This is needed because we use `mtime` to determine if a file has actually changed, but on most systems this has a resolution of 1 second (and we truncate it to an integer anyways).
Without this wait, we would skip reloading a file that has been changed multiple times in the same `mtime` second, thus losing some data.
* remove scaling logic from font code
for the time being its been hardcoded to 1 for the non SDL Renderer basewin setup, so nothing is lost for non MacOS users.
will be revisited in the future when scaling is improved with SDL3 and moved into scripts.
* remove unused window_renderer argument from font functions
* move window logic to lua, pass window via argument
* rename window creation functions `*_create`, `*_destroy`, add real init
* Set active window when processing frame
* get size directly from RenWindow, get active window size from renderer
* correct reverted draw calls
* fix window not reappearing on restart
* add simple logic to persist the core window
* fix style
* add renwindow documentation
* make windows hidden by default again
* reorder ren_update_rects execution, add comment to note future work
* Initial commit of process framework.
* Fixed a small issue.
* Cleaned up old name.
* Harmonized with lua 5.4, and added documentation.
* Process is a userdata, not a table, so had to wrap it. Also added in `wait`.
* Added in documentation.
* Clarified documentation.
* Applied patch, and fixed undefined variable.
* Re-ordered documentation to be more sensible, added missing option.
* Added into start.
* Removed unecessary require.
* macos: support drag-and-drop and default file associations
* resources/macos: use LSItemContentTypes to narrow down files
* macos: support opening folders
* rootview: workaround macos weird dnd event timing
* core/rootview: rename variable and refactor if statement
* Update font scale on monitor scale change for `RENDERER` backend (macOS)
* fix(renderer): check every font of a fontgroup for scale changes in `update_font_scale`
It is needed because fonts can be reused between groups and outside of them.
So if the first font of a group has already been scaled, we still need to check if the others still needs to be scaled.
* Update language_python.lua
* Update language_python.lua
* Update language_python.lua
* implemented a better `python_type` subsyntax
* Update language_python.lua
* fixed a small error where you couldn't hint a type at a var and guive it a value at the same time
* Update language_python.lua
* Update language_python.lua
Dictionaries appear now normally
* Update language_python.lua
* added suggestions concerning strings
* commited suggestion
Co-authored-by: Guldoman <giulio.lettieri@gmail.com>
* Various changes
* Update language_python.lua
Syntax more optimized but a tiny bit more complex...
* Simplified everything
---------
Co-authored-by: Guldoman <giulio.lettieri@gmail.com>
* improve number highlighting for c
* add unsigned suffix
* add long suffixes
* reorder octal literals and add suffix for hex numbers
* fix integer and float suffixes
too many characters, send help
* resources: update copyright in info.plist
* meson.build: dynamically generate current year
"present" may be misleading.
* resources/macos: remove unecessary newlines
* ci: use latest macos images
* ci/build: clarify the purpose of md5sha1sum
* meson.build: remove hidapi usage
* ci: downgrade macos version for universal build
* scripts: codesign the universal binary with sha1 and sha256
* ci: revert back to macos-14 for universal
* ci/build: remove old comment
* CI: update various action versions
The most significant change is action/upload-artifact@v4,
which does not support uploading artifacts of the same name.
This makes our lives significantly worse, but I don't know
if GitHub will remove v3 in future or not.
* CI: fix macOS universal artifact download
* CI: update release action versions
* CI: use containers only for building
* CI: fix multiline commands
* CI: try to fix multiline strings again
* CI: fix multiline strings again ugh
* CI: Fix ccache in containers
* CI: Fix quotes again
* CI: fix ccache
* CI: fix deprecated set-output command
* ci: update build box to v2.1.2
* ci: revert to softprops/action-gh-release
* ci: add name to release
* ci: remove name again
* ci: fix wrong outputs reference
* ci: add name
* ci: add missing name for each step
* ci: format yaml files
* ci/release: add names to unamed entries
* ci/release: fix MSYS2 not downloading deps
* ci/release: change to ncipollo/release-action
There is some weird issue with softprops/action-gh-release and I can't update an existing release.
* ci/release: allow updating releases
* ci/release: upload all artifacts, then download them at once
* ci/release: use a better name for job
* ci/release: add release as dependency
* ci/release: set tag for update release
* ci/auto-labeler: remove workaround for old autolabeler issue
* ci/release: remove the need of another bash -c
* ci/release: remove weird bash -c
* fix: avoid iterating over a changing table in `run_threads`
This is done to avoid iterating over a table that can change in the meantime.
More precisely the issue appears if a thread is removed from the table, we yield early from `run_threads` because we reached the end of the frame, and a new thread is added before the next iteration.
For example:
```lua
local lost_time = false
core.add_thread(function()
-- force early yield
local t0 = system.get_time()
while system.get_time() - t0 < .1 do end
lost_time = true
end, "a")
local step = core.step
function core.step()
if lost_time then
-- add a new thread while run_threads hasn't finished iterating
core.add_thread(function()end, "a1")
lost_time = false
end
return step()
end
```
would crash with `invalid key to 'next'`.
* fix: only run coroutine if it wasn't removed
* fix: don't handle `core.threads` table as an array
This caused some entries to be skipped or even removed erroneously.
* ci: generate better release notes
* scripts: rename generate-release-note.sh
* ci/release: check out all the history
* ci/release: accept version from input
* Make command palette item scrolling more natural
Also add a config option for the maximum number of visible entries in the command palette.
* Make `autocomplete` item scrolling more natural
* Improve `autocomplete` suggestions box sizing
This avoids that the box gets too big because of non-visible items, and makes it reactive to window sizing.
* Draw ellipsis when `autocomplete` entries aren't fully visible
* changelog: update changelog for v2.1.3
* update version in metadata
* changelog: fix formatting issue and release date
* appstream: update release date
* add system.setenv
* document system.setenv
* system.setenv: use wide versions of functions on windows
* do not include processenv.h
* system.setenv: report failure, including of utfconv
* system.setenv: free utfconv output