blobwarsAttrition/src/world/entities.c

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/*
Copyright (C) 2018 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
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#include "entities.h"
static Texture *atlasTexture;
void initEntities(void)
{
atlasTexture = getTexture("gfx/atlas/atlas.png");
}
void drawEntities(void)
{
int x, y;
for (self = world.entityHead.next ; self != NULL ; self = self->next)
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{
x = (-camera.x + self->x);
y = (-camera.y + self->y);
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blitRect(atlasTexture->texture, x, y, self->getCurrentSprite(), 0);
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}
}