Accuracy stat fix.
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@ -69,7 +69,7 @@ void initStatsDisplay(void)
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gameTotal = game.totalMissions + game.totalMIAs + game.totalTargets + game.totalKeys + game.totalHearts + game.totalCells;
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gameTotal = game.totalMissions + game.totalMIAs + game.totalTargets + game.totalKeys + game.totalHearts + game.totalCells;
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game.stats[STAT_SHOT_ACCURACY] = getPercent(STAT_SHOTS_HIT, STAT_SHOTS_FIRED);
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game.stats[STAT_SHOT_ACCURACY] = getPercent(game.stats[STAT_SHOTS_HIT], game.stats[STAT_SHOTS_FIRED]);
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game.stats[STAT_PERCENT_COMPLETE] = getPercent(gameDone, gameTotal);
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game.stats[STAT_PERCENT_COMPLETE] = getPercent(gameDone, gameTotal);
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}
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}
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