blobwarsAttrition/src/world/entities/structures/pushBlock.c

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2018-01-27 12:26:14 +01:00
/*
Copyright (C) 2018 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "pushBlock.h"
static void activate(int active);
void initPushBlock(Entity *e)
{
initEntity(e);
e->isSolid = 1;
e->startX = e->startY = -1;
e->flags |= EF_EXPLODES | EF_ALWAYS_PROCESS;
e->activate = activate;
}
static void activate(int active)
{
if (self->active)
{
addTeleportStars(self);
self->x = self->startX;
self->y = self->startY;
self->dx = self->dy = 0;
addTeleportStars(self);
playSound(SND_APPEAR, CH_ANY);
}
}