blues/release_files/README_Amiga.md

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# blues for AmigaOS 4.1 FE
blues is a game engine developed by Gregory Montoir and found at his
GitHub repository (https://github.com/cyxx/blues)
This engine supports three games developed by Titus Interactive,
which are the "Blues Brothers", the "Blues Brothers: Jukebox Adventure"
and the "Prehistorik 2"
## Installation
Extract the archive wherever you want. There are three folders, one
for each game. In these folders there is the executable and a *data*
folder where you need to copy the data files for each game.
Please read below for more info about these files.
### Blues Brothers
The data files of the Amiga or DOS version, full game or
demo (https://archive.org/details/TheBluesBrothers_1020), are
required.
```
*.BIN, *.CK1, *.CK2, *.SQL, *.SQV, *.SQZ
```
For sounds and music, the Amiga version files or the
ExoticA (https://www.exotica.org.uk/wiki/The_Blues_Brothers) set
need to be copied.
### Jukebox Adventure
The data files of the DOS version are required.
```
*.EAT, *.MOD
```
### Prehistorik 2
The data files of the DOS version, full game or
demo (http://cd.textfiles.com/ccbcurrsh1/demos/pre2.zip), are
required.
```
*.SQZ, *.TRK
```
## Usage
```
Usage: blues [OPTIONS]...
--datapath=PATH Path to data files (default '.')
--level=NUM Start at level NUM
--cheats=MASK Cheats bitmask
--startpos=XxY Start at position (X,Y)
--fullscreen Enable fullscreen
--scale=N Graphics scaling factor (default 2)
--filter=NAME Graphics scaling filter (default 'nearest')
--screensize=WxH Graphics screen size (default 320x200)
--cga Enable CGA colors
--dosscroll Enable DOS style screen scrolling
--hybrid Enable fuchsia color as in Hybrid crack
```
## I would like to thank
- Gregory Montoir for creating this awesome engine and open sourcing it
- Capehill for his tireless work on SDL port for AmigaOS 4.1 FE
## Support
If you enjoy what I am doing and would like to keep me up during the night,
please consider to buy me a coffee at:
https://ko-fi.com/walkero
## Known issues
- Please avoid using the fullscreen because some times it breaks
the game in some situations. Prefer to use --scale
- By default the game loads the data files from the data folder.
It is not tested if those are in a different place and it might fail
- If you have problems in graphics (black screen, missing sprites)
try different SDL renderer in prefs
You can find the known issues at
https://git.walkero.gr/walkero/blues
# Changelog
## [1.0.0r1] - 2023-08-04
### Added
- First release for AmigaOS 4