Blues Brothers, Jukebox Adventure & Prehistorik 2 engine reimplementation (PSP, SDL2)
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README.md

Blues Brothers

This is a rewrite of the Blues Brothers and Blues Brothers: Jukebox Adventure game engines developed by Titus Interactive.

Screenshot1 Screenshot2

Requirements

Blues Brothers

The game data files of the DOS or Amiga version are required.

*.BIN, *.CK1, *.CK2, *.SQL, *.SQV, *.SQZ

For sounds and music, the Amiga version files or the ExoticA set need to be copied.

Jukebox Adventure

The game data files of the DOS version are required.

*.EAT, *.MOD

Running

By default, the executable loads the data files from the current directory. This can be changed using command line switches.

Usage: blues [OPTIONS]...
  --datapath=PATH   Path to data files (default '.')
  --level=NUM       Start at level NUM
  --cheats=MASK     Cheats bitmask
  --startpos=XxY    Start at position (X,Y)
  --fullscreen      Enable fullscreen
  --scale=N         Graphics scaling factor (default 2)
  --filter=NAME     Graphics scaling filter (default 'nearest')
  --screensize=WxH  Graphics screen size (default 320x200)
  --cga             Enable CGA colors