Don't force mirroring in world test.

This commit is contained in:
Steve 2018-05-16 08:16:54 +01:00
parent c6aa5f60aa
commit f9064d26f7
1 changed files with 0 additions and 2 deletions

View File

@ -30,8 +30,6 @@ void initWorldTest(char *worldId)
{ {
STRNCPY(game.worldId, worldId, MAX_NAME_LENGTH); STRNCPY(game.worldId, worldId, MAX_NAME_LENGTH);
game.plus = PLUS_MIRROR;
initWorld(); initWorld();
} }
else else