Start of world loading.

This commit is contained in:
Steve 2018-01-29 08:34:39 +00:00
parent 73c0ef66b2
commit 7f237e3c8f
9 changed files with 200 additions and 9 deletions

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@ -46,7 +46,7 @@ OBJS += quadtree.o
OBJS += sound.o sprites.o
OBJS += tankCommander.o tankTrack.o teeka.o teleporter.o text.o textures.o title.o triggers.o
OBJS += unit.o util.o
OBJS += weapons.o weaponPickup.o widgets.o world.o
OBJS += weapons.o weaponPickup.o widgets.o world.o worldLoader.o
# top-level rule to create the program.
all: $(PROG) $(LOCALE_MO)

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@ -87,7 +87,7 @@ Entity *createEntity(int type)
world.entityTail = e;
e->type = type;
e->uniqueId = game.entityCounter++;
e->uniqueId = world.entityCounter++;
return e;
}

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@ -334,7 +334,6 @@ typedef struct {
int enemiesKilled;
int missionsPlayed;
long timePlayed;
unsigned long entityCounter;
char worldId[MAX_NAME_LENGTH];
int isResumingMission;
int isComplete;
@ -410,7 +409,15 @@ struct Bullet {
typedef struct {
char id[MAX_NAME_LENGTH];
char name[MAX_NAME_LENGTH];
int numEnemyTypes;
char **enemyTypes;
char tileset[MAX_NAME_LENGTH];
char music[MAX_FILENAME_LENGTH];
char background[MAX_FILENAME_LENGTH];
int state;
int minEnemySpawnTime, maxEnemySpawnTime;
unsigned long entityCounter;
Bob *bob;
Boss *boss;
Map map;

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@ -30,7 +30,8 @@ void initLookups(void)
memset(&head, 0, sizeof(Lookup));
tail = &head;
addLookup("DUMMY", 0);
addLookup("FACING_LEFT", FACING_LEFT);
addLookup("FACING_RIGHT", FACING_RIGHT);
}
static void addLookup(const char *name, long value)

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@ -23,7 +23,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
static void animateSprite(Sprite *s);
static void loadGameSprites(void);
static void loadSpriteList(char *filename);
static void loadSprites(cJSON *root);
void loadSprite(cJSON *root);
static Tuple spriteMapHead;
static Sprite spriteHead;
@ -160,7 +160,7 @@ static void loadSpriteList(char *filename)
for (node = root->child ; node != NULL ; node = node->next)
{
loadSprites(node);
loadSprite(node);
}
cJSON_Delete(root);
@ -168,10 +168,11 @@ static void loadSpriteList(char *filename)
free(text);
}
static void loadSprites(cJSON *root)
void loadSprite(cJSON *root)
{
Sprite *s;
cJSON *frame;
char *filename;
int i;
s = malloc(sizeof(Sprite));
@ -195,8 +196,12 @@ static void loadSprites(cJSON *root)
{
s->times[i] = cJSON_GetObjectItem(frame, "time")->valueint;
s->filenames[i] = malloc(MAX_NAME_LENGTH);
STRNCPY(s->filenames[i], cJSON_GetObjectItem(frame, "content")->valuestring, MAX_NAME_LENGTH);
if (cJSON_GetObjectItem(frame, "content") != NULL)
{
filename = cJSON_GetObjectItem(frame, "content")->valuestring;
s->filenames[i] = malloc(strlen(filename) + 1);
STRNCPY(s->filenames[i], filename, strlen(filename));
}
i++;
}

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@ -39,6 +39,8 @@ void initAtlasTest(void)
atlasTexture = getTexture("gfx/atlas/atlas.png");
loadMapData("data/maps/raw/beachApproach.raw");
loadWorld("data/maps/underground2.json");
}
static void logic(void)

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@ -26,5 +26,6 @@ extern void blitRect(SDL_Texture *texture, int x, int y, SDL_Rect *srcRect, int
extern void loadMapData(char *filename);
extern void initGame(void);
extern void initHub(void);
extern void loadWorld(char *filename);
extern App app;

145
src/world/worldLoader.c Normal file
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@ -0,0 +1,145 @@
/*
Copyright (C) 2018 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "worldLoader.h"
static void loadEnemyTypes(char *enemyTypes);
static void loadTriggers(cJSON *root);
static void loadSprites(cJSON *root);
static void loadBob(cJSON *root);
static void loadEntities(cJSON *root);
static void loadObjectives(cJSON *root);
void loadWorld(char *filename)
{
cJSON *root;
char *text;
memset(&world, 0, sizeof(World));
world.entityTail = &world.entityHead;
world.triggerTail = &world.triggerHead;
world.objectiveTail = &world.objectiveHead;
text = readFile(filename);
root = cJSON_Parse(text);
STRNCPY(world.id, cJSON_GetObjectItem(root, "id")->valuestring, MAX_NAME_LENGTH);
STRNCPY(world.name, cJSON_GetObjectItem(root, "name")->valuestring, MAX_NAME_LENGTH);
world.minEnemySpawnTime = cJSON_GetObjectItem(root, "minEnemySpawnTime")->valueint;
world.maxEnemySpawnTime = cJSON_GetObjectItem(root, "maxEnemySpawnTime")->valueint;
STRNCPY(world.music, cJSON_GetObjectItem(root, "music")->valuestring, MAX_FILENAME_LENGTH);
STRNCPY(world.tileset, cJSON_GetObjectItem(root, "tileset")->valuestring, MAX_NAME_LENGTH);
STRNCPY(world.background, cJSON_GetObjectItem(root, "background")->valuestring, MAX_FILENAME_LENGTH);
world.entityCounter = cJSON_GetObjectItem(root, "entityCounter")->valueint;
loadEnemyTypes(cJSON_GetObjectItem(root, "enemyTypes")->valuestring);
loadTriggers(cJSON_GetObjectItem(root, "triggers"));
loadSprites(cJSON_GetObjectItem(root, "sprites"));
loadBob(cJSON_GetObjectItem(root, "bob"));
loadEntities(cJSON_GetObjectItem(root, "entities"));
loadObjectives(cJSON_GetObjectItem(root, "objectives"));
}
static void loadEnemyTypes(char *enemyTypes)
{
int i;
char *enemyType;
for (i = 0 ; i < strlen(enemyTypes) ; i++)
{
if (enemyTypes[i] == '|')
{
world.numEnemyTypes++;
}
}
world.enemyTypes = malloc(world.numEnemyTypes * sizeof(char*));
i = 0;
enemyType = strtok(enemyTypes, "|");
while (enemyType)
{
world.enemyTypes[i] = malloc(strlen(enemyType) + 1);
strcpy(world.enemyTypes[i], enemyType);
enemyType = strtok(NULL, "|");
i++;
}
}
static void loadTriggers(cJSON *root)
{
cJSON *node;
Trigger *t;
for (node = root->child ; node != NULL ; node = node->next)
{
t = malloc(sizeof(Trigger));
memset(t, 0, sizeof(Trigger));
world.triggerTail->next = t;
world.triggerTail = t;
STRNCPY(t->name, cJSON_GetObjectItem(node, "name")->valuestring, MAX_NAME_LENGTH);
STRNCPY(t->targetNames, cJSON_GetObjectItem(node, "targetNames")->valuestring, MAX_DESCRIPTION_LENGTH);
STRNCPY(t->message, cJSON_GetObjectItem(node, "message")->valuestring, MAX_DESCRIPTION_LENGTH);
t->x = cJSON_GetObjectItem(node, "x")->valueint;
t->y = cJSON_GetObjectItem(node, "y")->valueint;
t->w = cJSON_GetObjectItem(node, "w")->valueint;
t->h = cJSON_GetObjectItem(node, "h")->valueint;
}
}
static void loadSprites(cJSON *root)
{
cJSON *node;
for (node = root->child ; node != NULL ; node = node->next)
{
loadSprite(node);
}
}
static void loadBob(cJSON *root)
{
Bob *b;
b = (Bob*)createEntity(ET_BOB);
b->x = cJSON_GetObjectItem(root, "x")->valueint;
b->y = cJSON_GetObjectItem(root, "y")->valueint;
b->facing = lookup(cJSON_GetObjectItem(root, "facing")->valuestring);
initBob(b);
}
static void loadEntities(cJSON *root)
{
}
static void loadObjectives(cJSON *root)
{
}

30
src/world/worldLoader.h Normal file
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@ -0,0 +1,30 @@
/*
Copyright (C) 2018 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "../common.h"
#include "../json/cJSON.h"
extern char *readFile(const char *filename);
extern void loadSprite(cJSON *root);
extern Entity *createEntity(int type);
extern long lookup(const char *name);
extern void initBob(Bob *b);
extern World world;