Steve
|
28f84f5236
|
Tidied all headers.
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2018-03-21 18:26:46 +00:00 |
Steve
|
25c3c499c5
|
Make droids and evil blobs more aggressive.
|
2018-03-19 08:08:18 +00:00 |
Steve
|
6b2139b6ce
|
Remove EF_GONE flag from enemies when they are killed.
|
2018-03-08 07:32:04 +00:00 |
Steve
|
ea15674fd4
|
Slightly lower chance of dropping weapons.
|
2018-03-07 21:35:56 +00:00 |
Steve
|
f3cf1ec945
|
Drop weapons a little more frequently.
|
2018-03-04 10:50:00 +00:00 |
Steve
|
2634a6fd97
|
Tidied all header.
|
2018-03-01 07:52:50 +00:00 |
Steve
|
6b246971b3
|
Tidied headers.
|
2018-02-27 22:35:31 +00:00 |
Steve
|
18fa11d278
|
Start of extra blood / explosions.
|
2018-02-27 21:55:15 +00:00 |
Steve
|
af4ce38296
|
Added directional audio.
|
2018-02-26 18:56:13 +00:00 |
Steve
|
501db4420b
|
Use entity id to play sounds.
|
2018-02-25 17:29:44 +00:00 |
Steve
|
9c279da3a2
|
Ensure that sprite frames don't overrun array bounds.
|
2018-02-24 15:59:26 +00:00 |
Steve
|
bf1e8f64f6
|
Make enemies less aggressive, except in Outposts.
|
2018-02-23 19:25:07 +00:00 |
Steve
|
ea323685c9
|
Stats updates. Start of trophy code.
|
2018-02-13 21:36:42 +00:00 |
Steve
|
035a8ae679
|
Tidied headers.
|
2018-02-12 22:40:46 +00:00 |
Steve
|
ff74e19f12
|
Use createEvilBlob and createEyeDroid functions.
|
2018-02-12 18:26:18 +00:00 |
Steve
|
bab333d492
|
Added Teeka, LaserBlob, LaserDroid, PlasmaBlob, PlasmaDroid, SpreadGunBlob, and SpreadGunDroid.
|
2018-02-10 07:56:28 +00:00 |
Steve
|
0197bcd5fa
|
Added MachineGunDroid.
|
2018-02-09 22:41:37 +00:00 |
Steve
|
712a2c47b9
|
Fix for grenade blob / droid attacks.
|
2018-02-09 21:54:12 +00:00 |
Steve
|
442f561f00
|
Added Shotgun Blob / Droid, and laser traps.
|
2018-02-09 19:10:19 +00:00 |
Steve
|
acb00a7d95
|
Grenade droid init fixes.
|
2018-02-09 08:38:02 +00:00 |
Steve
|
78ac0154bb
|
Tidied headers.
|
2018-02-08 21:54:47 +00:00 |
Steve
|
b00b9dcdb4
|
Added Grenade Blob and Grenade Droid.
|
2018-02-08 21:53:02 +00:00 |
Steve
|
c22c09e78f
|
Restored enemy behaviour.
|
2018-02-05 08:38:21 +00:00 |
Steve
|
81000d7948
|
Specify unit type name.
|
2018-01-31 08:08:50 +00:00 |
Steve
|
514a2df3be
|
Tidied headers.
|
2018-01-30 08:29:32 +00:00 |
Steve
|
917753aefe
|
Loading some entities.
|
2018-01-30 08:29:09 +00:00 |
Steve
|
21e50e51e7
|
Use sprite pointers, rather than ints.
|
2018-01-29 23:00:14 +00:00 |
Steve
|
d999c14776
|
Start of entity loading.
|
2018-01-29 22:12:18 +00:00 |