Replaced cached text with font atlas.

This commit is contained in:
Steve 2018-12-22 22:46:38 +00:00
parent 86be9a25b9
commit fc0bcc998c
29 changed files with 435 additions and 289 deletions

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@ -53,7 +53,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#define MAX_FONTS 64
#define NUM_TEXT_BUCKETS 64
#define TEXT_TTL (1000 * 20)
#define NUM_GLYPH_BUCKETS 128
#define MAX_NAME_LENGTH 32
#define MAX_DESCRIPTION_LENGTH 512

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@ -28,4 +28,3 @@ extern void playBattleSound(int snd, int ch, int x, int y);
extern int rrnd(int low, int high);
extern Entity *self;
extern Game game;

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@ -103,7 +103,7 @@ static void draw(void)
blitRectScaled(atlasTexture->texture, 0, app.config.winHeight - h, w, h, &background->rect, 0);
limitTextWidth(CREDIT_LINE_LIMIT);
app.textWidth = CREDIT_LINE_LIMIT;
for (c = head.next ; c != NULL ; c = c->next)
{
@ -113,7 +113,7 @@ static void draw(void)
}
}
limitTextWidth(0);
app.textWidth = 0;
}
static void loadCredits(void)
@ -126,7 +126,7 @@ static void loadCredits(void)
text = readFile("data/misc/credits.txt");
limitTextWidth(CREDIT_LINE_LIMIT);
app.textWidth = CREDIT_LINE_LIMIT;
line = strtok_r(text, "\n", &saveptr);
@ -152,7 +152,7 @@ static void loadCredits(void)
line = strtok_r(NULL, "\n", &saveptr);
}
limitTextWidth(0);
app.textWidth = 0;
/* the music that plays over the credits is 1m 55s, so scroll credits roughly inline with that (plus 2 seconds) */
if (isFromEnding)

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@ -29,7 +29,6 @@ extern Atlas *getImageFromAtlas(char *filename);
extern Texture *getTexture(const char *filename);
extern int getWrappedTextHeight(const char *text, int size);
extern void initTitle(void);
extern void limitTextWidth(int width);
extern void loadMusic(char *filename);
extern void playMusic(int loop);
extern char *readFile(const char *filename);

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@ -94,11 +94,11 @@ static void draw(void)
if (endingTimer > 0 && endingTextIndex < NUM_ENDING_LINES)
{
limitTextWidth(SCREEN_WIDTH / 2);
app.textWidth = (SCREEN_WIDTH / 2);
th = getWrappedTextHeight(endingText[endingTextIndex], 24) + 15;
drawRect(0, SCREEN_HEIGHT - th - 10, SCREEN_WIDTH, th + 10, 0, 0, 0, 128);
drawText(SCREEN_WIDTH / 2, SCREEN_HEIGHT - th, 24, TA_CENTER, colors.white, endingText[endingTextIndex]);
limitTextWidth(0);
app.textWidth = 0;
}
}

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@ -31,7 +31,6 @@ extern Atlas *getImageFromAtlas(char *filename);
extern Texture *getTexture(const char *filename);
extern int getWrappedTextHeight(const char *text, int size);
extern void initCredits(int playMusic);
extern void limitTextWidth(int width);
extern char *readFile(const char *filename);
extern void startSectionTransition(void);

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@ -35,11 +35,11 @@ extern void endSectionTransition(void);
extern Atlas *getImageFromAtlas(char *filename);
extern Texture *getTexture(const char *filename);
extern Widget *getWidget(char *name, char *group);
extern void initBackground(void);
extern void playSound(int snd, int ch);
extern void saveConfig(void);
extern void showWidgetGroup(char *group);
extern void startSectionTransition(void);
extern void initBackground(void);
extern App app;
extern Colors colors;

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@ -295,8 +295,8 @@ static void nextAlert(void)
{
playSound(SND_TROPHY, -1);
textSize(alertTrophy->title, 30, &alertRect.w, &h);
textSize(alertTrophy->description, 20, &w, &h);
calcTextDimensions(alertTrophy->title, 30, &alertRect.w, &h);
calcTextDimensions(alertTrophy->description, 20, &w, &h);
alertRect.w = MAX(alertRect.w, w);
alertRect.w = MAX(400, alertRect.w);

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@ -27,6 +27,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
extern void blitRect(SDL_Texture *texture, int x, int y, SDL_Rect *srcRect, int center);
extern void blitRectRotated(SDL_Texture *texture, int x, int y, SDL_Rect *srcRect, float angle);
extern void blitRectScaled(SDL_Texture *texture, int x, int y, int w, int h, SDL_Rect *srcRect, int center);
extern void calcTextDimensions(char *text, int size, int *w, int *h);
extern void clearControl(int type);
extern void doWidgets(void);
extern void drawOutlineRect(int x, int y, int w, int h, int r, int g, int b, int a);
@ -41,7 +42,6 @@ extern long lookup(const char *name);
extern float mod(float n, float x);
extern void playSound(int snd, int ch);
extern char *readFile(const char *filename);
extern void textSize(char *text, int size, int *w, int *h);
extern char *timeToDate(long millis);
extern App app;

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@ -506,9 +506,9 @@ static void drawMissionInfo(void)
drawText(UI_WIDTH / 2, y + 25, 32, TA_CENTER, colors.white, selectedMission->name);
limitTextWidth(w - 150);
app.textWidth = (w - 150);
drawText(x + 15, y + 100, 22, TA_LEFT, colors.white, selectedMission->description);
limitTextWidth(0);
app.textWidth = 0;
size = 65;
mid = size / 2;

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@ -61,7 +61,6 @@ extern void initStatsDisplay(void);
extern void initTitle(void);
extern void initWorld(void);
extern int isControl(int type);
extern void limitTextWidth(int width);
extern void loadMusic(char *filename);
extern void playMusic(int loop);
extern void playSound(int snd, int ch);

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@ -48,6 +48,8 @@ int main(int argc, char *argv[])
frames = 0;
remainder = 0;
nextSecond = SDL_GetTicks() + 1000;
while (1)
@ -84,8 +86,6 @@ int main(int argc, char *argv[])
awardTrophies();
expireTexts(0);
if (dev.takeScreenshots)
{
saveScreenshot(NULL);

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@ -23,22 +23,21 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
extern void awardTrophies(void);
extern void cleanup(void);
extern void createScreenshotFolder(void);
extern void doTrophyAlerts(void);
extern void drawTrophyAlert(void);
extern void expireTexts(int all);
extern void handleInput(void);
extern void init18N(int argc, char *argv[]);
extern void initCredits(void);
extern void initEnding(void);
extern void initGameSystem(void);
extern void initLookups(void);
extern void initSDL(void);
extern void initTitle(void);
extern void initWorldTest(char *worldId);
extern void initEnding(void);
extern void initCredits(void);
extern void prepareScene(void);
extern void presentScene(void);
extern void saveScreenshot(char *name);
extern void initTitle(void);
extern void createScreenshotFolder(void);
App app;
Camera camera;

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@ -35,6 +35,8 @@ typedef struct EntityDef EntityDef;
typedef struct Trophy Trophy;
typedef struct cJSON cJSON;
typedef struct Credit Credit;
typedef struct Font Font;
typedef struct Glyph Glyph;
typedef struct Entity Entity;
typedef struct EntityExt EntityExt;
@ -67,7 +69,6 @@ typedef struct {
struct Texture {
char name[MAX_DESCRIPTION_LENGTH];
long hash;
long ttl;
SDL_Texture *texture;
Texture *next;
};
@ -355,6 +356,7 @@ typedef struct {
int restrictTrophyAlert;
char *strings[ST_MAX];
Config config;
int textWidth;
} App;
typedef struct {
@ -517,6 +519,19 @@ struct Credit {
Credit *next;
};
struct Glyph {
char character[MAX_NAME_LENGTH];
SDL_Rect rect;
Glyph *next;
};
struct Font {
char name[MAX_NAME_LENGTH];
SDL_Texture *texture;
Glyph glyphHead[NUM_GLYPH_BUCKETS];
Font *next;
};
/* ===== i18n stuff ==== */
struct Bucket {

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@ -284,6 +284,10 @@ static void loadConfig(void)
free(text);
}
/* don't go higher than 8K or lower than 1280 x 720 */
app.config.winWidth = MIN(MAX(app.config.winWidth, 1280), 7680);
app.config.winHeight = MIN(MAX(app.config.winHeight, 720), 4320);
free(filename);
}
@ -347,15 +351,12 @@ void cleanup(void)
destroyLookups();
destroyFonts();
destroyTextures();
expireTexts(1);
destroyGame();
if (app.joypad != NULL) {
if (app.joypad != NULL)
{
SDL_JoystickClose(app.joypad);
}

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@ -29,11 +29,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
extern char *buildFormattedString(const char *format, ...);
extern void createSaveFolder(void);
extern void destroyFonts(void);
extern void destroyGame(void);
extern void destroyLookups(void);
extern void destroyTextures(void);
extern void expireTexts(int all);
extern int fileExists(const char *filename);
extern char *getLookupName(const char *prefix, long num);
extern void initAtlas(void);

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@ -17,7 +17,6 @@ extern "C" { /* This helps CPP projects that include this header */
* Returns 0 success or -1 on failure, the error message is then retrievable
* via SDL_GetError().
*/
#define SDL_SavePNG(surface, file) \
SDL_SavePNG_RW(surface, SDL_RWFromFile(file, "wb"), 1)
/*
@ -30,15 +29,19 @@ extern "C" { /* This helps CPP projects that include this header */
* Returns 0 success or -1 on failure, the error message is then retrievable
* via SDL_GetError().
*/
extern int SDL_SavePNG_RW(SDL_Surface *surface, SDL_RWops *rw, int freedst);
/*
* Return new SDL_Surface with a format suitable for PNG output.
*/
extern SDL_Surface *SDL_PNGFormatAlpha(SDL_Surface *src);
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif
#define SDL_SavePNG(surface, file) \
extern SDL_Surface *SDL_PNGFormatAlpha(SDL_Surface *src);
extern int SDL_SavePNG_RW(SDL_Surface *surface, SDL_RWops *rw, int freedst);
#define SDL_SavePNG(surface, file) \

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@ -20,295 +20,401 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "text.h"
static void loadFont(int size);
static SDL_Texture *getCachedText(unsigned long hash);
static void cacheText(unsigned long hash, SDL_Texture *t);
static void drawTextNormal(int x, int y, int size, int align, SDL_Color c, const char *text);
static void drawTextSplit(int x, int y, int size, int align, SDL_Color c, char *text);
void textSize(const char *text, int size, int *w, int *h);
static void initFont(char *name, char *filename);
static void drawWord(char *word, int *x, int *y, int startX);
static void drawTextLines(int x, int y, int size, int align, SDL_Color color);
static void drawTextLine(int x, int y, int size, int align, SDL_Color color, const char *line);
void calcTextDimensions(const char *text, int size, int *w, int *h);
void useFont(char *name);
static void initChars(Font *f);
static char *nextCharacter(const char *str, int *i);
static Glyph *findGlyph(char *c);
static char drawTextBuffer[MAX_LINE_LENGTH];
static TTF_Font *font[MAX_FONTS];
static Texture textures[NUM_TEXT_BUCKETS];
static int maxWidth = 0;
static int cacheSize = 0;
static int textShadow = 1;
static SDL_Color textShadowColor;
static SDL_Color white = {255, 255, 255, 255};
static char drawTextBuffer[1024];
static Font fontHead;
static Font *fontTail;
static Font *activeFont = NULL;
static float scale;
void initFonts(void)
{
memset(&font, 0, sizeof(TTF_Font*) * MAX_FONTS);
memset(&textures, 0, sizeof(Texture) * NUM_TEXT_BUCKETS);
memset(&fontHead, 0, sizeof(Font));
fontTail = &fontHead;
initFont("roboto", getFileLocation("gfx/fonts/Roboto-Medium.ttf"));
useFont("roboto");
}
void drawText(int x, int y, int size, int align, SDL_Color c, const char *format, ...)
static void initFont(char *name, char *filename)
{
SDL_Texture *texture;
TTF_Font *font;
Font *f;
SDL_Surface *surface, *text;
SDL_Rect dest;
Glyph *g;
int i;
f = malloc(sizeof(Font));
memset(f, 0, sizeof(Font));
font = TTF_OpenFont(filename, FONT_SIZE);
initChars(f);
surface = SDL_CreateRGBSurface(0, FONT_TEXTURE_SIZE, FONT_TEXTURE_SIZE, 32, 0, 0, 0, 0xff);
SDL_SetColorKey(surface, SDL_TRUE, SDL_MapRGBA(surface->format, 0, 0, 0, 0));
dest.x = dest.y = 0;
for (i = 0 ; i < NUM_GLYPH_BUCKETS ; i++)
{
for (g = f->glyphHead[i].next ; g != NULL ; g = g->next)
{
text = TTF_RenderUTF8_Blended(font, g->character, white);
TTF_SizeText(font, g->character, &dest.w, &dest.h);
if (dest.x + dest.w >= FONT_TEXTURE_SIZE)
{
dest.x = 0;
dest.y += dest.h + 1;
if (dest.y + dest.h >= FONT_TEXTURE_SIZE)
{
SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_CRITICAL, "Out of glyph space in %dx%d font atlas texture map.", FONT_TEXTURE_SIZE, FONT_TEXTURE_SIZE);
exit(1);
}
}
SDL_BlitSurface(text, NULL, surface, &dest);
g->rect = dest;
SDL_FreeSurface(text);
dest.x += dest.w;
}
}
TTF_CloseFont(font);
texture = toTexture(surface, 1);
f->texture = texture;
strcpy(f->name, name);
fontTail->next = f;
fontTail = f;
}
static void initChars(Font *f)
{
char *characters, *character;
Glyph *g, *glyphTail;
int i, bucket;
characters = readFile("data/locale/characters.dat");
i = 0;
character = nextCharacter(characters, &i);
while (character)
{
bucket = hashcode(character) % NUM_GLYPH_BUCKETS;
glyphTail = &f->glyphHead[bucket];
/* horrible bit to look for the tail */
while (glyphTail->next)
{
glyphTail = glyphTail->next;
}
g = malloc(sizeof(Glyph));
memset(g, 0, sizeof(Glyph));
glyphTail->next = g;
glyphTail = g;
STRNCPY(g->character, character, MAX_NAME_LENGTH);
character = nextCharacter(characters, &i);
}
free(characters);
}
void drawText(int x, int y, int size, int align, SDL_Color color, const char *format, ...)
{
va_list args;
memset(&drawTextBuffer, '\0', sizeof(drawTextBuffer));
va_start(args, format);
vsprintf(drawTextBuffer, format, args);
va_end(args);
if (maxWidth == 0)
if (activeFont)
{
drawTextNormal(x, y, size, align, c, drawTextBuffer);
}
else
{
drawTextSplit(x, y, size, align, c, drawTextBuffer);
SDL_SetTextureColorMod(activeFont->texture, color.r, color.g, color.b);
SDL_SetTextureAlphaMod(activeFont->texture, color.a);
memset(&drawTextBuffer, '\0', sizeof(drawTextBuffer));
va_start(args, format);
vsprintf(drawTextBuffer, format, args);
va_end(args);
if (app.textWidth == 0)
{
drawTextLine(x, y, size, align, color, drawTextBuffer);
}
else
{
drawTextLines(x, y, size, align, color);
}
}
}
static void drawTextNormal(int x, int y, int size, int align, SDL_Color c, const char *text)
static void drawTextLines(int x, int y, int size, int align, SDL_Color color)
{
SDL_Surface *surface;
SDL_Texture *t;
int w, h;
long hash;
char line[MAX_LINE_LENGTH], token[MAX_WORD_LENGTH];
int i, n, w, h, currentWidth, len;
if (size >= MAX_FONTS)
{
SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_CRITICAL, "ERROR: %d exceeds max font size index of %d\n", size, MAX_FONTS);
exit(1);
}
memset(&line, '\0', sizeof(line));
memset(&token, '\0', sizeof(token));
if (!font[size])
len = strlen(drawTextBuffer);
n = currentWidth = 0;
for (i = 0 ; i < len ; i++)
{
loadFont(size);
}
hash = hashcode(text) + size;
t = getCachedText(hash);
if (!t)
{
surface = TTF_RenderText_Blended(font[size], text, colors.white);
t = SDL_CreateTextureFromSurface(app.renderer, surface);
SDL_FreeSurface(surface);
token[n++] = drawTextBuffer[i];
cacheText(hash, t);
if (drawTextBuffer[i] == ' ' || i == len - 1)
{
calcTextDimensions(token, size, &w, &h);
if (currentWidth + w > app.textWidth)
{
drawTextLine(x, y, size, align, color, line);
currentWidth = 0;
y += h;
memset(&line, '\0', sizeof(line));
}
strcat(line, token);
n = 0;
memset(&token, '\0', sizeof(token));
currentWidth += w;
}
}
drawTextLine(x, y, size, align, color, line);
}
SDL_QueryTexture(t, NULL, NULL, &w, &h);
if (align == TA_CENTER)
{
x -= (w / 2);
}
else if (align == TA_RIGHT)
static void drawTextLine(int x, int y, int size, int align, SDL_Color color, const char *line)
{
int i, startX, n, w, h;
char word[MAX_WORD_LENGTH];
scale = size / (FONT_SIZE * 1.0f);
startX = x;
memset(word, 0, MAX_WORD_LENGTH);
n = 0;
calcTextDimensions(line, size, &w, &h);
if (align == TA_RIGHT)
{
x -= w;
}
if (textShadow)
else if (align == TA_CENTER)
{
SDL_SetTextureColorMod(t, textShadowColor.r, textShadowColor.g, textShadowColor.b);
blit(t, x + 1, y + 1, 0);
blit(t, x + 2, y + 2, 0);
x -= (w / 2);
}
SDL_SetTextureColorMod(t, c.r, c.g, c.b);
blit(t, x, y, 0);
}
static void drawTextSplit(int x, int y, int size, int align, SDL_Color c, char *text)
{
char drawTextBuffer[MAX_DESCRIPTION_LENGTH];
char *token;
int w, h, currentWidth;
memset(&drawTextBuffer, '\0', sizeof(drawTextBuffer));
token = strtok(text, " ");
currentWidth = 0;
while (token)
for (i = 0 ; i < strlen(line) ; i++)
{
textSize(token, size, &w, &h);
word[n++] = line[i];
if (currentWidth + w > maxWidth)
if (line[i] == ' ')
{
drawTextNormal(x, y, size, align, c, drawTextBuffer);
drawWord(word, &x, &y, startX);
currentWidth = 0;
y += h;
memset(&drawTextBuffer, '\0', sizeof(drawTextBuffer));
memset(word, 0, MAX_WORD_LENGTH);
n = 0;
}
strcat(drawTextBuffer, token);
strcat(drawTextBuffer, " ");
currentWidth += w;
token = strtok(NULL, " ");
}
drawTextNormal(x, y, size, align, c, drawTextBuffer);
drawWord(word, &x, &y, startX);
}
int getWrappedTextHeight(const char *text, int size)
static void drawWord(char *word, int *x, int *y, int startX)
{
char textBuffer[MAX_DESCRIPTION_LENGTH];
char *token;
int w, h, currentWidth;
int y;
int i;
char *character;
SDL_Rect dest;
Glyph *g;
STRNCPY(textBuffer, text, MAX_DESCRIPTION_LENGTH);
i = 0;
token = strtok(textBuffer, " ");
character = nextCharacter(word, &i);
y = 0;
currentWidth = 0;
while (token)
while (character)
{
textSize(token, size, &w, &h);
g = findGlyph(character);
if (currentWidth + w > maxWidth)
dest.x = *x;
dest.y = *y;
dest.w = g->rect.w * scale;
dest.h = g->rect.h * scale;
SDL_RenderCopy(app.renderer, activeFont->texture, &g->rect, &dest);
*x += g->rect.w * scale;
character = nextCharacter(word, &i);
}
}
static Glyph *findGlyph(char *c)
{
Glyph *g;
int bucket;
bucket = hashcode(c) % NUM_GLYPH_BUCKETS;
for (g = activeFont->glyphHead[bucket].next ; g != NULL ; g = g->next)
{
if (strcmp(g->character, c) == 0)
{
currentWidth = 0;
y += h;
return g;
}
}
SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_CRITICAL, "Couldn't find glyph for '%s'", c);
exit(1);
return NULL;
}
void useFont(char *name)
{
Font *f;
for (f = fontHead.next ; f != NULL ; f = f->next)
{
if (strcmp(f->name, name) == 0)
{
activeFont = f;
return;
}
}
}
void calcTextDimensions(const char *text, int size, int *w, int *h)
{
float scale;
int i;
char *character;
Glyph *g;
scale = size / (FONT_SIZE * 1.0f);
*w = 0;
*h = 0;
i = 0;
character = nextCharacter(text, &i);
while (character)
{
g = findGlyph(character);
currentWidth += w;
*w += g->rect.w * scale;
*h = MAX(g->rect.h * scale, *h);
token = strtok(NULL, " ");
character = nextCharacter(text, &i);
}
}
int getWrappedTextHeight(char *text, int size)
{
char word[MAX_WORD_LENGTH];
int i, y, n, w, h, currentWidth, len;
STRNCPY(drawTextBuffer, text, MAX_LINE_LENGTH);
n = 0;
y = 0;
h = 0;
currentWidth = 0;
len = strlen(drawTextBuffer);
memset(word, 0, MAX_WORD_LENGTH);
for (i = 0 ; i < len ; i++)
{
word[n++] = drawTextBuffer[i];
if (drawTextBuffer[i] == ' ' || i == len - 1)
{
calcTextDimensions(word, size, &w, &h);
if (currentWidth + w > app.textWidth)
{
currentWidth = 0;
y += h;
}
currentWidth += w;
memset(word, 0, MAX_WORD_LENGTH);
n = 0;
}
}
return y + h;
}
void textSize(const char *text, int size, int *w, int *h)
static char *nextCharacter(const char *str, int *i)
{
if (!font[size])
{
loadFont(size);
}
static char character[MAX_NAME_LENGTH];
TTF_SizeText(font[size], text, w, h);
}
void limitTextWidth(int width)
{
maxWidth = width;
}
void useTextShadow(int enable, int r, int g, int b)
{
textShadow = 1;
textShadowColor.r = r;
textShadowColor.g = g;
textShadowColor.b = b;
}
static SDL_Texture *getCachedText(unsigned long hash)
{
Texture *t;
int i;
i = hash % NUM_TEXT_BUCKETS;
t = textures[i].next;
for (t = textures[i].next ; t != NULL ; t = t->next)
{
if (t->hash == hash)
{
t->ttl = SDL_GetTicks() + TEXT_TTL;
return t->texture;
}
}
return NULL;
}
static void cacheText(unsigned long hash, SDL_Texture *texture)
{
Texture *t, *new;
int i;
i = hash % NUM_TEXT_BUCKETS;
t = &textures[i];
/* horrible bit to find the tail */
while (t->next)
{
t = t->next;
}
new = malloc(sizeof(Texture));
memset(new, 0, sizeof(Texture));
new->hash = hash;
new->texture = texture;
new->ttl = SDL_GetTicks() + TEXT_TTL;
t->next = new;
unsigned char bit;
int n;
cacheSize++;
}
void expireTexts(int all)
{
Texture *t, *prev;
int i, n;
long now;
memset(character, '\0', MAX_NAME_LENGTH);
n = 0;
now = SDL_GetTicks();
for (i = 0 ; i < NUM_TEXT_BUCKETS ; i++)
while (1)
{
prev = &textures[i];
bit = (unsigned char)str[*i];
for (t = textures[i].next ; t != NULL ; t = t->next)
if ((bit >= ' ' && bit <= '~') || bit >= 0xC0 || bit == '\0')
{
if (t->ttl <= now || all)
if (n > 0)
{
prev->next = t->next;
SDL_DestroyTexture(t->texture);
free(t);
cacheSize--;
n++;
t = prev;
return character[0] != '\0' ? character : NULL;
}
prev = t;
}
}
if (all && n > 0)
{
SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_DEBUG, "Expired %d texts", n);
}
}
static void loadFont(int size)
{
SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO, "loadFonts(%d)", size);
font[size] = TTF_OpenFont(getFileLocation("gfx/fonts/Roboto-Medium.ttf"), size);
}
void destroyFonts(void)
{
int i;
for (i = 0 ; i < MAX_FONTS ; i++)
{
if (font[i])
{
TTF_CloseFont(font[i]);
}
character[n++] = str[*i];
*i = *i + 1;
}
}

View File

@ -18,13 +18,21 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "../common.h"
#include "stdlib.h"
#include "string.h"
#include "SDL2/SDL_image.h"
#include "SDL2/SDL_ttf.h"
extern void blit(SDL_Texture *texture, int x, int y, int centered);
extern char *getFileLocation(const char *filename);
#include "../common.h"
#define FONT_SIZE 32
#define FONT_TEXTURE_SIZE 512
#define MAX_WORD_LENGTH 128
extern char *getFileLocation(char *filename);
extern unsigned long hashcode(const char *str);
extern char *readFile(char *filename);
extern SDL_Texture *toTexture(SDL_Surface *surface, int destroySurface);
extern App app;
extern Colors colors;

View File

@ -88,6 +88,20 @@ Texture *getTexture(const char *filename)
return loadTexture(filename);
}
SDL_Texture *toTexture(SDL_Surface *surface, int destroySurface)
{
SDL_Texture *texture;
texture = SDL_CreateTextureFromSurface(app.renderer, surface);
if (destroySurface)
{
SDL_FreeSurface(surface);
}
return texture;
}
void destroyTextures(void)
{
Texture *t, *next;

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@ -31,8 +31,6 @@ void startSectionTransition(void)
clearInput();
presentScene();
expireTexts(1);
}
void endSectionTransition(void)

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@ -21,6 +21,5 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "../common.h"
extern void clearInput(void);
extern void expireTexts(int all);
extern void prepareScene(void);
extern void presentScene(void);

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@ -188,7 +188,7 @@ void drawWidgets(void)
x = w->x + w->w + 25;
for (j = 0 ; j < w->numOptions ; j++)
{
textSize(w->options[j], 24, &tw, &th);
calcTextDimensions(w->options[j], 24, &tw, &th);
tw += 25;

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@ -23,6 +23,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#define MAX_WIDGETS 64
extern void calcTextDimensions(const char *text, int size, int *w, int *h);
extern void clearControl(int type);
extern int collision(int x1, int y1, int w1, int h1, int x2, int y2, int w2, int h2);
extern void drawOutlineRect(int x, int y, int w, int h, int r, int g, int b, int a);
@ -36,7 +37,6 @@ extern float limit(float i, float a, float b);
extern long lookup(const char *name);
extern void playSound(int snd, int ch);
extern char *readFile(const char *filename);
extern void textSize(const char *text, int size, int *w, int *h);
extern App app;
extern Colors colors;

View File

@ -95,12 +95,12 @@ void drawHud(void)
if (infoMessageTime > 0)
{
limitTextWidth(500);
app.textWidth = 500;
h = getWrappedTextHeight(infoMessage, 20) + 20;
drawRect((app.config.winWidth / 2) - 300, 40, 600, h, 0, 0, 0, 168);
drawOutlineRect((app.config.winWidth / 2) - 300, 40, 600, h, 192, 192, 192, 255);
drawText(app.config.winWidth / 2, 50, 20, TA_CENTER, colors.white, infoMessage);
limitTextWidth(0);
app.textWidth = 0;
}
if (dev.debug)

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@ -20,8 +20,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "../common.h"
const char *getWeaponName(int i);
extern void blitRect(SDL_Texture *texture, int x, int y, SDL_Rect *srcRect, int center);
extern void blitRectScaled(SDL_Texture *texture, int x, int y, int w, int h, SDL_Rect *srcRect, int center);
extern void drawOutlineRect(int x, int y, int w, int h, int r, int g, int b, int a);
@ -31,8 +29,8 @@ extern SDL_Rect *getCurrentFrame(Sprite *s);
extern Atlas *getImageFromAtlas(char *filename);
extern int getPercent(float current, float total);
extern Texture *getTexture(const char *filename);
const char *getWeaponName(int i);
extern int getWrappedTextHeight(const char *text, int size);
extern void limitTextWidth(int width);
extern App app;
extern Camera camera;

View File

@ -809,7 +809,7 @@ void drawQuit(void)
drawOutlineRect(r.x, r.y, r.w, r.h, 200, 200, 200, 255);
limitTextWidth(r.w - 100);
app.textWidth = (r.w - 100);
drawText(UI_WIDTH / 2, r.y + 10, 26, TA_CENTER, colors.white, app.strings[ST_QUIT_HUB]);
if (world.missionType == MT_TRAINING)
@ -829,7 +829,7 @@ void drawQuit(void)
drawText(UI_WIDTH / 2, r.y + 65, 26, TA_CENTER, colors.white, app.strings[ST_QUIT_LOSE]);
}
limitTextWidth(0);
app.textWidth = 0;
drawWidgets();

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@ -100,7 +100,6 @@ extern int isOnScreen(Entity *e);
extern int isSolid(int x, int y);
extern int isWalkable(int x, int y);
extern float limit(float i, float a, float b);
extern void limitTextWidth(int width);
extern void loadMusic(char *filename);
extern void loadWorld(char *id);
extern void pauseSound(int pause);

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@ -84,6 +84,7 @@ function cleanHeader($headerFile)
{
$header = file($headerFile);
$body = file_get_contents($bodyFile);
$isMain = strpos($body, "int main(int argc, char *argv[])");
$lines = [];
$defines = [];
$functions = [];
@ -94,7 +95,7 @@ function cleanHeader($headerFile)
foreach ($header as $line)
{
if (preg_match("/extern|define/", $line) && strstr($line, "getTranslatedString") === FALSE)
if ((preg_match("/extern|define/", $line) || preg_match("/;$/", $line)))
{
preg_match($func_pattern, $line, $matches);
@ -104,7 +105,7 @@ function cleanHeader($headerFile)
$extern = $matches[2];
if (!preg_match_all("/\b[(]?${extern}[\\(;,)\\n]/", $body))
if (!preg_match_all("/\b${extern}\b/", $body))
{
if (!$hasChanges)
{
@ -129,14 +130,21 @@ function cleanHeader($headerFile)
$externs[] = $extern;
if (!preg_match_all("/\b${extern}([\\.\\-\\);]| =)/", $body))
if (!$isMain)
{
if (!$hasChanges)
if (!preg_match_all("/\b${extern}\b/", $body))
{
echo "$headerFile\n";
$hasChanges = true;
if (!$hasChanges)
{
echo "$headerFile\n";
$hasChanges = true;
}
echo "\t- $line";
}
else if (!in_array($line, $lines))
{
$structs[] = $line;
}
echo "\t- $line";
}
else if (!in_array($line, $lines))
{
@ -185,6 +193,10 @@ function cleanHeader($headerFile)
}
while ($wasBlank);
$defines = array_unique($defines);
$functions = array_unique($functions);
$structs = array_unique($structs);
$header = updateExterns($header, $defines, $functions, $structs);
if ($UPDATE_FILES)
@ -206,7 +218,7 @@ function recurseDir($dir)
{
recurseDir("$dir/$file");
}
else if (strstr($file, ".h") !== FALSE && strstr($file, "main.h") === FALSE && strstr($file, "savepng") === FALSE)
else if (strstr($file, ".h") !== FALSE && $file != 'i18n.h')
{
cleanHeader("$dir/$file");
}