.. |
cardReader.c
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Use entity id to play sounds.
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2018-02-25 17:29:44 +00:00 |
cardReader.h
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Tidied all header.
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2018-03-01 07:52:50 +00:00 |
door.c
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Added directional audio.
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2018-02-26 18:56:13 +00:00 |
door.h
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Tidied all header.
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2018-03-01 07:52:50 +00:00 |
exit.c
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Use specific collision bounds for certain objects.
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2018-02-26 07:38:20 +00:00 |
exit.h
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Tidied all header.
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2018-03-01 07:52:50 +00:00 |
horizontalDoor.c
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Start of world saving.
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2018-02-10 18:35:56 +00:00 |
horizontalDoor.h
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Tidied all header.
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2018-03-01 07:52:50 +00:00 |
itemPad.c
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Laser trap and item pad sound effects.
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2018-02-27 08:14:37 +00:00 |
itemPad.h
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Tidied all header.
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2018-03-01 07:52:50 +00:00 |
lift.c
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Collision bug fixes.
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2018-02-03 11:32:03 +00:00 |
lift.h
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Tidied all header.
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2018-03-01 07:52:50 +00:00 |
powerPoint.c
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Added entity init() functions.
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2018-02-01 07:50:37 +00:00 |
powerPoint.h
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Tidied all header.
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2018-03-01 07:52:50 +00:00 |
powerPool.c
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Added entity init() functions.
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2018-02-01 07:50:37 +00:00 |
powerPool.h
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Tidied all header.
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2018-03-01 07:52:50 +00:00 |
pressurePlate.c
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Added directional audio.
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2018-02-26 18:56:13 +00:00 |
pressurePlate.h
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Tidied all header.
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2018-03-01 07:52:50 +00:00 |
pushBlock.c
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Added directional audio.
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2018-02-26 18:56:13 +00:00 |
pushBlock.h
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Tidied all header.
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2018-03-01 07:52:50 +00:00 |
structures.c
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Render entities.
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2018-01-31 21:50:49 +00:00 |
structures.h
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Tidied all header.
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2018-03-01 07:52:50 +00:00 |
teleporter.c
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Added directional audio.
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2018-02-26 18:56:13 +00:00 |
teleporter.h
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Tidied all header.
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2018-03-01 07:52:50 +00:00 |