Merge pull request #3991 from harfbuzz/paint-optimize-transform
Paint optimize transform
This commit is contained in:
commit
1a0dd49f1e
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@ -334,78 +334,59 @@ _hb_ft_paint (hb_ft_paint_context_t *c,
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break;
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case FT_COLR_PAINTFORMAT_TRANSLATE:
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{
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c->funcs->push_transform (c->data,
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0.f, 0.f, 0.f, 0.f,
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paint.u.translate.dx / 65536.f,
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paint.u.translate.dy / 65536.f);
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float dx = paint.u.translate.dx / 65536.f;
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float dy = paint.u.translate.dy / 65536.f;
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c->funcs->push_translate (c->data, dx, dy);
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c->recurse (paint.u.translate.paint);
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c->funcs->pop_transform (c->data);
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c->funcs->pop_translate (c->data, dx, dy);
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}
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break;
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case FT_COLR_PAINTFORMAT_SCALE:
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{
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bool has_translate = paint.u.scale.center_x != 0 || paint.u.scale.center_y != 0;
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if (has_translate)
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c->funcs->push_transform (c->data,
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1.f, 0.f, 0.f, 1.f,
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+paint.u.scale.center_x / 65536.f,
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+paint.u.scale.center_y / 65536.f);
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c->funcs->push_transform (c->data,
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paint.u.scale.scale_x / 65536.f,
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0.f, 0.f,
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paint.u.scale.scale_y / 65536.f,
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0.f, 0.f);
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if (has_translate)
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c->funcs->push_transform (c->data,
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1.f, 0.f, 0.f, 1.f,
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-paint.u.scale.center_x / 65536.f,
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-paint.u.scale.center_y / 65536.f);
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float dx = paint.u.scale.center_x / 65536.f;
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float dy = paint.u.scale.center_y / 65536.f;
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float sx = paint.u.scale.scale_x / 65536.f;
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float sy = paint.u.scale.scale_y / 65536.f;
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c->funcs->push_translate (c->data, +dx, +dy);
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c->funcs->push_scale (c->data, sx, sy);
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c->funcs->push_translate (c->data, -dx, -dy);
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c->recurse (paint.u.scale.paint);
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c->funcs->pop_transform (c->data);
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if (has_translate)
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{
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c->funcs->pop_transform (c->data);
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c->funcs->pop_transform (c->data);
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}
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c->funcs->pop_translate (c->data, -dx, -dy);
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c->funcs->pop_scale (c->data, sx, sy);
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c->funcs->pop_translate (c->data, +dx, +dy);
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}
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break;
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case FT_COLR_PAINTFORMAT_ROTATE:
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{
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float dx = paint.u.rotate.center_x / 65536.f;
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float dy = paint.u.rotate.center_y / 65536.f;
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float a = paint.u.rotate.angle / 65536.f;
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float cc = cosf (a * (float) M_PI);
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float ss = sinf (a * (float) M_PI);
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c->funcs->push_transform (c->data,
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1.f, 0.f, 0.f, 1.f,
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+paint.u.rotate.center_x / 65536.f,
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+paint.u.rotate.center_y / 65536.f);
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c->funcs->push_transform (c->data, cc, ss, -ss, cc, 0., 0.);
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c->funcs->push_transform (c->data,
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1.f, 0.f, 0.f, 1.f,
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-paint.u.rotate.center_x / 65536.f,
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-paint.u.rotate.center_y / 65536.f);
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c->funcs->push_translate (c->data, +dx, +dy);
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c->funcs->push_rotate (c->data, a);
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c->funcs->push_translate (c->data, -dx, -dy);
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c->recurse (paint.u.rotate.paint);
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c->funcs->pop_transform (c->data);
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c->funcs->pop_transform (c->data);
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c->funcs->pop_transform (c->data);
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c->funcs->pop_translate (c->data, -dx, -dy);
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c->funcs->pop_rotate (c->data, a);
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c->funcs->pop_translate (c->data, +dx, +dy);
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}
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break;
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case FT_COLR_PAINTFORMAT_SKEW:
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{
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float x = +tanf (paint.u.skew.x_skew_angle / 65536.f * (float) M_PI);
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float y = -tanf (paint.u.skew.y_skew_angle / 65536.f * (float) M_PI);
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c->funcs->push_transform (c->data,
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1.f, 0.f, 0.f, 1.f,
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+paint.u.skew.center_x / 65536.f,
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+paint.u.skew.center_y / 65536.f);
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c->funcs->push_transform (c->data, 1., y, x, 1., 0., 0.);
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c->funcs->push_transform (c->data,
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1.f, 0.f, 0.f, 1.f,
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-paint.u.skew.center_x / 65536.f,
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-paint.u.skew.center_y / 65536.f);
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float dx = paint.u.skew.center_x / 65536.f;
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float dy = paint.u.skew.center_y / 65536.f;
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float sx = paint.u.skew.x_skew_angle / 65536.f;
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float sy = paint.u.skew.y_skew_angle / 65536.f;
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c->funcs->push_translate (c->data, +dx, +dy);
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c->funcs->push_skew (c->data, sx, sy);
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c->funcs->push_translate (c->data, -dx, -dy);
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c->recurse (paint.u.skew.paint);
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c->funcs->pop_transform (c->data);
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c->funcs->pop_transform (c->data);
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c->funcs->pop_transform (c->data);
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c->funcs->pop_translate (c->data, -dx, -dy);
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c->funcs->pop_skew (c->data, sx, sy);
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c->funcs->pop_translate (c->data, +dx, +dy);
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}
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break;
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case FT_COLR_PAINTFORMAT_COMPOSITE:
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@ -885,12 +885,12 @@ struct PaintTranslate
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void paint_glyph (hb_paint_context_t *c, uint32_t varIdxBase) const
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{
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c->funcs->push_transform (c->data,
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1., 0., 0., 1.,
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dx + c->instancer (varIdxBase, 0),
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dy + c->instancer (varIdxBase, 0));
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float ddx = dx + c->instancer (varIdxBase, 0);
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float ddy = dy + c->instancer (varIdxBase, 1);
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c->funcs->push_translate (c->data, ddx, ddy);
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c->recurse (this+src);
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c->funcs->pop_transform (c->data);
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c->funcs->pop_translate (c->data, ddx, ddy);
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}
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HBUINT8 format; /* format = 14(noVar) or 15 (Var) */
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@ -922,13 +922,12 @@ struct PaintScale
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void paint_glyph (hb_paint_context_t *c, uint32_t varIdxBase) const
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{
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c->funcs->push_transform (c->data,
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scaleX.to_float (c->instancer (varIdxBase, 0)),
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0., 0.,
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scaleY.to_float (c->instancer (varIdxBase, 1)),
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0., 0.);
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float sx = scaleX.to_float (c->instancer (varIdxBase, 0));
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float sy = scaleY.to_float (c->instancer (varIdxBase, 1));
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c->funcs->push_scale (c->data, sx, sy);
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c->recurse (this+src);
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c->funcs->pop_transform (c->data);
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c->funcs->pop_scale (c->data, sx, sy);
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}
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HBUINT8 format; /* format = 16 (noVar) or 17(Var) */
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@ -960,19 +959,18 @@ struct PaintScaleAroundCenter
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void paint_glyph (hb_paint_context_t *c, uint32_t varIdxBase) const
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{
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float sx = scaleX.to_float (c->instancer (varIdxBase, 0));
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float sy = scaleY.to_float (c->instancer (varIdxBase, 1));
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float tCenterX = centerX + c->instancer (varIdxBase, 2);
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float tCenterY = centerY + c->instancer (varIdxBase, 3);
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c->funcs->push_transform (c->data, 0., 0., 0., 0., +tCenterX, +tCenterY);
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c->funcs->push_transform (c->data,
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scaleX.to_float (c->instancer (varIdxBase, 0)),
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0., 0.,
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scaleY.to_float (c->instancer (varIdxBase, 1)),
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0., 0.);
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c->funcs->push_transform (c->data, 0., 0., 0., 0., -tCenterX, -tCenterY);
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c->funcs->push_translate (c->data, +tCenterX, +tCenterY);
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c->funcs->push_scale (c->data, sx, sy);
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c->funcs->push_translate (c->data, -tCenterX, -tCenterY);
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c->recurse (this+src);
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c->funcs->pop_transform (c->data);
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c->funcs->pop_transform (c->data);
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c->funcs->pop_transform (c->data);
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c->funcs->pop_translate (c->data, -tCenterX, -tCenterY);
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c->funcs->pop_scale (c->data, sx, sy);
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c->funcs->pop_translate (c->data, +tCenterX, +tCenterY);
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}
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HBUINT8 format; /* format = 18 (noVar) or 19(Var) */
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@ -1007,9 +1005,10 @@ struct PaintScaleUniform
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void paint_glyph (hb_paint_context_t *c, uint32_t varIdxBase) const
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{
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float s = scale + c->instancer (varIdxBase, 0);
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c->funcs->push_transform (c->data, s, 0., 0., s, 0., 0.);
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c->funcs->push_scale (c->data, s, s);
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c->recurse (this+src);
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c->funcs->pop_transform (c->data);
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c->funcs->pop_scale (c->data, s, s);
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}
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HBUINT8 format; /* format = 20 (noVar) or 21(Var) */
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@ -1043,13 +1042,14 @@ struct PaintScaleUniformAroundCenter
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float s = scale + c->instancer (varIdxBase, 0);
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float tCenterX = centerX + c->instancer (varIdxBase, 1);
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float tCenterY = centerY + c->instancer (varIdxBase, 2);
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c->funcs->push_transform (c->data, 0., 0., 0., 0., +tCenterX, +tCenterY);
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c->funcs->push_transform (c->data, s, 0., 0., s, 0., 0.);
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c->funcs->push_transform (c->data, 0., 0., 0., 0., -tCenterX, -tCenterY);
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c->funcs->push_translate (c->data, +tCenterX, +tCenterY);
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c->funcs->push_scale (c->data, s, s);
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c->funcs->push_translate (c->data, -tCenterX, -tCenterY);
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c->recurse (this+src);
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c->funcs->pop_transform (c->data);
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c->funcs->pop_transform (c->data);
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c->funcs->pop_transform (c->data);
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c->funcs->pop_translate (c->data, -tCenterX, -tCenterY);
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c->funcs->pop_scale (c->data, s, s);
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c->funcs->pop_translate (c->data, +tCenterX, +tCenterY);
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}
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HBUINT8 format; /* format = 22 (noVar) or 23(Var) */
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@ -1083,11 +1083,10 @@ struct PaintRotate
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void paint_glyph (hb_paint_context_t *c, uint32_t varIdxBase) const
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{
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float a = angle.to_float (c->instancer (varIdxBase, 0));
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float cc = cosf (a * (float) M_PI);
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float ss = sinf (a * (float) M_PI);
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c->funcs->push_transform (c->data, cc, ss, -ss, cc, 0., 0.);
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c->funcs->push_rotate (c->data, a);
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c->recurse (this+src);
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c->funcs->pop_transform (c->data);
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c->funcs->pop_rotate (c->data, a);
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}
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HBUINT8 format; /* format = 24 (noVar) or 25(Var) */
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@ -1119,17 +1118,16 @@ struct PaintRotateAroundCenter
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void paint_glyph (hb_paint_context_t *c, uint32_t varIdxBase) const
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{
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float a = angle.to_float (c->instancer (varIdxBase, 0));
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float cc = cosf (a * (float) M_PI);
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float ss = sinf (a * (float) M_PI);
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float tCenterX = centerX + c->instancer (varIdxBase, 1);
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float tCenterY = centerY + c->instancer (varIdxBase, 2);
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c->funcs->push_transform (c->data, 0., 0., 0., 0., +tCenterX, +tCenterY);
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c->funcs->push_transform (c->data, cc, ss, -ss, cc, 0., 0.);
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c->funcs->push_transform (c->data, 0., 0., 0., 0., -tCenterX, -tCenterY);
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c->funcs->push_translate (c->data, +tCenterX, +tCenterY);
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c->funcs->push_rotate (c->data, a);
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c->funcs->push_translate (c->data, -tCenterX, -tCenterY);
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c->recurse (this+src);
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c->funcs->pop_transform (c->data);
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c->funcs->pop_transform (c->data);
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c->funcs->pop_transform (c->data);
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c->funcs->pop_translate (c->data, -tCenterX, -tCenterY);
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c->funcs->pop_rotate (c->data, a);
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c->funcs->pop_translate (c->data, +tCenterX, +tCenterY);
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}
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HBUINT8 format; /* format = 26 (noVar) or 27(Var) */
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@ -1162,11 +1160,12 @@ struct PaintSkew
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void paint_glyph (hb_paint_context_t *c, uint32_t varIdxBase) const
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{
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float x = +tanf (xSkewAngle.to_float(c->instancer (varIdxBase, 0)) * (float) M_PI);
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float y = -tanf (ySkewAngle.to_float(c->instancer (varIdxBase, 1)) * (float) M_PI);
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c->funcs->push_transform (c->data, 1., y, x, 1., 0., 0.);
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float sx = xSkewAngle.to_float(c->instancer (varIdxBase, 0));
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float sy = ySkewAngle.to_float(c->instancer (varIdxBase, 1));
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c->funcs->push_skew (c->data, sx, sy);
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c->recurse (this+src);
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c->funcs->pop_transform (c->data);
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c->funcs->pop_skew (c->data, sx, sy);
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}
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HBUINT8 format; /* format = 28(noVar) or 29 (Var) */
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@ -1198,17 +1197,18 @@ struct PaintSkewAroundCenter
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void paint_glyph (hb_paint_context_t *c, uint32_t varIdxBase) const
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{
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float x = +tanf (xSkewAngle.to_float(c->instancer (varIdxBase, 0)) * (float) M_PI);
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float y = -tanf (ySkewAngle.to_float(c->instancer (varIdxBase, 1)) * (float) M_PI);
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float sx = xSkewAngle.to_float(c->instancer (varIdxBase, 0));
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float sy = ySkewAngle.to_float(c->instancer (varIdxBase, 1));
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float tCenterX = centerX + c->instancer (varIdxBase, 2);
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float tCenterY = centerY + c->instancer (varIdxBase, 3);
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c->funcs->push_transform (c->data, 0., 0., 0., 0., +tCenterX, +tCenterY);
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c->funcs->push_transform (c->data, 1., y, x, 1., 0., 0.);
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c->funcs->push_transform (c->data, 0., 0., 0., 0., -tCenterX, -tCenterY);
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c->funcs->push_translate (c->data, +tCenterX, +tCenterY);
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c->funcs->push_skew (c->data, sx, sy);
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c->funcs->push_translate (c->data, -tCenterX, -tCenterY);
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c->recurse (this+src);
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c->funcs->pop_transform (c->data);
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c->funcs->pop_transform (c->data);
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c->funcs->pop_transform (c->data);
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c->funcs->pop_translate (c->data, -tCenterX, -tCenterY);
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c->funcs->pop_skew (c->data, sx, sy);
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c->funcs->pop_translate (c->data, +tCenterX, +tCenterY);
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}
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HBUINT8 format; /* format = 30(noVar) or 31 (Var) */
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@ -138,6 +138,9 @@ struct hb_paint_funcs_t
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mode,
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!user_data ? nullptr : user_data->pop_group); }
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/* Internal specializations. */
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void push_root_transform (void *paint_data,
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const hb_font_t *font)
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{
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@ -145,9 +148,8 @@ struct hb_paint_funcs_t
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int xscale = font->x_scale, yscale = font->y_scale;
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float slant = font->slant_xy;
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func.push_transform (this, paint_data,
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xscale/upem, 0, slant * yscale/upem, yscale/upem, 0, 0,
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!user_data ? nullptr : user_data->push_transform);
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push_transform (paint_data,
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xscale/upem, 0, slant * yscale/upem, yscale/upem, 0, 0);
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}
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void pop_root_transform (void *paint_data)
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{
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@ -163,15 +165,76 @@ struct hb_paint_funcs_t
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int yscale = font->y_scale ? font->y_scale : upem;
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float slant = font->slant_xy;
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func.push_transform (this, paint_data,
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upem/xscale, 0, -slant * upem/xscale, upem/yscale, 0, 0,
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!user_data ? nullptr : user_data->push_transform);
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push_transform (paint_data,
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upem/xscale, 0, -slant * upem/xscale, upem/yscale, 0, 0);
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}
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void pop_inverse_root_transform (void *paint_data)
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{
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func.pop_transform (this, paint_data,
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!user_data ? nullptr : user_data->pop_transform);
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}
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void push_translate (void *paint_data,
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float dx, float dy)
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{
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if (dx || dy)
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push_transform (paint_data,
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1.f, 0.f, 0.f, 1.f, dx, dy);
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}
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void pop_translate (void *paint_data,
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float dx, float dy)
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{
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if (dx || dy)
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pop_transform (paint_data);
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}
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void push_scale (void *paint_data,
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float sx, float sy)
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{
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if (sx != 1.f || sy != 1.f)
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push_transform (paint_data,
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sx, 0.f, 0.f, sy, 0.f, 0.f);
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}
|
||||
void pop_scale (void *paint_data,
|
||||
float sx, float sy)
|
||||
{
|
||||
if (sx != 1.f || sy != 1.f)
|
||||
pop_transform (paint_data);
|
||||
}
|
||||
|
||||
void push_rotate (void *paint_data,
|
||||
float a)
|
||||
{
|
||||
if (a)
|
||||
{
|
||||
float cc = cosf (a * (float) M_PI);
|
||||
float ss = sinf (a * (float) M_PI);
|
||||
push_transform (paint_data, cc, ss, -ss, cc, 0.f, 0.f);
|
||||
}
|
||||
}
|
||||
void pop_rotate (void *paint_data,
|
||||
float a)
|
||||
{
|
||||
if (a)
|
||||
pop_transform (paint_data);
|
||||
}
|
||||
|
||||
void push_skew (void *paint_data,
|
||||
float sx, float sy)
|
||||
{
|
||||
if (sx || sy)
|
||||
{
|
||||
float x = +tanf (sx * (float) M_PI);
|
||||
float y = -tanf (sy * (float) M_PI);
|
||||
push_transform (paint_data, 1.f, y, x, 1.f, 0.f, 0.f);
|
||||
}
|
||||
}
|
||||
void pop_skew (void *paint_data,
|
||||
float sx, float sy)
|
||||
{
|
||||
if (sx || sy)
|
||||
pop_transform (paint_data);
|
||||
}
|
||||
};
|
||||
DECLARE_NULL_INSTANCE (hb_paint_funcs_t);
|
||||
|
||||
|
|
|
@ -9,9 +9,9 @@ start clip rectangle 5.000000 5.000000 15.000000 15.000000
|
|||
end clip
|
||||
end transform
|
||||
push group
|
||||
start transform 0.000000 0.000000 0.000000 0.000000 1000.000000 1000.000000
|
||||
start transform 1.000000 0.000000 0.000000 1.000000 1000.000000 1000.000000
|
||||
start transform 1.000000 -0.363874 -0.176283 1.000000 0.000000 0.000000
|
||||
start transform 0.000000 0.000000 0.000000 0.000000 -1000.000000 -1000.000000
|
||||
start transform 1.000000 0.000000 0.000000 1.000000 -1000.000000 -1000.000000
|
||||
start transform 50.000000 0.000000 -0.000000 50.000000 0.000000 0.000000
|
||||
start clip glyph 3
|
||||
start transform 0.020000 0.000000 0.000000 0.020000 0.000000 0.000000
|
||||
|
|
|
@ -11,9 +11,9 @@ start transform 0.020000 0.000000 0.000000 0.020000 0.000000 0.000000
|
|||
pop group mode 3
|
||||
push group
|
||||
push group
|
||||
start transform 0.000000 0.000000 0.000000 0.000000 333.000000 667.000000
|
||||
start transform 1.000000 0.000000 0.000000 1.000000 333.000000 667.000000
|
||||
start transform 8192.000000 0.000000 0.000000 8192.000000 0.000000 0.000000
|
||||
start transform 0.000000 0.000000 0.000000 0.000000 -333.000000 -667.000000
|
||||
start transform 1.000000 0.000000 0.000000 1.000000 -333.000000 -667.000000
|
||||
start transform 50.000000 0.000000 -0.000000 50.000000 0.000000 0.000000
|
||||
start clip glyph 2
|
||||
start transform 0.020000 0.000000 0.000000 0.020000 0.000000 0.000000
|
||||
|
@ -25,9 +25,9 @@ start transform 0.020000 0.000000 0.000000 0.020000 0.000000 0.000000
|
|||
end transform
|
||||
end transform
|
||||
push group
|
||||
start transform 0.000000 0.000000 0.000000 0.000000 667.000000 333.000000
|
||||
start transform 1.000000 0.000000 0.000000 1.000000 667.000000 333.000000
|
||||
start transform 8192.000000 0.000000 0.000000 8192.000000 0.000000 0.000000
|
||||
start transform 0.000000 0.000000 0.000000 0.000000 -667.000000 -333.000000
|
||||
start transform 1.000000 0.000000 0.000000 1.000000 -667.000000 -333.000000
|
||||
start transform 50.000000 0.000000 -0.000000 50.000000 0.000000 0.000000
|
||||
start clip glyph 2
|
||||
start transform 0.020000 0.000000 0.000000 0.020000 0.000000 0.000000
|
||||
|
|
Loading…
Reference in New Issue