lite-xl/src/renderer.c

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C
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#include <stdio.h>
#include <stdbool.h>
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#include <assert.h>
#include <math.h>
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#include <ft2build.h>
#include <freetype/ftlcdfil.h>
#include <freetype/ftoutln.h>
#include FT_FREETYPE_H
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#include "renderer.h"
#include "renwindow.h"
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#define DIVIDE_BY_255_SIGNED(x, sign_val) (((x) + (sign_val) + ((x)>>8)) >> 8)
#define DIVIDE_BY_255(x) DIVIDE_BY_255_SIGNED(x, 1)
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#define MAX_GLYPHSET 256
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#define SUBPIXEL_BITMAPS_CACHED 3
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static RenWindow window_renderer = {0};
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static FT_Library library;
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static void* check_alloc(void *ptr) {
if (!ptr) {
fprintf(stderr, "Fatal error: memory allocation failed\n");
exit(EXIT_FAILURE);
}
return ptr;
}
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/************************* Fonts *************************/
typedef struct {
unsigned short x0, x1, y0, y1;
short bitmap_left, bitmap_top;
float xadvance;
} GlyphMetric;
typedef struct {
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SDL_Surface* surface;
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GlyphMetric metrics[256];
} GlyphSet;
typedef struct RenFont {
FT_Face face;
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GlyphSet* sets[SUBPIXEL_BITMAPS_CACHED][MAX_GLYPHSET];
float size, space_advance, tab_advance;
short max_height;
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bool subpixel;
ERenFontHinting hinting;
unsigned char style;
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char path[0];
} RenFont;
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static const char* utf8_to_codepoint(const char *p, unsigned *dst) {
unsigned res, n;
switch (*p & 0xf0) {
case 0xf0 : res = *p & 0x07; n = 3; break;
case 0xe0 : res = *p & 0x0f; n = 2; break;
case 0xd0 :
case 0xc0 : res = *p & 0x1f; n = 1; break;
default : res = *p; n = 0; break;
}
while (n--) {
res = (res << 6) | (*(++p) & 0x3f);
}
*dst = res;
return p + 1;
}
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static int font_set_load_options(RenFont* font) {
switch (font->hinting) {
case FONT_HINTING_SLIGHT: return FT_LOAD_TARGET_LIGHT | FT_LOAD_FORCE_AUTOHINT;
case FONT_HINTING_FULL: return FT_LOAD_TARGET_NORMAL | FT_LOAD_FORCE_AUTOHINT;
case FONT_HINTING_NONE: return FT_LOAD_TARGET_NORMAL | FT_LOAD_NO_HINTING;
}
return FT_LOAD_TARGET_NORMAL | FT_LOAD_NO_HINTING;
}
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static int font_set_render_options(RenFont* font) {
if (font->subpixel) {
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unsigned char weights[] = { 0x10, 0x40, 0x70, 0x40, 0x10 } ;
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switch (font->hinting) {
case FONT_HINTING_NONE: FT_Library_SetLcdFilter(library, FT_LCD_FILTER_NONE); break;
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case FONT_HINTING_SLIGHT:
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case FONT_HINTING_FULL: FT_Library_SetLcdFilterWeights(library, weights); break;
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}
return FT_RENDER_MODE_LCD;
} else {
switch (font->hinting) {
case FONT_HINTING_NONE: return FT_RENDER_MODE_NORMAL; break;
case FONT_HINTING_SLIGHT: return FT_RENDER_MODE_LIGHT; break;
case FONT_HINTING_FULL: return FT_RENDER_MODE_LIGHT; break;
}
}
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return 0;
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}
static int font_set_style(FT_Outline* outline, int x_translation, unsigned char style) {
FT_Outline_Translate(outline, x_translation, 0 );
if (style & FONT_STYLE_BOLD)
FT_Outline_EmboldenXY(outline, 1 << 5, 0);
if (style & FONT_STYLE_ITALIC) {
FT_Matrix matrix = { 1 << 16, 1 << 14, 0, 1 << 16 };
FT_Outline_Transform(outline, &matrix);
}
return 0;
}
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void font_load_glyphset(RenFont* font, int idx) {
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unsigned int render_option = font_set_render_options(font), load_option = font_set_load_options(font);
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int bitmaps_cached = font->subpixel ? SUBPIXEL_BITMAPS_CACHED : 1;
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unsigned int byte_width = font->subpixel ? 3 : 1;
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for (int j = 0, pen_x = 0; j < bitmaps_cached; ++j) {
GlyphSet* set = check_alloc(calloc(1, sizeof(GlyphSet)));
for (int i = 0; i < 256; ++i) {
int glyph_index = FT_Get_Char_Index( font->face, i + idx * MAX_GLYPHSET);
if (!glyph_index || FT_Load_Glyph(font->face, glyph_index, load_option | FT_LOAD_BITMAP_METRICS_ONLY) || font_set_style(&font->face->glyph->outline, j * (64 / SUBPIXEL_BITMAPS_CACHED), font->style) || FT_Render_Glyph(font->face->glyph, render_option))
continue;
FT_GlyphSlot slot = font->face->glyph;
int glyph_width = slot->bitmap.width / byte_width;
set->metrics[i] = (GlyphMetric){ pen_x, pen_x + glyph_width, 0, slot->bitmap.rows, slot->bitmap_left, slot->bitmap_top, (slot->advance.x + slot->lsb_delta - slot->rsb_delta) / 64.0f};
pen_x += glyph_width;
font->max_height = slot->bitmap.rows > font->max_height ? slot->bitmap.rows : font->max_height;
}
set->surface = check_alloc(SDL_CreateRGBSurface(0, pen_x, font->max_height, font->subpixel ? 24 : 8, 0, 0, 0, 0));
unsigned char* pixels = set->surface->pixels;
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for (int i = 0; i < 256; ++i) {
int glyph_index = FT_Get_Char_Index(font->face, i + idx * MAX_GLYPHSET);
if (!glyph_index || FT_Load_Glyph(font->face, glyph_index, load_option))
continue;
FT_GlyphSlot slot = font->face->glyph;
font_set_style(&slot->outline, (64 / bitmaps_cached) * j, font->style);
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if (FT_Render_Glyph(slot, render_option))
continue;
for (int line = 0; line < slot->bitmap.rows; ++line) {
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int target_offset = set->surface->pitch * line + set->metrics[i].x0 * byte_width;
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int source_offset = line * slot->bitmap.pitch;
memcpy(&pixels[target_offset], &slot->bitmap.buffer[source_offset], slot->bitmap.width);
}
}
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font->sets[j][idx] = set;
}
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}
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static GlyphSet* font_get_glyphset(RenFont* font, int codepoint, int subpixel_idx) {
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int idx = (codepoint >> 8) % MAX_GLYPHSET;
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if (!font->sets[subpixel_idx][idx])
font_load_glyphset(font, idx);
return font->sets[subpixel_idx][idx];
}
RenFont* ren_font_load(const char* path, float size, bool subpixel, unsigned char hinting, unsigned char style) {
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FT_Face face;
if (FT_New_Face( library, path, 0, &face))
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return NULL;
const int surface_scale = renwin_surface_scale(&window_renderer);
if (FT_Set_Pixel_Sizes(face, 0, (int)(size*surface_scale)))
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goto failure;
int len = strlen(path);
RenFont* font = check_alloc(calloc(1, sizeof(RenFont) + len + 1));
strcpy(font->path, path);
font->face = face;
font->size = size;
font->subpixel = subpixel;
font->hinting = hinting;
font->style = style;
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GlyphSet* set = font_get_glyphset(font, ' ', 0);
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font->space_advance = (int)set->metrics[' '].xadvance;
font->tab_advance = font->space_advance * 2;
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return font;
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failure:
FT_Done_Face(face);
return NULL;
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}
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RenFont* ren_font_copy(RenFont* font, float size) {
return ren_font_load(font->path, size, font->subpixel, font->hinting, font->style);
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}
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void ren_font_free(RenFont* font) {
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for (int i = 0; i < SUBPIXEL_BITMAPS_CACHED; ++i) {
for (int j = 0; j < MAX_GLYPHSET; ++j) {
if (font->sets[i][j]) {
if (font->sets[i][j]->surface)
SDL_FreeSurface(font->sets[i][j]->surface);
free(font->sets[i][j]);
}
}
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}
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FT_Done_Face(font->face);
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free(font);
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}
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void ren_font_set_tab_size(RenFont *font, int n) {
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for (int i = 0; i < (font->subpixel ? SUBPIXEL_BITMAPS_CACHED : 1); ++i)
font_get_glyphset(font, '\t', i)->metrics['\t'].xadvance = font->space_advance * n;
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}
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int ren_font_get_tab_size(RenFont *font) {
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return font_get_glyphset(font, '\t', 0)->metrics['\t'].xadvance / font->space_advance;
}
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float ren_font_get_width(RenFont *font, const char *text) {
float width = 0;
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const char* end = text + strlen(text);
while (text < end) {
unsigned int codepoint;
text = utf8_to_codepoint(text, &codepoint);
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float advance = font_get_glyphset(font, codepoint, 0)->metrics[codepoint % 256].xadvance;
width += advance ? advance : font->space_advance;
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}
const int surface_scale = renwin_surface_scale(&window_renderer);
return width / surface_scale;
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}
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float ren_font_get_size(RenFont *font) {
return font->size;
}
int ren_font_get_height(RenFont *font) {
return font->size + 3;
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}
float ren_draw_text(RenFont *font, const char *text, float x, int y, RenColor color) {
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SDL_Surface *surface = renwin_get_surface(&window_renderer);
const RenRect clip = window_renderer.clip;
const int surface_scale = renwin_surface_scale(&window_renderer);
float pen_x = x * surface_scale;
y *= surface_scale;
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int bytes_per_pixel = surface->format->BytesPerPixel;
const char* end = text + strlen(text);
unsigned char* destination_pixels = surface->pixels;
int clip_end_x = clip.x + clip.width, clip_end_y = clip.y + clip.height;
while (text < end) {
unsigned int codepoint, r, g, b;
text = utf8_to_codepoint(text, &codepoint);
int bitmap_index = font->subpixel ? (int)(fmod(pen_x, 1.0) * SUBPIXEL_BITMAPS_CACHED) : 0;
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GlyphSet* set = font_get_glyphset(font, codepoint, bitmap_index);
GlyphMetric* metric = &set->metrics[codepoint % 256];
unsigned char* source_pixels = set->surface->pixels;
int start_x = floor(pen_x) + metric->bitmap_left, end_x = metric->x1 - metric->x0 + pen_x;
int glyph_end = metric->x1, glyph_start = metric->x0;
if (color.a > 0 && end_x >= clip.x && start_x < clip_end_x) {
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for (int line = metric->y0; line < metric->y1; ++line) {
int target_y = line + y - metric->y0 - metric->bitmap_top + font->size * surface_scale;
if (target_y < clip.y)
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continue;
if (target_y >= clip_end_y)
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break;
if (start_x + (glyph_end - glyph_start) >= clip_end_x)
glyph_end = glyph_start + (clip_end_x - start_x);
unsigned int* destination_pixel = (unsigned int*)&destination_pixels[surface->pitch * target_y + start_x * bytes_per_pixel];
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unsigned char* source_pixel = &source_pixels[line * set->surface->pitch + metric->x0 * (font->subpixel ? 3 : 1)];
for (int x = glyph_start; x < glyph_end; ++x) {
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unsigned int destination_color = *destination_pixel;
SDL_Color dst = { (destination_color >> 16) & 0xFF, (destination_color >> 8) & 0xFF, (destination_color >> 0) & 0xFF, (destination_color >> 24) & 0xFF };
if (font->subpixel) {
SDL_Color src = { *source_pixel++, *source_pixel++, *source_pixel++ };
r = color.r * src.r + dst.r * (255 - src.r) + 127;
r = DIVIDE_BY_255(r);
g = color.g * src.g + dst.g * (255 - src.g) + 127;
g = DIVIDE_BY_255(g);
b = color.b * src.b + dst.b * (255 - src.b) + 127;
b = DIVIDE_BY_255(b);
} else {
unsigned char intensity = *source_pixel++;
r = color.r * intensity + dst.r * (255 - intensity) + 127;
r = DIVIDE_BY_255(r);
g = color.g * intensity + dst.g * (255 - intensity) + 127;
g = DIVIDE_BY_255(g);
b = color.b * intensity + dst.b * (255 - intensity) + 127;
b = DIVIDE_BY_255(b);
}
*destination_pixel++ = dst.a << 24 | r << 16 | g << 8 | b;
}
}
}
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pen_x += metric->xadvance ? metric->xadvance : font->space_advance;
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}
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if (font->style & FONT_STYLE_UNDERLINE)
ren_draw_rect((RenRect){ x, y / surface_scale + ren_font_get_height(font) - 1, (pen_x - x) / surface_scale, 1 }, color);
return pen_x / surface_scale;
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}
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/******************* Rectangles **********************/
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static inline RenColor blend_pixel(RenColor dst, RenColor src) {
int ia = 0xff - src.a;
dst.r = ((src.r * src.a) + (dst.r * ia)) >> 8;
dst.g = ((src.g * src.a) + (dst.g * ia)) >> 8;
dst.b = ((src.b * src.a) + (dst.b * ia)) >> 8;
return dst;
}
#define rect_draw_loop(expr) \
for (int j = y1; j < y2; j++) { \
for (int i = x1; i < x2; i++) { \
*d = expr; \
d++; \
} \
d += dr; \
}
void ren_draw_rect(RenRect rect, RenColor color) {
if (color.a == 0) { return; }
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const int surface_scale = renwin_surface_scale(&window_renderer);
/* transforms coordinates in pixels. */
rect.x *= surface_scale;
rect.y *= surface_scale;
rect.width *= surface_scale;
rect.height *= surface_scale;
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const RenRect clip = window_renderer.clip;
int x1 = rect.x < clip.x ? clip.x : rect.x;
int y1 = rect.y < clip.y ? clip.y : rect.y;
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int x2 = rect.x + rect.width;
int y2 = rect.y + rect.height;
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x2 = x2 > clip.x + clip.width ? clip.x + clip.width : x2;
y2 = y2 > clip.y + clip.height ? clip.y + clip.height : y2;
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SDL_Surface *surface = renwin_get_surface(&window_renderer);
RenColor *d = (RenColor*) surface->pixels;
d += x1 + y1 * surface->w;
int dr = surface->w - (x2 - x1);
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if (color.a == 0xff) {
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SDL_Rect rect = { x1, y1, x2 - x1, y2 - y1 };
SDL_FillRect(surface, &rect, SDL_MapRGBA(surface->format, color.r, color.g, color.b, color.a));
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} else {
rect_draw_loop(blend_pixel(*d, color));
}
}
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/*************** Window Management ****************/
void ren_free_window_resources() {
renwin_free(&window_renderer);
}
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void ren_init(SDL_Window *win) {
assert(win);
int error = FT_Init_FreeType( &library );
if ( error ) {
fprintf(stderr, "internal font error when starting the application\n");
return;
}
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window_renderer.window = win;
renwin_init_surface(&window_renderer);
renwin_clip_to_surface(&window_renderer);
}
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void ren_resize_window() {
renwin_resize_surface(&window_renderer);
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}
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void ren_update_rects(RenRect *rects, int count) {
static bool initial_frame = true;
if (initial_frame) {
renwin_show_window(&window_renderer);
initial_frame = false;
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}
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renwin_update_rects(&window_renderer, rects, count);
}
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void ren_set_clip_rect(RenRect rect) {
renwin_set_clip_rect(&window_renderer, rect);
}
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void ren_get_size(int *x, int *y) {
RenWindow *ren = &window_renderer;
const int scale = renwin_surface_scale(ren);
SDL_Surface *surface = renwin_get_surface(ren);
*x = surface->w / scale;
*y = surface->h / scale;
}