blobwarsAttrition/src/entities/structures
Steve bf9ab57e2f Use specific collision bounds for certain objects. 2018-02-26 07:38:20 +00:00
..
cardReader.c Use entity id to play sounds. 2018-02-25 17:29:44 +00:00
cardReader.h Misc updates. 2018-02-09 19:20:37 +00:00
door.c Use entity id to play sounds. 2018-02-25 17:29:44 +00:00
door.h Activate entities correctly. 2018-02-03 15:53:21 +00:00
exit.c Use specific collision bounds for certain objects. 2018-02-26 07:38:20 +00:00
exit.h Added Exit, Destructable, and Cannon. 2018-02-14 22:31:21 +00:00
horizontalDoor.c Start of world saving. 2018-02-10 18:35:56 +00:00
horizontalDoor.h Specify unit type name. 2018-01-31 08:08:50 +00:00
itemPad.c Use specific collision bounds for certain objects. 2018-02-26 07:38:20 +00:00
itemPad.h Add item pad. 2018-02-15 07:48:51 +00:00
lift.c Collision bug fixes. 2018-02-03 11:32:03 +00:00
lift.h Collision bug fixes. 2018-02-03 11:32:03 +00:00
powerPoint.c Added entity init() functions. 2018-02-01 07:50:37 +00:00
powerPoint.h Added entity init() functions. 2018-02-01 07:50:37 +00:00
powerPool.c Added entity init() functions. 2018-02-01 07:50:37 +00:00
powerPool.h Load and save for some entities. 2018-01-30 22:47:40 +00:00
pressurePlate.c Use entity id to play sounds. 2018-02-25 17:29:44 +00:00
pressurePlate.h Load and save for some entities. 2018-01-30 22:47:40 +00:00
pushBlock.c Use entity id to play sounds. 2018-02-25 17:29:44 +00:00
pushBlock.h Added entity init() functions. 2018-02-01 07:50:37 +00:00
structures.c Render entities. 2018-01-31 21:50:49 +00:00
structures.h Added Shotgun Blob / Droid, and laser traps. 2018-02-09 19:10:19 +00:00
teleporter.c Use specific collision bounds for certain objects. 2018-02-26 07:38:20 +00:00
teleporter.h Render entities. 2018-01-31 21:50:49 +00:00