blobwarsAttrition/src/entities/structures
Steve 22a01ea5a0 Reset teleporter animation frames when activating. 2018-03-17 16:57:51 +00:00
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cardReader.c Use entity id to play sounds. 2018-02-25 17:29:44 +00:00
cardReader.h Tidied all header. 2018-03-01 07:52:50 +00:00
door.c Store door closed X and Y. 2018-03-13 08:25:41 +00:00
door.h Tidied all header. 2018-03-01 07:52:50 +00:00
exit.c Save type of destructable and exit. 2018-03-07 07:49:24 +00:00
exit.h Tidied all header. 2018-03-01 07:52:50 +00:00
horizontalDoor.c Start of world saving. 2018-02-10 18:35:56 +00:00
horizontalDoor.h Tidied all header. 2018-03-01 07:52:50 +00:00
itemPad.c Laser trap and item pad sound effects. 2018-02-27 08:14:37 +00:00
itemPad.h Tidied all header. 2018-03-01 07:52:50 +00:00
lift.c Name "Lift" as "Platform", to be more generic. 2018-03-17 16:57:35 +00:00
lift.h Tidied all header. 2018-03-01 07:52:50 +00:00
powerPoint.c Use MAX_DESCRIPTION_LENGTH to prevent target name truncation. 2018-03-03 16:04:40 +00:00
powerPoint.h Tidied all header. 2018-03-01 07:52:50 +00:00
powerPool.c Play sound when recharging from power pool. 2018-03-04 09:49:16 +00:00
powerPool.h Play sound when recharging from power pool. 2018-03-04 09:49:16 +00:00
pressurePlate.c Added directional audio. 2018-02-26 18:56:13 +00:00
pressurePlate.h Tidied all header. 2018-03-01 07:52:50 +00:00
pushBlock.c Added directional audio. 2018-02-26 18:56:13 +00:00
pushBlock.h Tidied all header. 2018-03-01 07:52:50 +00:00
structures.c Render entities. 2018-01-31 21:50:49 +00:00
structures.h Tidied all header. 2018-03-01 07:52:50 +00:00
teleporter.c Reset teleporter animation frames when activating. 2018-03-17 16:57:51 +00:00
teleporter.h Tidied all header. 2018-03-01 07:52:50 +00:00