blobwarsAttrition/src
Steve d11443158d Use getCurrentSprite for entity sprites. 2018-01-31 22:28:00 +00:00
..
combat Use sprite pointers, rather than ints. 2018-01-29 23:00:14 +00:00
entities Use getCurrentSprite for entity sprites. 2018-01-31 22:28:00 +00:00
game Load hub missions. 2018-01-28 16:14:17 +00:00
hub Added i18n stuff. 2018-01-28 16:33:37 +00:00
json Sprites. 2018-01-24 07:44:45 +00:00
plat Start of v0.1 2018-01-21 09:31:38 +00:00
system Render entities. 2018-01-31 21:50:49 +00:00
test Render entities. 2018-01-31 21:50:49 +00:00
util Correctly limit camera. 2018-01-31 08:37:01 +00:00
world Use getCurrentSprite for entity sprites. 2018-01-31 22:28:00 +00:00
common.h Added i18n stuff. 2018-01-28 16:33:37 +00:00
defs.h Render entities. 2018-01-31 21:50:49 +00:00
main.c Atlas loading and testing. 2018-01-28 12:01:39 +00:00
main.h Tidy headers. 2018-01-28 12:31:12 +00:00
structs.h Use getCurrentSprite for entity sprites. 2018-01-31 22:28:00 +00:00