blobwarsAttrition/src
Steve bf9ab57e2f Use specific collision bounds for certain objects. 2018-02-26 07:38:20 +00:00
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combat Don't allow weapon to be fired if owner's facing is FACING_DIE. 2018-02-25 17:30:05 +00:00
entities Use specific collision bounds for certain objects. 2018-02-26 07:38:20 +00:00
game Use specific collision bounds for certain objects. 2018-02-26 07:38:20 +00:00
hub Misc. code fixes. 2018-02-25 17:32:29 +00:00
json Sprites. 2018-01-24 07:44:45 +00:00
plat Start of v0.1 2018-01-21 09:31:38 +00:00
system Use entity id to play sounds. 2018-02-25 17:29:44 +00:00
test Use specific collision bounds for certain objects. 2018-02-26 07:38:20 +00:00
util Integrate trophy display. 2018-02-19 22:32:14 +00:00
world Use specific collision bounds for certain objects. 2018-02-26 07:38:20 +00:00
common.h Added i18n stuff. 2018-01-28 16:33:37 +00:00
defs.h Use entity id to play sounds. 2018-02-25 17:29:44 +00:00
main.c Trophy screenshot update. 2018-02-24 15:58:33 +00:00
main.h Trophy screenshot update. 2018-02-24 15:58:33 +00:00
structs.h Use specific collision bounds for certain objects. 2018-02-26 07:38:20 +00:00