blobwarsAttrition/src/world/entities.c

43 lines
1.1 KiB
C

/*
Copyright (C) 2018 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "entities.h"
static Texture *atlasTexture;
void initEntities(void)
{
atlasTexture = getTexture("gfx/atlas/atlas.png");
}
void drawEntities(void)
{
Entity *e;
int x, y;
for (e = world.entityHead.next ; e != NULL ; e = e->next)
{
x = (-camera.x + e->x);
y = (-camera.y + e->y);
blitRect(atlasTexture->texture, x, y, &e->sprite[0]->frames[0]->rect, 0);
}
}