Start of world loading.
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73c0ef66b2
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@ -46,7 +46,7 @@ OBJS += quadtree.o
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OBJS += sound.o sprites.o
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OBJS += tankCommander.o tankTrack.o teeka.o teleporter.o text.o textures.o title.o triggers.o
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OBJS += unit.o util.o
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OBJS += weapons.o weaponPickup.o widgets.o world.o
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OBJS += weapons.o weaponPickup.o widgets.o world.o worldLoader.o
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# top-level rule to create the program.
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all: $(PROG) $(LOCALE_MO)
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@ -87,7 +87,7 @@ Entity *createEntity(int type)
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world.entityTail = e;
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e->type = type;
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e->uniqueId = game.entityCounter++;
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e->uniqueId = world.entityCounter++;
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return e;
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}
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@ -334,7 +334,6 @@ typedef struct {
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int enemiesKilled;
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int missionsPlayed;
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long timePlayed;
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unsigned long entityCounter;
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char worldId[MAX_NAME_LENGTH];
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int isResumingMission;
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int isComplete;
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@ -410,7 +409,15 @@ struct Bullet {
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typedef struct {
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char id[MAX_NAME_LENGTH];
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char name[MAX_NAME_LENGTH];
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int numEnemyTypes;
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char **enemyTypes;
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char tileset[MAX_NAME_LENGTH];
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char music[MAX_FILENAME_LENGTH];
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char background[MAX_FILENAME_LENGTH];
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int state;
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int minEnemySpawnTime, maxEnemySpawnTime;
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unsigned long entityCounter;
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Bob *bob;
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Boss *boss;
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Map map;
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@ -30,7 +30,8 @@ void initLookups(void)
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memset(&head, 0, sizeof(Lookup));
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tail = &head;
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addLookup("DUMMY", 0);
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addLookup("FACING_LEFT", FACING_LEFT);
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addLookup("FACING_RIGHT", FACING_RIGHT);
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}
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static void addLookup(const char *name, long value)
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@ -23,7 +23,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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static void animateSprite(Sprite *s);
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static void loadGameSprites(void);
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static void loadSpriteList(char *filename);
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static void loadSprites(cJSON *root);
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void loadSprite(cJSON *root);
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static Tuple spriteMapHead;
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static Sprite spriteHead;
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@ -160,7 +160,7 @@ static void loadSpriteList(char *filename)
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for (node = root->child ; node != NULL ; node = node->next)
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{
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loadSprites(node);
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loadSprite(node);
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}
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cJSON_Delete(root);
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@ -168,10 +168,11 @@ static void loadSpriteList(char *filename)
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free(text);
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}
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static void loadSprites(cJSON *root)
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void loadSprite(cJSON *root)
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{
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Sprite *s;
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cJSON *frame;
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char *filename;
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int i;
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s = malloc(sizeof(Sprite));
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@ -195,8 +196,12 @@ static void loadSprites(cJSON *root)
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{
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s->times[i] = cJSON_GetObjectItem(frame, "time")->valueint;
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s->filenames[i] = malloc(MAX_NAME_LENGTH);
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STRNCPY(s->filenames[i], cJSON_GetObjectItem(frame, "content")->valuestring, MAX_NAME_LENGTH);
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if (cJSON_GetObjectItem(frame, "content") != NULL)
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{
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filename = cJSON_GetObjectItem(frame, "content")->valuestring;
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s->filenames[i] = malloc(strlen(filename) + 1);
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STRNCPY(s->filenames[i], filename, strlen(filename));
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}
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i++;
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}
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@ -39,6 +39,8 @@ void initAtlasTest(void)
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atlasTexture = getTexture("gfx/atlas/atlas.png");
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loadMapData("data/maps/raw/beachApproach.raw");
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loadWorld("data/maps/underground2.json");
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}
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static void logic(void)
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@ -26,5 +26,6 @@ extern void blitRect(SDL_Texture *texture, int x, int y, SDL_Rect *srcRect, int
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extern void loadMapData(char *filename);
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extern void initGame(void);
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extern void initHub(void);
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extern void loadWorld(char *filename);
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extern App app;
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@ -0,0 +1,145 @@
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/*
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Copyright (C) 2018 Parallel Realities
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "worldLoader.h"
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static void loadEnemyTypes(char *enemyTypes);
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static void loadTriggers(cJSON *root);
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static void loadSprites(cJSON *root);
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static void loadBob(cJSON *root);
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static void loadEntities(cJSON *root);
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static void loadObjectives(cJSON *root);
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void loadWorld(char *filename)
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{
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cJSON *root;
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char *text;
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memset(&world, 0, sizeof(World));
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world.entityTail = &world.entityHead;
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world.triggerTail = &world.triggerHead;
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world.objectiveTail = &world.objectiveHead;
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text = readFile(filename);
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root = cJSON_Parse(text);
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STRNCPY(world.id, cJSON_GetObjectItem(root, "id")->valuestring, MAX_NAME_LENGTH);
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STRNCPY(world.name, cJSON_GetObjectItem(root, "name")->valuestring, MAX_NAME_LENGTH);
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world.minEnemySpawnTime = cJSON_GetObjectItem(root, "minEnemySpawnTime")->valueint;
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world.maxEnemySpawnTime = cJSON_GetObjectItem(root, "maxEnemySpawnTime")->valueint;
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STRNCPY(world.music, cJSON_GetObjectItem(root, "music")->valuestring, MAX_FILENAME_LENGTH);
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STRNCPY(world.tileset, cJSON_GetObjectItem(root, "tileset")->valuestring, MAX_NAME_LENGTH);
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STRNCPY(world.background, cJSON_GetObjectItem(root, "background")->valuestring, MAX_FILENAME_LENGTH);
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world.entityCounter = cJSON_GetObjectItem(root, "entityCounter")->valueint;
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loadEnemyTypes(cJSON_GetObjectItem(root, "enemyTypes")->valuestring);
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loadTriggers(cJSON_GetObjectItem(root, "triggers"));
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loadSprites(cJSON_GetObjectItem(root, "sprites"));
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loadBob(cJSON_GetObjectItem(root, "bob"));
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loadEntities(cJSON_GetObjectItem(root, "entities"));
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loadObjectives(cJSON_GetObjectItem(root, "objectives"));
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}
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static void loadEnemyTypes(char *enemyTypes)
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{
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int i;
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char *enemyType;
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for (i = 0 ; i < strlen(enemyTypes) ; i++)
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{
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if (enemyTypes[i] == '|')
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{
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world.numEnemyTypes++;
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}
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}
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world.enemyTypes = malloc(world.numEnemyTypes * sizeof(char*));
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i = 0;
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enemyType = strtok(enemyTypes, "|");
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while (enemyType)
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{
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world.enemyTypes[i] = malloc(strlen(enemyType) + 1);
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strcpy(world.enemyTypes[i], enemyType);
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enemyType = strtok(NULL, "|");
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i++;
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}
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}
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static void loadTriggers(cJSON *root)
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{
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cJSON *node;
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Trigger *t;
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for (node = root->child ; node != NULL ; node = node->next)
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{
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t = malloc(sizeof(Trigger));
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memset(t, 0, sizeof(Trigger));
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world.triggerTail->next = t;
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world.triggerTail = t;
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STRNCPY(t->name, cJSON_GetObjectItem(node, "name")->valuestring, MAX_NAME_LENGTH);
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STRNCPY(t->targetNames, cJSON_GetObjectItem(node, "targetNames")->valuestring, MAX_DESCRIPTION_LENGTH);
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STRNCPY(t->message, cJSON_GetObjectItem(node, "message")->valuestring, MAX_DESCRIPTION_LENGTH);
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t->x = cJSON_GetObjectItem(node, "x")->valueint;
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t->y = cJSON_GetObjectItem(node, "y")->valueint;
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t->w = cJSON_GetObjectItem(node, "w")->valueint;
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t->h = cJSON_GetObjectItem(node, "h")->valueint;
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}
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}
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static void loadSprites(cJSON *root)
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{
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cJSON *node;
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for (node = root->child ; node != NULL ; node = node->next)
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{
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loadSprite(node);
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}
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}
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static void loadBob(cJSON *root)
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{
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Bob *b;
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b = (Bob*)createEntity(ET_BOB);
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b->x = cJSON_GetObjectItem(root, "x")->valueint;
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b->y = cJSON_GetObjectItem(root, "y")->valueint;
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b->facing = lookup(cJSON_GetObjectItem(root, "facing")->valuestring);
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initBob(b);
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}
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static void loadEntities(cJSON *root)
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{
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}
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static void loadObjectives(cJSON *root)
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{
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}
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@ -0,0 +1,30 @@
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/*
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Copyright (C) 2018 Parallel Realities
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "../common.h"
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#include "../json/cJSON.h"
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extern char *readFile(const char *filename);
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extern void loadSprite(cJSON *root);
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extern Entity *createEntity(int type);
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extern long lookup(const char *name);
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extern void initBob(Bob *b);
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extern World world;
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