Commit Graph

868 Commits

Author SHA1 Message Date
Francesco Abbate ca05562cc0 Restore correct fontello configuration 2021-05-17 15:16:57 +02:00
Francesco Abbate 1fb01f36df Avoid overflowing tab rectangles when animating 2021-05-17 15:11:06 +02:00
Francesco Abbate 13529c28d4 Cosmetic variable name change 2021-05-17 13:37:05 +02:00
Francesco Abbate ba40bc0dfc Final adjustments to tab's rect computations 2021-05-17 12:14:01 +02:00
Francesco Abbate 838bbf8285 Merge branch PCRE (adamharrison) into dev 2021-05-17 10:54:57 +02:00
Francesco Abbate 92322986b8 Fix error with previous commit
Error was introduced with PR:

https://github.com/franko/lite-xl/pull/190
2021-05-17 10:16:55 +02:00
Adam 6e08c3321c
Fixed a bug where if detectindent is paired with another plugin that hooks the event, it'll overwrite the other plugin's functions. (#190) 2021-05-17 10:05:08 +02:00
Adam e43f1b9df9
Unified open and saving style. (#189) 2021-05-17 09:29:51 +02:00
Adam 85d0d684de
Truncated lines longer than 256 characters, and skipped to the relevant portion of the line to reduce slowdown and increase relevancy. (#185) 2021-05-17 09:16:20 +02:00
Adam e54ffc49ea
Added in keyboard shortcuts to the project search module. (#188) 2021-05-17 09:14:46 +02:00
Cukmekerb bd4efa14a2
add `of` keyword to language_js.lua and improve js string syntax highlighting in (#186) 2021-05-17 08:56:21 +02:00
cukmekerb 27aa162148 add `of` keyword to language_js.lua and improve js string syntax highlighting in 2021-05-16 10:57:54 -07:00
Adam c7b1a6f53e
Allowed for optional boolean to better match filenames. (#180) 2021-05-16 19:23:17 +02:00
Francesco Abbate 9c9fbe4c8b Add macos minimum OS variable in info.plist 2021-05-16 10:11:12 -07:00
Francesco Abbate b37c190db2 Add buttons to scroll tabs when there are too many
Use config.max_tabs to configure the maximum number of tabs that can
be shown. Beyond the maximum value scroll buttons will appear to scroll
the tabs.
2021-05-16 15:50:27 +02:00
Francesco Abbate 90e41daa99 Add tab animation and improve hovering update
Always update the tab hovering status using the Node:update
method. Previous behavior was to update only on mouse moved
events.
2021-05-15 16:57:20 +02:00
Francesco Abbate b223dbca6f Use unicode ellipsis to truncate tab's text
For proportional fonts is equivalent to three dots but it makes a
lot of difference for monospaced fonts.
2021-05-15 16:27:29 +02:00
Francesco Abbate f30dfc20fe More accurate tab width calculation
Ensure the right side of the right-most tab always end up at the
same position.
2021-05-15 16:26:15 +02:00
Francesco Abbate 50a4fc212f Do not truncate filenames in tab and use dots 2021-05-15 14:49:16 +02:00
Francesco Abbate e2fcc41b4a Ensure tabs don't extend beyond window's width 2021-05-15 14:17:36 +02:00
Jan 7d29052367
Update C Language file (#182)
retype struct symbol, add some preprocessor keywords
2021-05-14 19:05:58 +02:00
Francesco Abbate ea3a7e81be Fix problem with previous commit
Desastrous problem where core.normalize_path was removing the leading /.
2021-05-10 17:01:14 +02:00
Francesco Abbate 708c2983ef Create new document if file doesn't exist
If a non-existing file is specified with the command "core:open-file"
a new document is opened with the given filename provided the directory
already exists.

The flag new_file is set to true in the Doc instance.

The file will be actually created only when the "save" command is used.

The document will be marked with the "*" event when no changes are done
to mean that it is a new file and is not yet saved.

The function common.normalize_path now process the .. and . in the
filename. Before was not needed because system.absolute_path already
get rid of them but now we need to have the absolute path of files
that not yet exists so we cannot use system.absolute_path.
2021-05-10 16:44:27 +02:00
Francesco Abbate 0ce5680ef2 Remove duplicate normalize_path function
Use the function defined in the "common" module.

Move the check for not-nil filename from common.normalize_path
to core.open_doc. In this latter the filename can be nil if a
new unnamed document is created.
2021-05-10 13:08:39 +02:00
Francesco Abbate ba48cb1382 Fix problem in regex.gsub
The local n was not initialized and the "string" argument was shadowing the Lua's "string" module.
2021-05-07 10:44:38 +02:00
Francesco Abbate 1c6325b40f Merge branch 'master' into 'dev' 2021-05-07 08:25:35 +02:00
Adam Harrison a100a7b6a9 Fixed offsets, and passed through an additional parameter. 2021-05-06 19:53:03 -04:00
Adam Harrison 88c5424e0b Removed unecessary plugin. 2021-05-06 19:53:03 -04:00
Adam Harrison c0c6bc5be9 Replaced pattern-based commands with regexes. 2021-05-06 19:53:03 -04:00
Francesco Abbate b3f9faff4a Fix pcre2 meson build config 2021-05-06 19:53:03 -04:00
Adam Harrison 57b1adcec2 Fixed pattern variable. 2021-05-06 19:53:03 -04:00
Adam Harrison bf09582478 Fixed lines to conform to style guidelines. 2021-05-06 19:53:03 -04:00
Adam Harrison a66e1f1559 Added in keyboard shortcut. 2021-05-06 19:53:03 -04:00
Adam Harrison 272067124d Updated PCRE to use utf8, and created sample plugin. 2021-05-06 19:53:03 -04:00
Adam Harrison a9dd790321 Reworked files to conform to style guidelines. 2021-05-06 19:53:03 -04:00
Adam Harrison 488ebba7e4 Added in dependency. 2021-05-06 19:53:03 -04:00
Adam Harrison 0c9e517791 Initial commit of PCRE engine. 2021-05-06 19:53:03 -04:00
Francesco Abbate e58d7600ee Prepare release 1.16.9 2021-05-06 17:08:56 +02:00
tsukanov-as f637dc4db8
Fix creating a new file (#179) 2021-05-06 16:53:46 +02:00
Francesco Abbate 55a6888818 Fix resizing problem for nested nodes
Should fix problem reported in:

https://github.com/drmargarido/TodoTreeView/issues/3
2021-05-06 15:35:40 +02:00
Francesco Abbate f1621192f9 Update build package script for window 2021-05-06 09:36:39 +02:00
Francesco Abbate d9a7d9e5ae Update changelog for 1.16.8 release 2021-05-06 09:32:28 +02:00
Francesco Abbate 4c99a18341 More accurate update rects / show window / present sequence
For the option when we use the SDL_Renderer we change:

- the order of calls to SDL_DestroyTexture/Renderer.
  Reported by valgrind on linux as an error to destroy the
  renderer before the texture.
- the SDL_Renderer and texture are created when the surface is
  initialized before the window is shown

It seems that creating the SDL_Renderer and Texture between the
moment the window was shown and the renderer present was introducing
a flashing blank window because of the time taken to create the
renderer/texture resources.
2021-05-06 09:00:36 +02:00
liquidev b76905e78a
Support for changing fonts per syntax group (#178) 2021-05-05 23:08:10 +02:00
Francesco Abbate 5cef643e02 Introduce new plugin versioning tag mod-version
New plugins should use the version tag:

-- mod-version: 1

The old version tag "-- lite-xl 1.16" will be considerer equivalent
to mod-version 1.
2021-05-05 22:38:29 +02:00
Adam 135dfa6f03
Add a more explicit message in log and config.max_project_files
* Added a line to avoid people going down the rabbit hole that I did.

* Further explanatory text.
2021-05-05 16:00:17 +02:00
Francesco Abbate 9f7f55926b Use home_encode when setting window title to filename 2021-05-05 10:35:19 +02:00
Francesco Abbate d63afe02ed Use string.find only in common.home_encode
Should be slightly more efficient.
2021-05-05 10:34:48 +02:00
Francesco Abbate d8244120e9 Ensure the rencache commands buffer is cleared on restart
Fix issue #176 but it should be tested more thoroughly.
2021-05-05 09:32:24 +02:00
Francesco Abbate 820d520fc3 Store doc's babs_filename without home encoding
This is the way was supposed to be. All the filenames are supposed to be
stored without home encoding, i.e. with explicit paths.

Should fix issue #177 and make PR

https://github.com/franko/lite-xl/pull/174

unneeded.

It may also address issue #174 but would need further verifications.
2021-05-05 08:52:14 +02:00