95 lines
2.5 KiB
Markdown
95 lines
2.5 KiB
Markdown
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# blues for AmigaOS 4.1 FE
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blues is a game engine developed by Gregory Montoir and found at his
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GitHub repository (https://github.com/cyxx/blues)
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This engine supports three games developed by Titus Interactive,
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which are the "Blues Brothers", the "Blues Brothers: Jukebox Adventure"
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and the "Prehistorik 2"
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## Installation
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Extract the archive wherever you want. There are three folders, one
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for each game. In these folders there is the executable and a *data*
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folder where you need to copy the data files for each game.
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Please read below for more info about these files.
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### Blues Brothers
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The data files of the Amiga or DOS version, full game or
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demo (https://archive.org/details/TheBluesBrothers_1020), are
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required.
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```
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*.BIN, *.CK1, *.CK2, *.SQL, *.SQV, *.SQZ
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```
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For sounds and music, the Amiga version files or the
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ExoticA (https://www.exotica.org.uk/wiki/The_Blues_Brothers) set
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need to be copied.
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### Jukebox Adventure
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The data files of the DOS version are required.
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```
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*.EAT, *.MOD
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```
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### Prehistorik 2
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The data files of the DOS version, full game or
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demo (http://cd.textfiles.com/ccbcurrsh1/demos/pre2.zip), are
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required.
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```
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*.SQZ, *.TRK
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```
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## Usage
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```
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Usage: blues [OPTIONS]...
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--datapath=PATH Path to data files (default '.')
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--level=NUM Start at level NUM
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--cheats=MASK Cheats bitmask
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--startpos=XxY Start at position (X,Y)
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--fullscreen Enable fullscreen
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--scale=N Graphics scaling factor (default 2)
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--filter=NAME Graphics scaling filter (default 'nearest')
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--screensize=WxH Graphics screen size (default 320x200)
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--cga Enable CGA colors
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--dosscroll Enable DOS style screen scrolling
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--hybrid Enable fuchsia color as in Hybrid crack
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```
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## I would like to thank
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- Gregory Montoir for creating this awesome engine and open sourcing it
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- Capehill for his tireless work on SDL port for AmigaOS 4.1 FE
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## Support
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If you enjoy what I am doing and would like to keep me up during the night,
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please consider to buy me a coffee at:
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https://ko-fi.com/walkero
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## Known issues
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- Please avoid using the fullscreen because some times it breaks
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the game in some situations. Prefer to use --scale
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- By default the game loads the data files from the data folder.
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It is not tested if those are in a different place and it might fail
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- If you have problems in graphics (black screen, missing sprites)
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try different SDL renderer in prefs
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You can find the known issues at
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https://git.walkero.gr/walkero/blues
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# Changelog
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## [1.0.0r1] - 2023-08-04
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### Added
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- First release for AmigaOS 4
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