As discussed with Adam on discord current Lite XL Lua Plugin API was not
working on native plugins with more than 1 source file since imported
symbols were not exposed to other unit files. The issue was tackled on #1332
but the solution introduced another issue when Lite XL was dynamically
linked to the system lua. So we opted to tackle this by using function
wrappers around the function pointers.
* Stop drawing text past the `DocView` edge in `DocView:draw_line_text`
* Don't add draw commands if they fall outside the latest clip
The check was previously done with the window rect, so this will reduce
a bit more the number of commands sent.
The result of `a.filename < b.filename` is sometimes different from
`system.path_compare(a.filename, a.type, b.filename, b.type)` which
causes issues to `file_bisect`, as it expects the sorting to be done
with `system.path_compare`.
* Reintroduce some missing Lua API's from native plugin API
* Add new upvalue functions to header
* Fix things that are actually macros in current lua
* Introduce lua_insert,replace,remove macros from lua5.4
As suggested by Guldoman this change introduces the usage
of pipes to allow blocking the get changes call until any
file system changes are received, which now properly reduces
the cpu usage on idle to 0%.
This change better fixes#1237
Impacts `treeview:{rename,new-file,new-folder,open-in-system}`.
Previously those were only available when the mouse was over the
`TreeView`.
They now use the same predicate as `treeview:delete`.
* fix: move tab scroll buttons to remove spacing before 1st tab
* fix: always show tab scroll buttons
* fix: cleanup code, get scroll button rect for correct button
* fix: expand to full size for tabs if scroll buttons arent visible
* fix: define n as visible tabs number
* Avoid updating IME input rect if it hasn't changed
* Update the IME input rect even when the composition didn't change
* Apply IME input blocking workaround to non-Linux only
* move signal.h inclusion outside of if-else block
not sure if this change is appropriate, we need to make sure SIG_IGN
is only set on POSIX targets. To verify this we might need to include
unistd.h,
* fix syntax error
this is often overlooked when compiling for normal platforms