fontconfig/src/fcfs.c

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/*
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* fontconfig/src/fcfs.c
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*
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* Copyright © 2000 Keith Packard
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*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the author(s) not be used in
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* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. The authors make no
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* representations about the suitability of this software for any purpose. It
* is provided "as is" without express or implied warranty.
*
* THE AUTHOR(S) DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE AUTHOR(S) BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
#include "fcint.h"
#include <stdlib.h>
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FcFontSet *
FcFontSetCreate (void)
{
FcFontSet *s;
s = (FcFontSet *) malloc (sizeof (FcFontSet));
if (!s)
return 0;
s->nfont = 0;
s->sfont = 0;
s->fonts = 0;
return s;
}
void
FcFontSetDestroy (FcFontSet *s)
{
int i;
for (i = 0; i < s->nfont; i++)
FcPatternDestroy (s->fonts[i]);
if (s->fonts)
free (s->fonts);
free (s);
}
FcBool
FcFontSetAdd (FcFontSet *s, FcPattern *font)
{
FcPattern **f;
int sfont;
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if (s->nfont == s->sfont)
{
sfont = s->sfont + 32;
if (s->fonts)
f = (FcPattern **) realloc (s->fonts, sfont * sizeof (FcPattern *));
else
f = (FcPattern **) malloc (sfont * sizeof (FcPattern *));
if (!f)
return FcFalse;
s->sfont = sfont;
s->fonts = f;
}
s->fonts[s->nfont++] = font;
return FcTrue;
}
Add functionality to allow fontconfig data structure serialization. This patch allows the fundamental fontconfig data structures to be serialized. I've converted everything from FcPattern down to be able to use *Ptr objects, which can be either static or dynamic (using a union which either contains a pointer or an index) and replaced storage of pointers in the heap with the appropriate *Ptr object. I then changed all writes of pointers to the heap with a *CreateDynamic call, which creates a dynamic Ptr object pointing to the same object as before. This way, the fundamental fontconfig semantics should be unchanged; I did not have to change external signatures this way, although I did change some internal signatures. When given a *Ptr object, just run *U to get back to a normal pointer; it gives the right answer regardless of whether we're using static or dynamic storage. I've also implemented a Fc*Serialize call. Calling FcFontSetSerialize converts the dynamic FcFontSets contained in the config object to static FcFontSets and also converts its dependencies (e.g. everything you'd need to write to disk) to static objects. Note that you have to call Fc*PrepareSerialize first; this call will count the number of objects that actually needs to be allocated, so that we can avoid realloc. The Fc*Serialize calls then check the static pointers for nullness, and allocate the buffers if necessary. I've tested the execution of fc-list and fc-match after Fc*Serialize and they appear to work the same way.
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FcBool
FcFontSetSerializeAlloc (FcSerialize *serialize, const FcFontSet *s)
Add functionality to allow fontconfig data structure serialization. This patch allows the fundamental fontconfig data structures to be serialized. I've converted everything from FcPattern down to be able to use *Ptr objects, which can be either static or dynamic (using a union which either contains a pointer or an index) and replaced storage of pointers in the heap with the appropriate *Ptr object. I then changed all writes of pointers to the heap with a *CreateDynamic call, which creates a dynamic Ptr object pointing to the same object as before. This way, the fundamental fontconfig semantics should be unchanged; I did not have to change external signatures this way, although I did change some internal signatures. When given a *Ptr object, just run *U to get back to a normal pointer; it gives the right answer regardless of whether we're using static or dynamic storage. I've also implemented a Fc*Serialize call. Calling FcFontSetSerialize converts the dynamic FcFontSets contained in the config object to static FcFontSets and also converts its dependencies (e.g. everything you'd need to write to disk) to static objects. Note that you have to call Fc*PrepareSerialize first; this call will count the number of objects that actually needs to be allocated, so that we can avoid realloc. The Fc*Serialize calls then check the static pointers for nullness, and allocate the buffers if necessary. I've tested the execution of fc-list and fc-match after Fc*Serialize and they appear to work the same way.
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{
int i;
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if (!FcSerializeAlloc (serialize, s, sizeof (FcFontSet)))
return FcFalse;
if (!FcSerializeAlloc (serialize, s->fonts, s->nfont * sizeof (FcPattern *)))
return FcFalse;
Add functionality to allow fontconfig data structure serialization. This patch allows the fundamental fontconfig data structures to be serialized. I've converted everything from FcPattern down to be able to use *Ptr objects, which can be either static or dynamic (using a union which either contains a pointer or an index) and replaced storage of pointers in the heap with the appropriate *Ptr object. I then changed all writes of pointers to the heap with a *CreateDynamic call, which creates a dynamic Ptr object pointing to the same object as before. This way, the fundamental fontconfig semantics should be unchanged; I did not have to change external signatures this way, although I did change some internal signatures. When given a *Ptr object, just run *U to get back to a normal pointer; it gives the right answer regardless of whether we're using static or dynamic storage. I've also implemented a Fc*Serialize call. Calling FcFontSetSerialize converts the dynamic FcFontSets contained in the config object to static FcFontSets and also converts its dependencies (e.g. everything you'd need to write to disk) to static objects. Note that you have to call Fc*PrepareSerialize first; this call will count the number of objects that actually needs to be allocated, so that we can avoid realloc. The Fc*Serialize calls then check the static pointers for nullness, and allocate the buffers if necessary. I've tested the execution of fc-list and fc-match after Fc*Serialize and they appear to work the same way.
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for (i = 0; i < s->nfont; i++)
{
if (!FcPatternSerializeAlloc (serialize, s->fonts[i]))
return FcFalse;
Add functionality to allow fontconfig data structure serialization. This patch allows the fundamental fontconfig data structures to be serialized. I've converted everything from FcPattern down to be able to use *Ptr objects, which can be either static or dynamic (using a union which either contains a pointer or an index) and replaced storage of pointers in the heap with the appropriate *Ptr object. I then changed all writes of pointers to the heap with a *CreateDynamic call, which creates a dynamic Ptr object pointing to the same object as before. This way, the fundamental fontconfig semantics should be unchanged; I did not have to change external signatures this way, although I did change some internal signatures. When given a *Ptr object, just run *U to get back to a normal pointer; it gives the right answer regardless of whether we're using static or dynamic storage. I've also implemented a Fc*Serialize call. Calling FcFontSetSerialize converts the dynamic FcFontSets contained in the config object to static FcFontSets and also converts its dependencies (e.g. everything you'd need to write to disk) to static objects. Note that you have to call Fc*PrepareSerialize first; this call will count the number of objects that actually needs to be allocated, so that we can avoid realloc. The Fc*Serialize calls then check the static pointers for nullness, and allocate the buffers if necessary. I've tested the execution of fc-list and fc-match after Fc*Serialize and they appear to work the same way.
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}
return FcTrue;
}
FcFontSet *
FcFontSetSerialize (FcSerialize *serialize, const FcFontSet * s)
{
int i;
FcFontSet *s_serialize;
FcPattern **fonts_serialize;
FcPattern *p_serialize;
s_serialize = FcSerializePtr (serialize, s);
if (!s_serialize)
return NULL;
*s_serialize = *s;
s_serialize->sfont = s_serialize->nfont;
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fonts_serialize = FcSerializePtr (serialize, s->fonts);
if (!fonts_serialize)
return NULL;
s_serialize->fonts = FcPtrToEncodedOffset (s_serialize,
fonts_serialize, FcPattern *);
for (i = 0; i < s->nfont; i++)
{
p_serialize = FcPatternSerialize (serialize, s->fonts[i]);
if (!p_serialize)
return NULL;
fonts_serialize[i] = FcPtrToEncodedOffset (s_serialize,
p_serialize,
FcPattern);
}
return s_serialize;
}
FcFontSet *
FcFontSetDeserialize (const FcFontSet *set)
{
int i;
FcFontSet *new = FcFontSetCreate ();
if (!new)
return NULL;
for (i = 0; i < set->nfont; i++)
{
if (!FcFontSetAdd (new, FcPatternDuplicate (FcFontSetFont (set, i))))
goto bail;
}
return new;
bail:
FcFontSetDestroy (new);
return NULL;
}
#define __fcfs__
#include "fcaliastail.h"
#undef __fcfs__