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cardReader.c
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Use entity id to play sounds.
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2018-02-25 17:29:44 +00:00 |
cardReader.h
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Misc updates.
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2018-02-09 19:20:37 +00:00 |
door.c
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Use entity id to play sounds.
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2018-02-25 17:29:44 +00:00 |
door.h
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Activate entities correctly.
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2018-02-03 15:53:21 +00:00 |
exit.c
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Use specific collision bounds for certain objects.
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2018-02-26 07:38:20 +00:00 |
exit.h
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Added Exit, Destructable, and Cannon.
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2018-02-14 22:31:21 +00:00 |
horizontalDoor.c
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Start of world saving.
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2018-02-10 18:35:56 +00:00 |
horizontalDoor.h
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Specify unit type name.
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2018-01-31 08:08:50 +00:00 |
itemPad.c
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Use specific collision bounds for certain objects.
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2018-02-26 07:38:20 +00:00 |
itemPad.h
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Add item pad.
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2018-02-15 07:48:51 +00:00 |
lift.c
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Collision bug fixes.
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2018-02-03 11:32:03 +00:00 |
lift.h
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Collision bug fixes.
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2018-02-03 11:32:03 +00:00 |
powerPoint.c
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Added entity init() functions.
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2018-02-01 07:50:37 +00:00 |
powerPoint.h
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Added entity init() functions.
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2018-02-01 07:50:37 +00:00 |
powerPool.c
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Added entity init() functions.
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2018-02-01 07:50:37 +00:00 |
powerPool.h
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Load and save for some entities.
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2018-01-30 22:47:40 +00:00 |
pressurePlate.c
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Use entity id to play sounds.
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2018-02-25 17:29:44 +00:00 |
pressurePlate.h
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Load and save for some entities.
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2018-01-30 22:47:40 +00:00 |
pushBlock.c
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Use entity id to play sounds.
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2018-02-25 17:29:44 +00:00 |
pushBlock.h
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Added entity init() functions.
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2018-02-01 07:50:37 +00:00 |
structures.c
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Render entities.
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2018-01-31 21:50:49 +00:00 |
structures.h
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Added Shotgun Blob / Droid, and laser traps.
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2018-02-09 19:10:19 +00:00 |
teleporter.c
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Use specific collision bounds for certain objects.
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2018-02-26 07:38:20 +00:00 |
teleporter.h
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Render entities.
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2018-01-31 21:50:49 +00:00 |