Commit Graph

12 Commits

Author SHA1 Message Date
Steve 1093c16ed0 Atlas update. 2019-06-02 16:13:34 +01:00
Steve 507327c853 Allow debris to live a little longer, so we can see it burning. 2018-03-23 08:06:11 +00:00
Steve 0f768f593e Don't show blood if blood is off. 2018-03-16 22:26:42 +00:00
Steve 18fa11d278 Start of extra blood / explosions. 2018-02-27 21:55:15 +00:00
Steve df6bda4629 More variation in decoration movement. 2018-02-25 17:32:15 +00:00
Steve 683746b239 Decoration updates. 2018-02-05 22:06:53 +00:00
Steve 20404fd6eb Init debris and flesh chunks. 2018-02-05 08:37:54 +00:00
Steve 917753aefe Loading some entities. 2018-01-30 08:29:09 +00:00
Steve 21e50e51e7 Use sprite pointers, rather than ints. 2018-01-29 23:00:14 +00:00
Steve 53c8c4984e Using anonymous structures to shrink size of Entity object. 2018-01-28 08:30:53 +00:00
Steve 5b37609404 Explosions. 2018-01-22 07:44:15 +00:00
Steve 821fa54110 Effects. 2018-01-22 07:23:23 +00:00