REminiscence/CHANGES.txt

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* release 0.5.1
- added looping for DOS .prf music
- changed audio mixer to stereo
- updated timings for cutscenes
* release 0.5.0
- added CD-i widescreen mode (flashp*bob)
- added support for DOS .prf music (Adlib, MT32)
* release 0.4.9
- added option to match original inventory items order
- added zoom from DOS version
- added Sega CD tracks playback based on stb_vorbis (OGG 22khz)
- fixed piege opcode 0x57
- fixed volume of repeating sounds
* release 0.4.8
- added detection for DOS version with .ABA files
- added Macintosh credits
- fixed ESPIONS cutscene timing with Amiga music
* release 0.4.7
- added detection for Macintosh CD version
- restored some content from MEMO cutscene
* release 0.4.6
- added rewind to automatic saves
- fixed passwords and protection codes input
* release 0.4.5
- added low-pass filtering for in-game music
- added support for 3DO background music (tunes/*.Cpc)
- added protection screen for DOS SSI version
- fixed ASC and CARTE cutscenes enablement
- fixed loudness of sound effects and in-game music
* release 0.4.4
- added auto-save
- fixed graphical glitches with Macintosh data files
* release 0.4.3
- added title and logo screens for Macintosh
- fixed cutscene offsets with Macintosh data files
* release 0.4.2
- added graphic borders (16:9 displays)
- added detection for Macintosh AppleDouble
- added language selection in title screen
- added story texts for Macintosh
* release 0.4.1
- added support for Macintosh sounds playback
- improved graphics scalers performance
- fixed palette glitches with .BNQ DOS data files
* release 0.4.0
- added initial support for Macintosh data files (512x448 resolution)
- added configuration file entries for disabled cutscenes
- fixed screen shaking offset (level 2)
* release 0.3.7
- added 'caillou-f.set' cutscene
- added detection for 'fbdemofr.zip' DOS demo data files
- fixed cutscene text offsets with Japanese language
* release 0.3.6
- added cutscene music looping
- added 'DEMO' to title menu
- fixed potential crash with the 'walk through walls' glitch
* release 0.3.5
- added Japanese in-game texts
- added support for localized .TBN (PC-CD)
* release 0.3.4
- added screenshot for SDL2
- added support for external graphics scalers (xbrz, scale2x)
- fixed keypress detection for fullscreen/windowed
* release 0.3.3
- added configuration for disabling .SEQ playback
- fixed some Amiga palette glitches
- fixed protection screen for Amiga
* release 0.3.2
- added support for DOS demo*.bin files
- added detection for DOS SSI version
- added compilation with SDL2
* release 0.3.1
- added workarounds for cutscene glitches present in the game (espions, voyage)
- fixed DOS credits sequence
- fixed Amiga cutscene captions display
- fixed Amiga 24px sprites
* release 0.3.0
- added configuration file
- added optional playback for disabled cutscenes (asc, metro, serrure)
- added support for DOS demo data file (DEMO_UK.ABA)
- set frame rate to 30Hz
* release 0.2.2
- added support for level background music
- added Italian texts
- fixed PC-CD SEQ cutscenes numbering
- fixed several issues with Amiga data files
* release 0.2.1 (2011/03/15)
- added music playback to PC-CD SEQ cutscenes
- fixed some palette and sprite issues with Amiga data
* release 0.2.0 (2011/03/11)
- added support for PC-CD SEQ cutscenes
- added support for Amiga data files (experimental)
- fixed minor sound glitches
* release 0.1.9 (2007/03/16)
- fixed minor glitches in cutscenes
- fixed several Conrad moves
- fixed fast mode
- made game version autodetection defaulting to English
- added support for SegaCD speech files
* release 0.1.8 (2005/08/31)
- fixed crash in MOD player
- fixed minor glitch with in-game save switches
* release 0.1.7 (2005/08/24)
- improved in-game menu
- added autodetection for language of the game
- added support for Amiga music files
- added support for the protection screen (disabled by default)
* release 0.1.6 (2005/06/05)
- added in-game menu
- fixed remaining graphical glitches
* release 0.1.5 (2005/04/05)
- added spanish and german versions support
- added input keys recording
- reduced memory usage
* release 0.1.4 (2005/04/02)
- added screen shaking (level 2)
- added support for Amiga music (experimental)
- fixed screen refresh after teleportation
- fixed bug in savestate restore
* release 0.1.3 (2005/02/15)
- added dirty blocks rendering
- added save/load states
- fixed issues with level 2 cutscenes (subway maps, mission screens)
- fixed glitch in continue/abort screen
* release 0.1.2 (2005/02/07)
- added sound effects playback
- added support for polygonal cutscenes
- added support for final credits sequence
- fixed instructions screen display in English version
* release 0.1.1 (2005/01/29)
- added missing opcodes, game should now be completable
- added scale2x and scale3x filters
- enabled level switching
- fixed several engine bugs
* release 0.1.0 (2005/01/23)
- first public release