blobwarsAttrition/src/entities
Steve c4efe60abd Don't allow laser traps to keep victims alive indefinitely. 2018-04-26 09:07:32 +01:00
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blobs Don't save Teeka - there is never an instance in the game where he needs to be persisted. 2018-04-25 18:15:23 +01:00
boss Centre bullets more inside shooter. 2018-04-24 19:04:08 +01:00
bullets Centre bullets more inside shooter. 2018-04-24 19:04:08 +01:00
cannons MIsc bug fixes. 2018-03-29 08:21:36 +01:00
decoration Kill debris if it falls into liquid. 2018-03-23 08:05:41 +00:00
evilBlobs MIsc bug fixes. 2018-03-29 08:21:36 +01:00
eyeDroids MIsc bug fixes. 2018-03-29 08:21:36 +01:00
items Make heart and cell appear a little more often when game is complete. 2018-04-15 09:25:53 +01:00
misc i18n updates. 2018-04-01 17:41:45 +01:00
structures i18n updates. 2018-04-01 17:41:45 +01:00
traps Don't allow laser traps to keep victims alive indefinitely. 2018-04-26 09:07:32 +01:00
entity.c Use specific collision bounds for certain objects. 2018-02-26 07:38:20 +00:00
entity.h Tidied all headers. 2018-03-21 18:26:46 +00:00
entityFactory.c Implemented Tank Commander boss. 2018-02-25 07:55:06 +00:00
entityFactory.h Tidied all headers. 2018-03-21 18:26:46 +00:00
unit.c Set reappearing units to always process, so they don't vanish for good. 2018-03-18 12:55:51 +00:00
unit.h Tidied all headers. 2018-03-21 18:26:46 +00:00