Commit Graph

15 Commits

Author SHA1 Message Date
Francesco Abbate c5575de058 Move font renderer in a separate folder as a library 2020-06-04 18:52:01 +02:00
Francesco Abbate a0e7d16167 Implement subpixel LCD font rendering 2020-06-04 16:29:28 +02:00
Francesco Abbate 01a4981210 Use static libgcc and libstdc++ when doing release build 2020-06-02 23:20:22 +02:00
Francesco Abbate ae032cd185 Ember blender with gamma correction into FontRenderer 2020-06-02 17:18:52 +02:00
Francesco Abbate c41d6a82e1 Adjust BakeFontBitmap issues 2020-06-01 17:23:18 +02:00
Francesco Abbate b734390388 Use font_renderer in aGG font testing program 2020-06-01 16:57:33 +02:00
Francesco Abbate ca6b7bc902 Render correctly codepoints in agg font render test and fix bounding box 2020-06-01 11:26:25 +02:00
Francesco Abbate 4ec521dd37 Add correct glyphs bitmap location rects with AGG 2020-05-31 13:53:27 +02:00
Francesco Abbate 7c57b1d6ca Adjust the font's height when creating the bitmap
Now the font's height to compute the bitmap is computed correcty but:

- STB truetype takes the pixel height as a float
- AGG takes an integer
2020-05-30 20:01:37 +02:00
Francesco Abbate 103336945e Add pixel format to render font in bitmap format
The purpose it to add later subpixel by storing the bitmap with RGB
channels to have subpixel LCD coverage information.

The colorization and gamma blending will be done when blitting the glyph
on the destination surface.
2020-05-30 18:07:31 +02:00
Francesco Abbate 010966d60d Add correct font's height calculation using AGG
Compute the height like in renderer.c
2020-05-30 16:26:10 +02:00
Francesco Abbate 155e76df5f Add font vmetrics in AGG font renderer test 2020-05-30 15:19:12 +02:00
Francesco Abbate f77261afa4 Initial working version of agg font rendering test 2020-05-29 18:41:55 +02:00
Francesco Abbate 0e713f7692 WIP: to use AGG font renderer to create a coverage bitmap 2020-05-29 16:00:29 +02:00
Francesco Abbate 20626ab911 Add small test program for stb_truetype 2020-05-29 12:54:36 +02:00