blobwarsAttrition/src/main.h

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/*
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Copyright (C) 2018-2019 Parallel Realities
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This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "common.h"
#include <time.h>
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extern void awardTrophies(void);
extern void cleanup(void);
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extern void createScreenshotFolder(void);
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extern void doTrophyAlerts(void);
extern void drawTrophyAlert(void);
extern void handleInput(void);
extern void init18N(int argc, char *argv[]);
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extern void initCredits(void);
extern void initEnding(void);
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extern void initGameSystem(void);
extern void initLookups(void);
extern void initSDL(void);
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extern void initTitle(void);
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extern void initWorldTest(char *worldId);
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extern void prepareScene(void);
extern void presentScene(void);
extern void saveScreenshot(char *name);
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App app;
Camera camera;
Colors colors;
Dev dev;
Entity *self;
Game game;
World world;