Replaced cached text with font atlas.
This commit is contained in:
parent
86be9a25b9
commit
fc0bcc998c
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@ -53,7 +53,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#define MAX_FONTS 64
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#define NUM_TEXT_BUCKETS 64
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#define TEXT_TTL (1000 * 20)
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#define NUM_GLYPH_BUCKETS 128
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#define MAX_NAME_LENGTH 32
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#define MAX_DESCRIPTION_LENGTH 512
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@ -28,4 +28,3 @@ extern void playBattleSound(int snd, int ch, int x, int y);
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extern int rrnd(int low, int high);
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extern Entity *self;
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extern Game game;
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@ -103,7 +103,7 @@ static void draw(void)
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blitRectScaled(atlasTexture->texture, 0, app.config.winHeight - h, w, h, &background->rect, 0);
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limitTextWidth(CREDIT_LINE_LIMIT);
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app.textWidth = CREDIT_LINE_LIMIT;
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for (c = head.next ; c != NULL ; c = c->next)
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{
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@ -113,7 +113,7 @@ static void draw(void)
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}
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}
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limitTextWidth(0);
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app.textWidth = 0;
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}
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static void loadCredits(void)
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@ -126,7 +126,7 @@ static void loadCredits(void)
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text = readFile("data/misc/credits.txt");
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limitTextWidth(CREDIT_LINE_LIMIT);
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app.textWidth = CREDIT_LINE_LIMIT;
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line = strtok_r(text, "\n", &saveptr);
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@ -152,7 +152,7 @@ static void loadCredits(void)
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line = strtok_r(NULL, "\n", &saveptr);
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}
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limitTextWidth(0);
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app.textWidth = 0;
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/* the music that plays over the credits is 1m 55s, so scroll credits roughly inline with that (plus 2 seconds) */
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if (isFromEnding)
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@ -29,7 +29,6 @@ extern Atlas *getImageFromAtlas(char *filename);
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extern Texture *getTexture(const char *filename);
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extern int getWrappedTextHeight(const char *text, int size);
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extern void initTitle(void);
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extern void limitTextWidth(int width);
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extern void loadMusic(char *filename);
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extern void playMusic(int loop);
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extern char *readFile(const char *filename);
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@ -94,11 +94,11 @@ static void draw(void)
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if (endingTimer > 0 && endingTextIndex < NUM_ENDING_LINES)
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{
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limitTextWidth(SCREEN_WIDTH / 2);
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app.textWidth = (SCREEN_WIDTH / 2);
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th = getWrappedTextHeight(endingText[endingTextIndex], 24) + 15;
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drawRect(0, SCREEN_HEIGHT - th - 10, SCREEN_WIDTH, th + 10, 0, 0, 0, 128);
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drawText(SCREEN_WIDTH / 2, SCREEN_HEIGHT - th, 24, TA_CENTER, colors.white, endingText[endingTextIndex]);
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limitTextWidth(0);
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app.textWidth = 0;
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}
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}
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@ -31,7 +31,6 @@ extern Atlas *getImageFromAtlas(char *filename);
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extern Texture *getTexture(const char *filename);
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extern int getWrappedTextHeight(const char *text, int size);
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extern void initCredits(int playMusic);
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extern void limitTextWidth(int width);
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extern char *readFile(const char *filename);
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extern void startSectionTransition(void);
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@ -35,11 +35,11 @@ extern void endSectionTransition(void);
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extern Atlas *getImageFromAtlas(char *filename);
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extern Texture *getTexture(const char *filename);
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extern Widget *getWidget(char *name, char *group);
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extern void initBackground(void);
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extern void playSound(int snd, int ch);
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extern void saveConfig(void);
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extern void showWidgetGroup(char *group);
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extern void startSectionTransition(void);
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extern void initBackground(void);
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extern App app;
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extern Colors colors;
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@ -295,8 +295,8 @@ static void nextAlert(void)
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{
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playSound(SND_TROPHY, -1);
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textSize(alertTrophy->title, 30, &alertRect.w, &h);
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textSize(alertTrophy->description, 20, &w, &h);
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calcTextDimensions(alertTrophy->title, 30, &alertRect.w, &h);
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calcTextDimensions(alertTrophy->description, 20, &w, &h);
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alertRect.w = MAX(alertRect.w, w);
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alertRect.w = MAX(400, alertRect.w);
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@ -27,6 +27,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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extern void blitRect(SDL_Texture *texture, int x, int y, SDL_Rect *srcRect, int center);
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extern void blitRectRotated(SDL_Texture *texture, int x, int y, SDL_Rect *srcRect, float angle);
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extern void blitRectScaled(SDL_Texture *texture, int x, int y, int w, int h, SDL_Rect *srcRect, int center);
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extern void calcTextDimensions(char *text, int size, int *w, int *h);
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extern void clearControl(int type);
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extern void doWidgets(void);
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extern void drawOutlineRect(int x, int y, int w, int h, int r, int g, int b, int a);
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@ -41,7 +42,6 @@ extern long lookup(const char *name);
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extern float mod(float n, float x);
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extern void playSound(int snd, int ch);
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extern char *readFile(const char *filename);
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extern void textSize(char *text, int size, int *w, int *h);
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extern char *timeToDate(long millis);
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extern App app;
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@ -506,9 +506,9 @@ static void drawMissionInfo(void)
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drawText(UI_WIDTH / 2, y + 25, 32, TA_CENTER, colors.white, selectedMission->name);
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limitTextWidth(w - 150);
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app.textWidth = (w - 150);
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drawText(x + 15, y + 100, 22, TA_LEFT, colors.white, selectedMission->description);
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limitTextWidth(0);
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app.textWidth = 0;
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size = 65;
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mid = size / 2;
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@ -61,7 +61,6 @@ extern void initStatsDisplay(void);
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extern void initTitle(void);
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extern void initWorld(void);
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extern int isControl(int type);
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extern void limitTextWidth(int width);
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extern void loadMusic(char *filename);
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extern void playMusic(int loop);
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extern void playSound(int snd, int ch);
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@ -48,6 +48,8 @@ int main(int argc, char *argv[])
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frames = 0;
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remainder = 0;
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nextSecond = SDL_GetTicks() + 1000;
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while (1)
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@ -84,8 +86,6 @@ int main(int argc, char *argv[])
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awardTrophies();
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expireTexts(0);
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if (dev.takeScreenshots)
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{
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saveScreenshot(NULL);
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@ -23,22 +23,21 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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extern void awardTrophies(void);
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extern void cleanup(void);
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extern void createScreenshotFolder(void);
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extern void doTrophyAlerts(void);
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extern void drawTrophyAlert(void);
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extern void expireTexts(int all);
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extern void handleInput(void);
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extern void init18N(int argc, char *argv[]);
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extern void initCredits(void);
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extern void initEnding(void);
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extern void initGameSystem(void);
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extern void initLookups(void);
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extern void initSDL(void);
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extern void initTitle(void);
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extern void initWorldTest(char *worldId);
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extern void initEnding(void);
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extern void initCredits(void);
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extern void prepareScene(void);
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extern void presentScene(void);
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extern void saveScreenshot(char *name);
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extern void initTitle(void);
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extern void createScreenshotFolder(void);
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App app;
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Camera camera;
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@ -35,6 +35,8 @@ typedef struct EntityDef EntityDef;
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typedef struct Trophy Trophy;
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typedef struct cJSON cJSON;
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typedef struct Credit Credit;
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typedef struct Font Font;
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typedef struct Glyph Glyph;
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typedef struct Entity Entity;
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typedef struct EntityExt EntityExt;
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@ -67,7 +69,6 @@ typedef struct {
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struct Texture {
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char name[MAX_DESCRIPTION_LENGTH];
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long hash;
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long ttl;
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SDL_Texture *texture;
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Texture *next;
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};
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@ -355,6 +356,7 @@ typedef struct {
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int restrictTrophyAlert;
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char *strings[ST_MAX];
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Config config;
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int textWidth;
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} App;
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typedef struct {
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@ -517,6 +519,19 @@ struct Credit {
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Credit *next;
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};
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struct Glyph {
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char character[MAX_NAME_LENGTH];
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SDL_Rect rect;
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Glyph *next;
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};
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struct Font {
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char name[MAX_NAME_LENGTH];
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SDL_Texture *texture;
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Glyph glyphHead[NUM_GLYPH_BUCKETS];
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Font *next;
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};
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/* ===== i18n stuff ==== */
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struct Bucket {
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@ -284,6 +284,10 @@ static void loadConfig(void)
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free(text);
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}
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/* don't go higher than 8K or lower than 1280 x 720 */
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app.config.winWidth = MIN(MAX(app.config.winWidth, 1280), 7680);
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app.config.winHeight = MIN(MAX(app.config.winHeight, 720), 4320);
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free(filename);
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}
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@ -347,15 +351,12 @@ void cleanup(void)
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destroyLookups();
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destroyFonts();
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destroyTextures();
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expireTexts(1);
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destroyGame();
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if (app.joypad != NULL) {
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if (app.joypad != NULL)
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{
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SDL_JoystickClose(app.joypad);
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}
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@ -29,11 +29,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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extern char *buildFormattedString(const char *format, ...);
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extern void createSaveFolder(void);
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extern void destroyFonts(void);
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extern void destroyGame(void);
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extern void destroyLookups(void);
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extern void destroyTextures(void);
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extern void expireTexts(int all);
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extern int fileExists(const char *filename);
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extern char *getLookupName(const char *prefix, long num);
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extern void initAtlas(void);
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@ -17,7 +17,6 @@ extern "C" { /* This helps CPP projects that include this header */
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* Returns 0 success or -1 on failure, the error message is then retrievable
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* via SDL_GetError().
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*/
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#define SDL_SavePNG(surface, file) \
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SDL_SavePNG_RW(surface, SDL_RWFromFile(file, "wb"), 1)
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/*
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* Returns 0 success or -1 on failure, the error message is then retrievable
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* via SDL_GetError().
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*/
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extern int SDL_SavePNG_RW(SDL_Surface *surface, SDL_RWops *rw, int freedst);
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/*
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* Return new SDL_Surface with a format suitable for PNG output.
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*/
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extern SDL_Surface *SDL_PNGFormatAlpha(SDL_Surface *src);
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#ifdef __cplusplus
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} /* extern "C" */
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#endif
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#endif
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#define SDL_SavePNG(surface, file) \
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extern SDL_Surface *SDL_PNGFormatAlpha(SDL_Surface *src);
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extern int SDL_SavePNG_RW(SDL_Surface *surface, SDL_RWops *rw, int freedst);
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#define SDL_SavePNG(surface, file) \
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@ -20,295 +20,401 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "text.h"
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static void loadFont(int size);
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static SDL_Texture *getCachedText(unsigned long hash);
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static void cacheText(unsigned long hash, SDL_Texture *t);
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static void drawTextNormal(int x, int y, int size, int align, SDL_Color c, const char *text);
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static void drawTextSplit(int x, int y, int size, int align, SDL_Color c, char *text);
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void textSize(const char *text, int size, int *w, int *h);
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static void initFont(char *name, char *filename);
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static void drawWord(char *word, int *x, int *y, int startX);
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static void drawTextLines(int x, int y, int size, int align, SDL_Color color);
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static void drawTextLine(int x, int y, int size, int align, SDL_Color color, const char *line);
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void calcTextDimensions(const char *text, int size, int *w, int *h);
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void useFont(char *name);
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static void initChars(Font *f);
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static char *nextCharacter(const char *str, int *i);
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static Glyph *findGlyph(char *c);
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static char drawTextBuffer[MAX_LINE_LENGTH];
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static TTF_Font *font[MAX_FONTS];
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static Texture textures[NUM_TEXT_BUCKETS];
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static int maxWidth = 0;
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static int cacheSize = 0;
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static int textShadow = 1;
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static SDL_Color textShadowColor;
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static SDL_Color white = {255, 255, 255, 255};
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static char drawTextBuffer[1024];
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static Font fontHead;
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static Font *fontTail;
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static Font *activeFont = NULL;
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static float scale;
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void initFonts(void)
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{
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memset(&font, 0, sizeof(TTF_Font*) * MAX_FONTS);
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memset(&textures, 0, sizeof(Texture) * NUM_TEXT_BUCKETS);
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memset(&fontHead, 0, sizeof(Font));
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fontTail = &fontHead;
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initFont("roboto", getFileLocation("gfx/fonts/Roboto-Medium.ttf"));
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useFont("roboto");
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}
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void drawText(int x, int y, int size, int align, SDL_Color c, const char *format, ...)
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static void initFont(char *name, char *filename)
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{
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SDL_Texture *texture;
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TTF_Font *font;
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Font *f;
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SDL_Surface *surface, *text;
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SDL_Rect dest;
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Glyph *g;
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int i;
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f = malloc(sizeof(Font));
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memset(f, 0, sizeof(Font));
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font = TTF_OpenFont(filename, FONT_SIZE);
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initChars(f);
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surface = SDL_CreateRGBSurface(0, FONT_TEXTURE_SIZE, FONT_TEXTURE_SIZE, 32, 0, 0, 0, 0xff);
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SDL_SetColorKey(surface, SDL_TRUE, SDL_MapRGBA(surface->format, 0, 0, 0, 0));
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dest.x = dest.y = 0;
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for (i = 0 ; i < NUM_GLYPH_BUCKETS ; i++)
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{
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for (g = f->glyphHead[i].next ; g != NULL ; g = g->next)
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{
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text = TTF_RenderUTF8_Blended(font, g->character, white);
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TTF_SizeText(font, g->character, &dest.w, &dest.h);
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if (dest.x + dest.w >= FONT_TEXTURE_SIZE)
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{
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dest.x = 0;
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dest.y += dest.h + 1;
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if (dest.y + dest.h >= FONT_TEXTURE_SIZE)
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{
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SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_CRITICAL, "Out of glyph space in %dx%d font atlas texture map.", FONT_TEXTURE_SIZE, FONT_TEXTURE_SIZE);
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exit(1);
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}
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}
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SDL_BlitSurface(text, NULL, surface, &dest);
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g->rect = dest;
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SDL_FreeSurface(text);
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dest.x += dest.w;
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}
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}
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TTF_CloseFont(font);
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texture = toTexture(surface, 1);
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f->texture = texture;
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strcpy(f->name, name);
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fontTail->next = f;
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fontTail = f;
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}
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static void initChars(Font *f)
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{
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char *characters, *character;
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Glyph *g, *glyphTail;
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int i, bucket;
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characters = readFile("data/locale/characters.dat");
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i = 0;
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character = nextCharacter(characters, &i);
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while (character)
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{
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bucket = hashcode(character) % NUM_GLYPH_BUCKETS;
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glyphTail = &f->glyphHead[bucket];
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/* horrible bit to look for the tail */
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while (glyphTail->next)
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{
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glyphTail = glyphTail->next;
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}
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g = malloc(sizeof(Glyph));
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memset(g, 0, sizeof(Glyph));
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glyphTail->next = g;
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glyphTail = g;
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STRNCPY(g->character, character, MAX_NAME_LENGTH);
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character = nextCharacter(characters, &i);
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}
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free(characters);
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}
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void drawText(int x, int y, int size, int align, SDL_Color color, const char *format, ...)
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{
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va_list args;
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memset(&drawTextBuffer, '\0', sizeof(drawTextBuffer));
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va_start(args, format);
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vsprintf(drawTextBuffer, format, args);
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va_end(args);
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if (maxWidth == 0)
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if (activeFont)
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{
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drawTextNormal(x, y, size, align, c, drawTextBuffer);
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}
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else
|
||||
{
|
||||
drawTextSplit(x, y, size, align, c, drawTextBuffer);
|
||||
SDL_SetTextureColorMod(activeFont->texture, color.r, color.g, color.b);
|
||||
SDL_SetTextureAlphaMod(activeFont->texture, color.a);
|
||||
|
||||
memset(&drawTextBuffer, '\0', sizeof(drawTextBuffer));
|
||||
|
||||
va_start(args, format);
|
||||
vsprintf(drawTextBuffer, format, args);
|
||||
va_end(args);
|
||||
|
||||
if (app.textWidth == 0)
|
||||
{
|
||||
drawTextLine(x, y, size, align, color, drawTextBuffer);
|
||||
}
|
||||
else
|
||||
{
|
||||
drawTextLines(x, y, size, align, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void drawTextNormal(int x, int y, int size, int align, SDL_Color c, const char *text)
|
||||
static void drawTextLines(int x, int y, int size, int align, SDL_Color color)
|
||||
{
|
||||
SDL_Surface *surface;
|
||||
SDL_Texture *t;
|
||||
int w, h;
|
||||
long hash;
|
||||
char line[MAX_LINE_LENGTH], token[MAX_WORD_LENGTH];
|
||||
int i, n, w, h, currentWidth, len;
|
||||
|
||||
if (size >= MAX_FONTS)
|
||||
{
|
||||
SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_CRITICAL, "ERROR: %d exceeds max font size index of %d\n", size, MAX_FONTS);
|
||||
exit(1);
|
||||
}
|
||||
memset(&line, '\0', sizeof(line));
|
||||
memset(&token, '\0', sizeof(token));
|
||||
|
||||
if (!font[size])
|
||||
len = strlen(drawTextBuffer);
|
||||
|
||||
n = currentWidth = 0;
|
||||
|
||||
for (i = 0 ; i < len ; i++)
|
||||
{
|
||||
loadFont(size);
|
||||
}
|
||||
|
||||
hash = hashcode(text) + size;
|
||||
|
||||
t = getCachedText(hash);
|
||||
|
||||
if (!t)
|
||||
{
|
||||
surface = TTF_RenderText_Blended(font[size], text, colors.white);
|
||||
t = SDL_CreateTextureFromSurface(app.renderer, surface);
|
||||
SDL_FreeSurface(surface);
|
||||
token[n++] = drawTextBuffer[i];
|
||||
|
||||
cacheText(hash, t);
|
||||
if (drawTextBuffer[i] == ' ' || i == len - 1)
|
||||
{
|
||||
calcTextDimensions(token, size, &w, &h);
|
||||
|
||||
if (currentWidth + w > app.textWidth)
|
||||
{
|
||||
drawTextLine(x, y, size, align, color, line);
|
||||
|
||||
currentWidth = 0;
|
||||
|
||||
y += h;
|
||||
|
||||
memset(&line, '\0', sizeof(line));
|
||||
}
|
||||
|
||||
strcat(line, token);
|
||||
|
||||
n = 0;
|
||||
|
||||
memset(&token, '\0', sizeof(token));
|
||||
|
||||
currentWidth += w;
|
||||
}
|
||||
}
|
||||
|
||||
drawTextLine(x, y, size, align, color, line);
|
||||
}
|
||||
|
||||
SDL_QueryTexture(t, NULL, NULL, &w, &h);
|
||||
|
||||
if (align == TA_CENTER)
|
||||
{
|
||||
x -= (w / 2);
|
||||
}
|
||||
else if (align == TA_RIGHT)
|
||||
static void drawTextLine(int x, int y, int size, int align, SDL_Color color, const char *line)
|
||||
{
|
||||
int i, startX, n, w, h;
|
||||
char word[MAX_WORD_LENGTH];
|
||||
|
||||
scale = size / (FONT_SIZE * 1.0f);
|
||||
|
||||
startX = x;
|
||||
|
||||
memset(word, 0, MAX_WORD_LENGTH);
|
||||
|
||||
n = 0;
|
||||
|
||||
calcTextDimensions(line, size, &w, &h);
|
||||
|
||||
if (align == TA_RIGHT)
|
||||
{
|
||||
x -= w;
|
||||
}
|
||||
|
||||
if (textShadow)
|
||||
else if (align == TA_CENTER)
|
||||
{
|
||||
SDL_SetTextureColorMod(t, textShadowColor.r, textShadowColor.g, textShadowColor.b);
|
||||
|
||||
blit(t, x + 1, y + 1, 0);
|
||||
blit(t, x + 2, y + 2, 0);
|
||||
x -= (w / 2);
|
||||
}
|
||||
|
||||
SDL_SetTextureColorMod(t, c.r, c.g, c.b);
|
||||
|
||||
blit(t, x, y, 0);
|
||||
}
|
||||
|
||||
static void drawTextSplit(int x, int y, int size, int align, SDL_Color c, char *text)
|
||||
{
|
||||
char drawTextBuffer[MAX_DESCRIPTION_LENGTH];
|
||||
char *token;
|
||||
int w, h, currentWidth;
|
||||
|
||||
memset(&drawTextBuffer, '\0', sizeof(drawTextBuffer));
|
||||
|
||||
token = strtok(text, " ");
|
||||
|
||||
currentWidth = 0;
|
||||
|
||||
while (token)
|
||||
for (i = 0 ; i < strlen(line) ; i++)
|
||||
{
|
||||
textSize(token, size, &w, &h);
|
||||
word[n++] = line[i];
|
||||
|
||||
if (currentWidth + w > maxWidth)
|
||||
if (line[i] == ' ')
|
||||
{
|
||||
drawTextNormal(x, y, size, align, c, drawTextBuffer);
|
||||
drawWord(word, &x, &y, startX);
|
||||
|
||||
currentWidth = 0;
|
||||
y += h;
|
||||
memset(&drawTextBuffer, '\0', sizeof(drawTextBuffer));
|
||||
memset(word, 0, MAX_WORD_LENGTH);
|
||||
|
||||
n = 0;
|
||||
}
|
||||
|
||||
strcat(drawTextBuffer, token);
|
||||
strcat(drawTextBuffer, " ");
|
||||
|
||||
currentWidth += w;
|
||||
|
||||
token = strtok(NULL, " ");
|
||||
}
|
||||
|
||||
drawTextNormal(x, y, size, align, c, drawTextBuffer);
|
||||
drawWord(word, &x, &y, startX);
|
||||
}
|
||||
|
||||
int getWrappedTextHeight(const char *text, int size)
|
||||
static void drawWord(char *word, int *x, int *y, int startX)
|
||||
{
|
||||
char textBuffer[MAX_DESCRIPTION_LENGTH];
|
||||
char *token;
|
||||
int w, h, currentWidth;
|
||||
int y;
|
||||
int i;
|
||||
char *character;
|
||||
SDL_Rect dest;
|
||||
Glyph *g;
|
||||
|
||||
STRNCPY(textBuffer, text, MAX_DESCRIPTION_LENGTH);
|
||||
i = 0;
|
||||
|
||||
token = strtok(textBuffer, " ");
|
||||
character = nextCharacter(word, &i);
|
||||
|
||||
y = 0;
|
||||
currentWidth = 0;
|
||||
|
||||
while (token)
|
||||
while (character)
|
||||
{
|
||||
textSize(token, size, &w, &h);
|
||||
g = findGlyph(character);
|
||||
|
||||
if (currentWidth + w > maxWidth)
|
||||
dest.x = *x;
|
||||
dest.y = *y;
|
||||
dest.w = g->rect.w * scale;
|
||||
dest.h = g->rect.h * scale;
|
||||
|
||||
SDL_RenderCopy(app.renderer, activeFont->texture, &g->rect, &dest);
|
||||
|
||||
*x += g->rect.w * scale;
|
||||
|
||||
character = nextCharacter(word, &i);
|
||||
}
|
||||
}
|
||||
|
||||
static Glyph *findGlyph(char *c)
|
||||
{
|
||||
Glyph *g;
|
||||
int bucket;
|
||||
|
||||
bucket = hashcode(c) % NUM_GLYPH_BUCKETS;
|
||||
|
||||
for (g = activeFont->glyphHead[bucket].next ; g != NULL ; g = g->next)
|
||||
{
|
||||
if (strcmp(g->character, c) == 0)
|
||||
{
|
||||
currentWidth = 0;
|
||||
y += h;
|
||||
return g;
|
||||
}
|
||||
}
|
||||
|
||||
SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_CRITICAL, "Couldn't find glyph for '%s'", c);
|
||||
exit(1);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void useFont(char *name)
|
||||
{
|
||||
Font *f;
|
||||
|
||||
for (f = fontHead.next ; f != NULL ; f = f->next)
|
||||
{
|
||||
if (strcmp(f->name, name) == 0)
|
||||
{
|
||||
activeFont = f;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void calcTextDimensions(const char *text, int size, int *w, int *h)
|
||||
{
|
||||
float scale;
|
||||
int i;
|
||||
char *character;
|
||||
Glyph *g;
|
||||
|
||||
scale = size / (FONT_SIZE * 1.0f);
|
||||
|
||||
*w = 0;
|
||||
*h = 0;
|
||||
|
||||
i = 0;
|
||||
|
||||
character = nextCharacter(text, &i);
|
||||
|
||||
while (character)
|
||||
{
|
||||
g = findGlyph(character);
|
||||
|
||||
currentWidth += w;
|
||||
*w += g->rect.w * scale;
|
||||
*h = MAX(g->rect.h * scale, *h);
|
||||
|
||||
token = strtok(NULL, " ");
|
||||
character = nextCharacter(text, &i);
|
||||
}
|
||||
}
|
||||
|
||||
int getWrappedTextHeight(char *text, int size)
|
||||
{
|
||||
char word[MAX_WORD_LENGTH];
|
||||
int i, y, n, w, h, currentWidth, len;
|
||||
|
||||
STRNCPY(drawTextBuffer, text, MAX_LINE_LENGTH);
|
||||
|
||||
n = 0;
|
||||
y = 0;
|
||||
h = 0;
|
||||
currentWidth = 0;
|
||||
len = strlen(drawTextBuffer);
|
||||
memset(word, 0, MAX_WORD_LENGTH);
|
||||
|
||||
for (i = 0 ; i < len ; i++)
|
||||
{
|
||||
word[n++] = drawTextBuffer[i];
|
||||
|
||||
if (drawTextBuffer[i] == ' ' || i == len - 1)
|
||||
{
|
||||
calcTextDimensions(word, size, &w, &h);
|
||||
|
||||
if (currentWidth + w > app.textWidth)
|
||||
{
|
||||
currentWidth = 0;
|
||||
y += h;
|
||||
}
|
||||
|
||||
currentWidth += w;
|
||||
|
||||
memset(word, 0, MAX_WORD_LENGTH);
|
||||
|
||||
n = 0;
|
||||
}
|
||||
}
|
||||
|
||||
return y + h;
|
||||
}
|
||||
|
||||
void textSize(const char *text, int size, int *w, int *h)
|
||||
static char *nextCharacter(const char *str, int *i)
|
||||
{
|
||||
if (!font[size])
|
||||
{
|
||||
loadFont(size);
|
||||
}
|
||||
static char character[MAX_NAME_LENGTH];
|
||||
|
||||
TTF_SizeText(font[size], text, w, h);
|
||||
}
|
||||
|
||||
void limitTextWidth(int width)
|
||||
{
|
||||
maxWidth = width;
|
||||
}
|
||||
|
||||
void useTextShadow(int enable, int r, int g, int b)
|
||||
{
|
||||
textShadow = 1;
|
||||
textShadowColor.r = r;
|
||||
textShadowColor.g = g;
|
||||
textShadowColor.b = b;
|
||||
}
|
||||
|
||||
static SDL_Texture *getCachedText(unsigned long hash)
|
||||
{
|
||||
Texture *t;
|
||||
int i;
|
||||
|
||||
i = hash % NUM_TEXT_BUCKETS;
|
||||
|
||||
t = textures[i].next;
|
||||
|
||||
for (t = textures[i].next ; t != NULL ; t = t->next)
|
||||
{
|
||||
if (t->hash == hash)
|
||||
{
|
||||
t->ttl = SDL_GetTicks() + TEXT_TTL;
|
||||
return t->texture;
|
||||
}
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void cacheText(unsigned long hash, SDL_Texture *texture)
|
||||
{
|
||||
Texture *t, *new;
|
||||
int i;
|
||||
|
||||
i = hash % NUM_TEXT_BUCKETS;
|
||||
|
||||
t = &textures[i];
|
||||
|
||||
/* horrible bit to find the tail */
|
||||
while (t->next)
|
||||
{
|
||||
t = t->next;
|
||||
}
|
||||
|
||||
new = malloc(sizeof(Texture));
|
||||
memset(new, 0, sizeof(Texture));
|
||||
|
||||
new->hash = hash;
|
||||
new->texture = texture;
|
||||
new->ttl = SDL_GetTicks() + TEXT_TTL;
|
||||
|
||||
t->next = new;
|
||||
unsigned char bit;
|
||||
int n;
|
||||
|
||||
cacheSize++;
|
||||
}
|
||||
|
||||
void expireTexts(int all)
|
||||
{
|
||||
Texture *t, *prev;
|
||||
int i, n;
|
||||
long now;
|
||||
memset(character, '\0', MAX_NAME_LENGTH);
|
||||
|
||||
n = 0;
|
||||
now = SDL_GetTicks();
|
||||
|
||||
for (i = 0 ; i < NUM_TEXT_BUCKETS ; i++)
|
||||
|
||||
while (1)
|
||||
{
|
||||
prev = &textures[i];
|
||||
bit = (unsigned char)str[*i];
|
||||
|
||||
for (t = textures[i].next ; t != NULL ; t = t->next)
|
||||
if ((bit >= ' ' && bit <= '~') || bit >= 0xC0 || bit == '\0')
|
||||
{
|
||||
if (t->ttl <= now || all)
|
||||
if (n > 0)
|
||||
{
|
||||
prev->next = t->next;
|
||||
SDL_DestroyTexture(t->texture);
|
||||
free(t);
|
||||
|
||||
cacheSize--;
|
||||
|
||||
n++;
|
||||
|
||||
t = prev;
|
||||
return character[0] != '\0' ? character : NULL;
|
||||
}
|
||||
|
||||
prev = t;
|
||||
}
|
||||
}
|
||||
|
||||
if (all && n > 0)
|
||||
{
|
||||
SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_DEBUG, "Expired %d texts", n);
|
||||
}
|
||||
}
|
||||
|
||||
static void loadFont(int size)
|
||||
{
|
||||
SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO, "loadFonts(%d)", size);
|
||||
|
||||
font[size] = TTF_OpenFont(getFileLocation("gfx/fonts/Roboto-Medium.ttf"), size);
|
||||
}
|
||||
|
||||
void destroyFonts(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0 ; i < MAX_FONTS ; i++)
|
||||
{
|
||||
if (font[i])
|
||||
{
|
||||
TTF_CloseFont(font[i]);
|
||||
}
|
||||
|
||||
character[n++] = str[*i];
|
||||
|
||||
*i = *i + 1;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -18,13 +18,21 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
|
||||
*/
|
||||
|
||||
#include "../common.h"
|
||||
#include "stdlib.h"
|
||||
#include "string.h"
|
||||
|
||||
#include "SDL2/SDL_image.h"
|
||||
#include "SDL2/SDL_ttf.h"
|
||||
|
||||
extern void blit(SDL_Texture *texture, int x, int y, int centered);
|
||||
extern char *getFileLocation(const char *filename);
|
||||
#include "../common.h"
|
||||
|
||||
#define FONT_SIZE 32
|
||||
#define FONT_TEXTURE_SIZE 512
|
||||
#define MAX_WORD_LENGTH 128
|
||||
|
||||
extern char *getFileLocation(char *filename);
|
||||
extern unsigned long hashcode(const char *str);
|
||||
extern char *readFile(char *filename);
|
||||
extern SDL_Texture *toTexture(SDL_Surface *surface, int destroySurface);
|
||||
|
||||
extern App app;
|
||||
extern Colors colors;
|
||||
|
|
|
@ -88,6 +88,20 @@ Texture *getTexture(const char *filename)
|
|||
return loadTexture(filename);
|
||||
}
|
||||
|
||||
SDL_Texture *toTexture(SDL_Surface *surface, int destroySurface)
|
||||
{
|
||||
SDL_Texture *texture;
|
||||
|
||||
texture = SDL_CreateTextureFromSurface(app.renderer, surface);
|
||||
|
||||
if (destroySurface)
|
||||
{
|
||||
SDL_FreeSurface(surface);
|
||||
}
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
void destroyTextures(void)
|
||||
{
|
||||
Texture *t, *next;
|
||||
|
|
|
@ -31,8 +31,6 @@ void startSectionTransition(void)
|
|||
clearInput();
|
||||
|
||||
presentScene();
|
||||
|
||||
expireTexts(1);
|
||||
}
|
||||
|
||||
void endSectionTransition(void)
|
||||
|
|
|
@ -21,6 +21,5 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
#include "../common.h"
|
||||
|
||||
extern void clearInput(void);
|
||||
extern void expireTexts(int all);
|
||||
extern void prepareScene(void);
|
||||
extern void presentScene(void);
|
||||
|
|
|
@ -188,7 +188,7 @@ void drawWidgets(void)
|
|||
x = w->x + w->w + 25;
|
||||
for (j = 0 ; j < w->numOptions ; j++)
|
||||
{
|
||||
textSize(w->options[j], 24, &tw, &th);
|
||||
calcTextDimensions(w->options[j], 24, &tw, &th);
|
||||
|
||||
tw += 25;
|
||||
|
||||
|
|
|
@ -23,6 +23,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
|
||||
#define MAX_WIDGETS 64
|
||||
|
||||
extern void calcTextDimensions(const char *text, int size, int *w, int *h);
|
||||
extern void clearControl(int type);
|
||||
extern int collision(int x1, int y1, int w1, int h1, int x2, int y2, int w2, int h2);
|
||||
extern void drawOutlineRect(int x, int y, int w, int h, int r, int g, int b, int a);
|
||||
|
@ -36,7 +37,6 @@ extern float limit(float i, float a, float b);
|
|||
extern long lookup(const char *name);
|
||||
extern void playSound(int snd, int ch);
|
||||
extern char *readFile(const char *filename);
|
||||
extern void textSize(const char *text, int size, int *w, int *h);
|
||||
|
||||
extern App app;
|
||||
extern Colors colors;
|
||||
|
|
|
@ -95,12 +95,12 @@ void drawHud(void)
|
|||
|
||||
if (infoMessageTime > 0)
|
||||
{
|
||||
limitTextWidth(500);
|
||||
app.textWidth = 500;
|
||||
h = getWrappedTextHeight(infoMessage, 20) + 20;
|
||||
drawRect((app.config.winWidth / 2) - 300, 40, 600, h, 0, 0, 0, 168);
|
||||
drawOutlineRect((app.config.winWidth / 2) - 300, 40, 600, h, 192, 192, 192, 255);
|
||||
drawText(app.config.winWidth / 2, 50, 20, TA_CENTER, colors.white, infoMessage);
|
||||
limitTextWidth(0);
|
||||
app.textWidth = 0;
|
||||
}
|
||||
|
||||
if (dev.debug)
|
||||
|
|
|
@ -20,8 +20,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
|
||||
#include "../common.h"
|
||||
|
||||
const char *getWeaponName(int i);
|
||||
|
||||
extern void blitRect(SDL_Texture *texture, int x, int y, SDL_Rect *srcRect, int center);
|
||||
extern void blitRectScaled(SDL_Texture *texture, int x, int y, int w, int h, SDL_Rect *srcRect, int center);
|
||||
extern void drawOutlineRect(int x, int y, int w, int h, int r, int g, int b, int a);
|
||||
|
@ -31,8 +29,8 @@ extern SDL_Rect *getCurrentFrame(Sprite *s);
|
|||
extern Atlas *getImageFromAtlas(char *filename);
|
||||
extern int getPercent(float current, float total);
|
||||
extern Texture *getTexture(const char *filename);
|
||||
const char *getWeaponName(int i);
|
||||
extern int getWrappedTextHeight(const char *text, int size);
|
||||
extern void limitTextWidth(int width);
|
||||
|
||||
extern App app;
|
||||
extern Camera camera;
|
||||
|
|
|
@ -809,7 +809,7 @@ void drawQuit(void)
|
|||
|
||||
drawOutlineRect(r.x, r.y, r.w, r.h, 200, 200, 200, 255);
|
||||
|
||||
limitTextWidth(r.w - 100);
|
||||
app.textWidth = (r.w - 100);
|
||||
drawText(UI_WIDTH / 2, r.y + 10, 26, TA_CENTER, colors.white, app.strings[ST_QUIT_HUB]);
|
||||
|
||||
if (world.missionType == MT_TRAINING)
|
||||
|
@ -829,7 +829,7 @@ void drawQuit(void)
|
|||
drawText(UI_WIDTH / 2, r.y + 65, 26, TA_CENTER, colors.white, app.strings[ST_QUIT_LOSE]);
|
||||
}
|
||||
|
||||
limitTextWidth(0);
|
||||
app.textWidth = 0;
|
||||
|
||||
drawWidgets();
|
||||
|
||||
|
|
|
@ -100,7 +100,6 @@ extern int isOnScreen(Entity *e);
|
|||
extern int isSolid(int x, int y);
|
||||
extern int isWalkable(int x, int y);
|
||||
extern float limit(float i, float a, float b);
|
||||
extern void limitTextWidth(int width);
|
||||
extern void loadMusic(char *filename);
|
||||
extern void loadWorld(char *id);
|
||||
extern void pauseSound(int pause);
|
||||
|
|
|
@ -84,6 +84,7 @@ function cleanHeader($headerFile)
|
|||
{
|
||||
$header = file($headerFile);
|
||||
$body = file_get_contents($bodyFile);
|
||||
$isMain = strpos($body, "int main(int argc, char *argv[])");
|
||||
$lines = [];
|
||||
$defines = [];
|
||||
$functions = [];
|
||||
|
@ -94,7 +95,7 @@ function cleanHeader($headerFile)
|
|||
|
||||
foreach ($header as $line)
|
||||
{
|
||||
if (preg_match("/extern|define/", $line) && strstr($line, "getTranslatedString") === FALSE)
|
||||
if ((preg_match("/extern|define/", $line) || preg_match("/;$/", $line)))
|
||||
{
|
||||
preg_match($func_pattern, $line, $matches);
|
||||
|
||||
|
@ -104,7 +105,7 @@ function cleanHeader($headerFile)
|
|||
|
||||
$extern = $matches[2];
|
||||
|
||||
if (!preg_match_all("/\b[(]?${extern}[\\(;,)\\n]/", $body))
|
||||
if (!preg_match_all("/\b${extern}\b/", $body))
|
||||
{
|
||||
if (!$hasChanges)
|
||||
{
|
||||
|
@ -129,14 +130,21 @@ function cleanHeader($headerFile)
|
|||
|
||||
$externs[] = $extern;
|
||||
|
||||
if (!preg_match_all("/\b${extern}([\\.\\-\\);]| =)/", $body))
|
||||
if (!$isMain)
|
||||
{
|
||||
if (!$hasChanges)
|
||||
if (!preg_match_all("/\b${extern}\b/", $body))
|
||||
{
|
||||
echo "$headerFile\n";
|
||||
$hasChanges = true;
|
||||
if (!$hasChanges)
|
||||
{
|
||||
echo "$headerFile\n";
|
||||
$hasChanges = true;
|
||||
}
|
||||
echo "\t- $line";
|
||||
}
|
||||
else if (!in_array($line, $lines))
|
||||
{
|
||||
$structs[] = $line;
|
||||
}
|
||||
echo "\t- $line";
|
||||
}
|
||||
else if (!in_array($line, $lines))
|
||||
{
|
||||
|
@ -185,6 +193,10 @@ function cleanHeader($headerFile)
|
|||
}
|
||||
while ($wasBlank);
|
||||
|
||||
$defines = array_unique($defines);
|
||||
$functions = array_unique($functions);
|
||||
$structs = array_unique($structs);
|
||||
|
||||
$header = updateExterns($header, $defines, $functions, $structs);
|
||||
|
||||
if ($UPDATE_FILES)
|
||||
|
@ -206,7 +218,7 @@ function recurseDir($dir)
|
|||
{
|
||||
recurseDir("$dir/$file");
|
||||
}
|
||||
else if (strstr($file, ".h") !== FALSE && strstr($file, "main.h") === FALSE && strstr($file, "savepng") === FALSE)
|
||||
else if (strstr($file, ".h") !== FALSE && $file != 'i18n.h')
|
||||
{
|
||||
cleanHeader("$dir/$file");
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue