.6
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- added cutscene music looping
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- added 'DEMO' to title menu
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- fixed potential crash with the 'walk through walls' glitch
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* release 0.3.5
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- added Japanese in-game texts
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- added support for localized .TBN (PC-CD)
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* release 0.3.4
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- added screenshot for SDL2
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- added support for external graphics scalers (xbrz, scale2x)
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- fixed keypress detection for fullscreen/windowed
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* release 0.3.3
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- added configuration for disabling .SEQ playback
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- fixed some Amiga palette glitches
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- fixed protection screen for Amiga
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* release 0.3.2
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- added support for DOS demo*.bin files
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- added detection for DOS SSI version
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- added compilation with SDL2
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* release 0.3.1
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- added workarounds for cutscene glitches present in the game (espions, voyage)
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- fixed DOS credits sequence
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- fixed Amiga cutscene captions display
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- fixed Amiga 24px sprites
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* release 0.3.0
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- added configuration file
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- added optional playback for disabled cutscenes (asc, metro, serrure)
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- added support for DOS demo data file (DEMO_UK.ABA)
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- set frame rate to 30Hz
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* release 0.2.2
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- added support for level background music
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- added Italian texts
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- fixed PC-CD SEQ cutscenes numbering
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- fixed several issues with Amiga data files
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* release 0.2.1 (2011/03/15)
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- added music playback to PC-CD SEQ cutscenes
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- fixed some palette and sprite issues with Amiga data
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* release 0.2.0 (2011/03/11)
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- added support for PC-CD SEQ cutscenes
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- added support for Amiga data files (experimental)
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- fixed minor sound glitches
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* release 0.1.9 (2007/03/16)
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- fixed minor glitches in cutscenes
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- fixed several Conrad moves
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- fixed fast mode
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- made game version autodetection defaulting to English
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- added support for SegaCD speech files
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* release 0.1.8 (2005/08/31)
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- fixed crash in MOD player
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- fixed minor glitch with in-game save switches
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* release 0.1.7 (2005/08/24)
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- improved in-game menu
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- added autodetection for language of the game
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- added support for Amiga music files
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- added support for the protection screen (disabled by default)
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* release 0.1.6 (2005/06/05)
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- added in-game menu
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- fixed remaining graphical glitches
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* release 0.1.5 (2005/04/05)
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- added spanish and german versions support
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- added input keys recording
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- reduced memory usage
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* release 0.1.4 (2005/04/02)
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- added screen shaking (level 2)
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- added support for Amiga music (experimental)
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- fixed screen refresh after teleportation
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- fixed bug in savestate restore
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* release 0.1.3 (2005/02/15)
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- added dirty blocks rendering
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- added save/load states
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- fixed issues with level 2 cutscenes (subway maps, mission screens)
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- fixed glitch in continue/abort screen
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* release 0.1.2 (2005/02/07)
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- added sound effects playback
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- added support for polygonal cutscenes
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- added support for final credits sequence
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- fixed instructions screen display in English version
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* release 0.1.1 (2005/01/29)
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- added missing opcodes, game should now be completable
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- added scale2x and scale3x filters
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- enabled level switching
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- fixed several engine bugs
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* release 0.1.0 (2005/01/23)
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- first public release
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