* Improved performance 67x by not using the tokenizer, this means that
now opening files or saving them where indentation is re-detected
is much more faster.
* Improved the algorithm to detect the space size.
* Do not compete with language_cpp.lua over the .h and .inl files,
these files can contain both cpp and c so we choose the former which
supports both syntaxes.
* Added support for magic and uppercase constants.
* Removed pcall(require, "plugins.language_c") since it doesn't works
as it seems to have been intended.
* Removed duplicate keywords
* Added support for magic and uppercase constants.
* Basically merged most changes from the lite-xl-plugins repo.
Removed dmon, and replaced with logic that works across Linux, Mac, FreeBSD and Windows. Have tested on all platforms, and seems to work.
Co-authored-by: Jan200101 <sentrycraft123@gmail.com>
Some asserts are placed in case that can effectively occur
so we remove the assertion and we return false. In turn we
adapt the logic accordingly so when false is returned to add
a watch we do not open that directory.
This reverts commit 0f1b84040d.
The new mechanism to save config.plugins upon user's configuration
reload let us stay compatible with existing plugins.
It is not a good practice to keep a reference to the project's
directory object outside of the "core" module itself.
The TreeView was using such a reference in the cache item for each
file or directory entry. Replace the reference to the object with
the absolute name of the project directory.
Address issue:
https://github.com/lite-xl/lite-xl/issues/689
Attempt to provide a more accurate fix to commit:
59f64088e1
For this latter what happens is that any change inside a directory
cause the corresponding entry to be folded in the TreeView.
The new change is more accurate because we remove only the stale
entry corresponding to the delete event and we do not reset the
cache of the parent directory using the modify event.
Address issue:
https://github.com/lite-xl/lite-xl/issues/689
Attempt to provide a more accurate fix to commit:
59f64088e1
For this latter what happens is that any change inside a directory
cause the corresponding entry to be folded in the TreeView.
The new change is more accurate because we remove only the stale
entry corresponding to the delete event and we do not reset the
cache of the parent directory using the modify event.
Ren'Py is a very popular Python visual novel engine, which has it's own "coding language" (even GitHub shows it as a separate language) and it's own file extension.
Generally Python syntax highlighting works for the Ren'Py language.
Fix a problem introduced when fixing the dirty pixel problem, commit
cb08c5c. The node, when determining the layout was rounding the size
of the fixed-size view. In turns this latter was calling move_towards
to the default_size it wanted. If default_size was non-integer the
value vas never archieved because it was rounded during layout and
move_towars was keeping the editor busy by setting the
core.need_redraw flag.
The x size of the treeview plugin cannot really change expect if explicitly
resized.
The call to move_towards for x seems to raise a state where core.redraw is
always set to true and this prevent the application to go idle.
It is seen after the introduction of the dmon directory monitoring but it
is not clear why it wasn't seen before.
Some (probably lots) of people are used to tabbing through autocomplete.
now, tab is binded to autocomplete:cycle while enter is binded to
autocomplete:complete.
Before, if the indent wasn't fully detected, `detectindent` would try to
update every second. On files with very long lines this would cause
stutters.
Now the indent is updated only once after saving/reloading.
The operator '/=' was wrongly considered by the js syntax file as the
beginning of a regexp literal.
With this modification we modify the pattern for regexp literals to not
match expressions starting with '/='.
This doesn't seem entirely correct because apparently javascript can accept
regexp literals starting with '/=' but the rule used by the javascript
lexer is not known.
Brought form the 1.16.12 release.
It provides support for C++ using multi-part syntax patterns. Take
the priority over C language plugins for header files.
If the user manually set the desired scale by calling scale.set(1.60)
the scale_level was not set accordingly which meant that later doing
a Scale:Increase/Decrease command yielded incorrect scale amount.
In TreeView:on_mouse_pressed() we need to find the directory a
relative filename belongs to from its absolute filename.
The code was using string.find to locate the relative filename
within the absolute path but in some very specific cases we can
find a pattern which is not the right-most one leading to a
wrong directory name.
Fix the error by adding a loop to make sure we find the right-most
match. The standard Lua library has not a string.rfind to make a
reverse search.
Close#275
The method RootView:on_mouse_pressed was copied in the contextmenu plugin with
a small modification to intercept the mouse clicks of the active view.
This approach is problematic because a relatively large portion of code is
duplicated.
We introduced a function named RootView.on_view_mouse_pressed to let plugins
like contextmenu intercepts mouse clicks in the active area without duplicating
the function RootView:on_mouse_pressed.
* Retrieve scale plugin from lite-plugins
* New implementation of scale plugin and font C API
Introduce two new C API functions, renderer.font.get_size and set_size
respectively to get the font size and to set the size to a new value.
Using these functions we don't need to know the name of the font but
we can just change their size.
Adapt the scale plugin to use the new C API function with minor adaptations
in the logic.
Use smaller step to scale fonts.
Rename font_desc_free function, previous name was misleading as only the cached
resources are freed.
* Add contextmenu plugin from takase
From https://github.com/takase1121/lite-contextmenu
Adapted to show font scaling commands and find/replace commands.
i# testing.lua
* Fix the cursor flickering with contextmenu
To avoid flickering of the cursor when using the context menu
we add a new function `core.request_cursor` that just take note
of the cursor requested.
The cursor will be actually changed only in root_view:draw() method
only when all the drawing operations are done. This means the cursor
will be changed only once per frame and only the most recent cursor
change request will take effect.
* Remove unneeded scale plugin return functions