blobwarsAttrition/src/entities/structures
Steve 2634a6fd97 Tidied all header. 2018-03-01 07:52:50 +00:00
..
cardReader.c Use entity id to play sounds. 2018-02-25 17:29:44 +00:00
cardReader.h Tidied all header. 2018-03-01 07:52:50 +00:00
door.c Added directional audio. 2018-02-26 18:56:13 +00:00
door.h Tidied all header. 2018-03-01 07:52:50 +00:00
exit.c Use specific collision bounds for certain objects. 2018-02-26 07:38:20 +00:00
exit.h Tidied all header. 2018-03-01 07:52:50 +00:00
horizontalDoor.c Start of world saving. 2018-02-10 18:35:56 +00:00
horizontalDoor.h Tidied all header. 2018-03-01 07:52:50 +00:00
itemPad.c Laser trap and item pad sound effects. 2018-02-27 08:14:37 +00:00
itemPad.h Tidied all header. 2018-03-01 07:52:50 +00:00
lift.c Collision bug fixes. 2018-02-03 11:32:03 +00:00
lift.h Tidied all header. 2018-03-01 07:52:50 +00:00
powerPoint.c Added entity init() functions. 2018-02-01 07:50:37 +00:00
powerPoint.h Tidied all header. 2018-03-01 07:52:50 +00:00
powerPool.c Added entity init() functions. 2018-02-01 07:50:37 +00:00
powerPool.h Tidied all header. 2018-03-01 07:52:50 +00:00
pressurePlate.c Added directional audio. 2018-02-26 18:56:13 +00:00
pressurePlate.h Tidied all header. 2018-03-01 07:52:50 +00:00
pushBlock.c Added directional audio. 2018-02-26 18:56:13 +00:00
pushBlock.h Tidied all header. 2018-03-01 07:52:50 +00:00
structures.c Render entities. 2018-01-31 21:50:49 +00:00
structures.h Tidied all header. 2018-03-01 07:52:50 +00:00
teleporter.c Added directional audio. 2018-02-26 18:56:13 +00:00
teleporter.h Tidied all header. 2018-03-01 07:52:50 +00:00