275 lines
6.1 KiB
C
275 lines
6.1 KiB
C
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/*
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* REminiscence - Flashback interpreter
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* Copyright (C) 2005-2018 Gregory Montoir (cyx@users.sourceforge.net)
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*/
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#ifndef RESOURCE_H__
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#define RESOURCE_H__
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#include "intern.h"
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#include "resource_aba.h"
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struct File;
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struct FileSystem;
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struct LocaleData {
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enum Id {
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LI_01_CONTINUE_OR_ABORT = 0,
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LI_02_TIME,
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LI_03_CONTINUE,
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LI_04_ABORT,
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LI_05_COMPLETED,
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LI_06_LEVEL,
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LI_07_START,
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LI_08_SKILL,
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LI_09_PASSWORD,
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LI_10_INFO,
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LI_11_QUIT,
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LI_12_SKILL_LEVEL,
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LI_13_EASY,
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LI_14_NORMAL,
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LI_15_EXPERT,
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LI_16_ENTER_PASSWORD1,
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LI_17_ENTER_PASSWORD2,
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LI_18_RESUME_GAME,
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LI_19_ABORT_GAME,
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LI_20_LOAD_GAME,
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LI_21_SAVE_GAME,
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LI_22_SAVE_SLOT,
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LI_23_DEMO,
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LI_NUM
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};
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static const char *_textsTableFR[];
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static const char *_textsTableEN[];
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static const char *_textsTableDE[];
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static const char *_textsTableSP[];
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static const char *_textsTableIT[];
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static const uint8_t _stringsTableFR[];
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static const uint8_t _stringsTableEN[];
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static const uint8_t _stringsTableDE[];
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static const uint8_t _stringsTableSP[];
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static const uint8_t _stringsTableIT[];
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static const uint8_t _stringsTableJP[];
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static const uint8_t _level1TbnJP[];
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static const uint8_t _level2TbnJP[];
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static const uint8_t _level3TbnJP[];
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static const uint8_t _level41TbnJP[];
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static const uint8_t _level42TbnJP[];
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static const uint8_t _level51TbnJP[];
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static const uint8_t _level52TbnJP[];
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static const uint8_t _cineBinJP[];
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static const uint8_t _cineTxtJP[];
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};
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struct Resource {
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typedef void (Resource::*LoadStub)(File *);
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enum ObjectType {
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OT_MBK,
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OT_PGE,
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OT_PAL,
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OT_CT,
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OT_MAP,
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OT_SPC,
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OT_RP,
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OT_RPC,
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OT_DEMO,
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OT_ANI,
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OT_OBJ,
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OT_TBN,
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OT_SPR,
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OT_TAB,
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OT_ICN,
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OT_FNT,
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OT_TXTBIN,
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OT_CMD,
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OT_POL,
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OT_SPRM,
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OT_OFF,
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OT_CMP,
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OT_OBC,
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OT_SPL,
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OT_LEV,
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OT_SGD,
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OT_BNQ,
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OT_SPM
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};
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enum {
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NUM_SFXS = 66,
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NUM_BANK_BUFFERS = 50,
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NUM_CUTSCENE_TEXTS = 117,
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NUM_SPRITES = 1287
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};
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static const uint16_t _voicesOffsetsTable[];
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static const uint32_t _spmOffsetsTable[];
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static const char *_splNames[];
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FileSystem *_fs;
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ResourceType _type;
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Language _lang;
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bool _isDemo;
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ResourceAba *_aba;
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uint16_t (*_readUint16)(const void *);
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uint32_t (*_readUint32)(const void *);
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bool _hasSeqData;
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char _entryName[32];
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uint8_t *_fnt;
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uint8_t *_mbk;
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uint8_t *_icn;
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int _icnLen;
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uint8_t *_tab;
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uint8_t *_spc; // BE
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uint16_t _numSpc;
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uint8_t _rp[0x4A];
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uint8_t *_pal; // BE
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uint8_t *_ani;
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uint8_t *_tbn;
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int8_t _ctData[0x1D00];
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uint8_t *_spr1;
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uint8_t *_sprData[NUM_SPRITES]; // 0-0x22F + 0x28E-0x2E9 ... conrad, 0x22F-0x28D : junkie
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uint8_t _sprm[0x10000];
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uint16_t _pgeNum;
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InitPGE _pgeInit[256];
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uint8_t *_map;
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uint8_t *_lev;
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int _levNum;
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uint8_t *_sgd;
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uint8_t *_bnq;
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uint16_t _numObjectNodes;
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ObjectNode *_objectNodesMap[255];
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uint8_t *_scratchBuffer;
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SoundFx *_sfxList;
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uint8_t _numSfx;
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uint8_t *_cmd;
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uint8_t *_pol;
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uint8_t *_cineStrings[NUM_CUTSCENE_TEXTS];
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uint8_t *_cine_off;
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uint8_t *_cine_txt;
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const char **_textsTable;
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const uint8_t *_stringsTable;
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uint8_t *_bankData;
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uint8_t *_bankDataHead;
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uint8_t *_bankDataTail;
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BankSlot _bankBuffers[NUM_BANK_BUFFERS];
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int _bankBuffersCount;
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uint8_t *_dem;
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int _demLen;
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Resource(FileSystem *fs, ResourceType type, Language lang);
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~Resource();
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void init();
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void fini();
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bool isDOS() const { return _type == kResourceTypeDOS; }
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bool isAmiga() const { return _type == kResourceTypeAmiga; }
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void clearLevelRes();
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void load_DEM(const char *filename);
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void load_FIB(const char *fileName);
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void load_SPL_demo();
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void load_MAP_menu(const char *fileName, uint8_t *dstPtr);
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void load_PAL_menu(const char *fileName, uint8_t *dstPtr);
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void load_CMP_menu(const char *fileName, uint8_t *dstPtr);
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void load_SPR_OFF(const char *fileName, uint8_t *sprData);
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void load_CINE();
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void load_TEXT();
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void free_TEXT();
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void unload(int objType);
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void load(const char *objName, int objType, const char *ext = 0);
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void load_CT(File *pf);
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void load_FNT(File *pf);
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void load_MBK(File *pf);
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void load_ICN(File *pf);
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void load_SPR(File *pf);
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void load_SPRM(File *pf);
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void load_RP(File *pf);
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void load_SPC(File *pf);
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void load_PAL(File *pf);
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void load_MAP(File *pf);
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void load_OBJ(File *pf);
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void free_OBJ();
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void load_OBC(File *pf);
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void decodeOBJ(const uint8_t *, int);
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void load_PGE(File *pf);
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void decodePGE(const uint8_t *, int);
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void load_ANI(File *pf);
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void load_TBN(File *pf);
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void load_CMD(File *pf);
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void load_POL(File *pf);
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void load_CMP(File *pf);
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void load_VCE(int num, int segment, uint8_t **buf, uint32_t *bufSize);
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void load_SPL(File *pf);
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void load_LEV(File *pf);
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void load_SGD(File *pf);
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void load_BNQ(File *pf);
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void load_SPM(File *f);
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const uint8_t *getAniData(int num) const {
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const int offset = _readUint16(_ani + 2 + num * 2);
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return _ani + 2 + offset;
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}
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const uint8_t *getTextString(int level, int num) {
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if (_lang == LANG_JP) {
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const uint8_t *p = 0;
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switch (level) {
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case 0:
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p = LocaleData::_level1TbnJP;
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break;
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case 1:
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p = LocaleData::_level2TbnJP;
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break;
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case 2:
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p = LocaleData::_level3TbnJP;
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break;
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case 3:
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p = LocaleData::_level41TbnJP;
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break;
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case 4:
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p = LocaleData::_level42TbnJP;
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break;
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case 5:
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p = LocaleData::_level51TbnJP;
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break;
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case 6:
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p = LocaleData::_level52TbnJP;
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break;
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default:
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return 0;
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}
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return p + READ_LE_UINT16(p + num * 2);
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}
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return _tbn + _readUint16(_tbn + num * 2);
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}
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const uint8_t *getGameString(int num) {
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return _stringsTable + READ_LE_UINT16(_stringsTable + num * 2);
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}
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const uint8_t *getCineString(int num) {
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if (_lang == LANG_JP) {
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const int offset = READ_BE_UINT16(LocaleData::_cineBinJP + num * 2);
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return LocaleData::_cineTxtJP + offset;
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}
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if (_cine_off) {
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const int offset = READ_BE_UINT16(_cine_off + num * 2);
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return _cine_txt + offset;
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}
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return (num >= 0 && num < NUM_CUTSCENE_TEXTS) ? _cineStrings[num] : 0;
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}
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const char *getMenuString(int num) {
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return (num >= 0 && num < LocaleData::LI_NUM) ? _textsTable[num] : "";
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}
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void clearBankData();
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int getBankDataSize(uint16_t num);
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uint8_t *findBankData(uint16_t num);
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uint8_t *loadBankData(uint16_t num);
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};
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#endif // RESOURCE_H__
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