Steve
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6b246971b3
|
Tidied headers.
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2018-02-27 22:35:31 +00:00 |
Steve
|
af4ce38296
|
Added directional audio.
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2018-02-26 18:56:13 +00:00 |
Steve
|
501db4420b
|
Use entity id to play sounds.
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2018-02-25 17:29:44 +00:00 |
Steve
|
1b8e5ef641
|
Make cannon more aggressive. Align missile flame trail.
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2018-02-23 07:49:59 +00:00 |
Steve
|
bfef8560cc
|
Only count bullet hit that strike enemies, bosses, or destructables.
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2018-02-16 07:21:59 +00:00 |
Steve
|
ea323685c9
|
Stats updates. Start of trophy code.
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2018-02-13 21:36:42 +00:00 |
Steve
|
db64944700
|
Typo fix.
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2018-02-10 17:25:11 +00:00 |
Steve
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d10356c42c
|
Added swapSelf() to handle current entity handling.
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2018-02-05 08:37:07 +00:00 |
Steve
|
1fbf7971b8
|
Moved bullets into entities/bullets.
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2018-02-04 11:00:14 +00:00 |