* Improve number highlighting for python syntax highlighting
Adds support for octal and binary representation, as well uppercase characters (X, B and O)
* add underscore and negative hex/oct/bin value support
* Removed | from pattern
* fix: free-before-init in renwin_init_surface when using sdl renderer
`ren->rensurface.surface` presupposes zero-initialized rensurface.
Rensurface was not actually zero-initialized.
It is now.
* fix: heap buffer overflow in process_env_free
`process_env_free` presupposed that it was null-terminated.
Pass length to free instead.
* use calloc instead of memset for zero-init
Co-authored-by: Guldoman <giulio.lettieri@gmail.com>
---------
Co-authored-by: Guldoman <giulio.lettieri@gmail.com>
* fix nagbar failed save message
- visually separated statements with a `.`
- first statement slightly rewritten
- use `'` rather than `"`
* yeahhhh no back to `"`
* feat(process): allow commands and envs on proces_start
* refactor(process): copy process arguments once whenever possible
Refactors the code to use an arglist type which is just lpCmdline on Windows
and a list in Linux.
The function automatically escapes the command when it is needed, avoiding
a second copy.
This also allows UTF-8 commands btw.
* fix(process): fix invalid dereference
* refactor(process): mark xstrdup as potentially unused
* feat(process): add parent process environment when launching process
* fix(process): fix operator precedence with array operators
* fix(process): fix segfault when freeing random memory
* fix(process): fix wrong check for setenv()
* fix(process): fix accidentally initializing an array by assignment
* fix(process): clear return value if success
* Avoid adding existing selections in `select_add_next`
* Use the first available selection as delimiter in `select_add_next`
* Fix returning searches with newlines in `search.find`
* Fix repeat search when the last result spanned multiple lines
* Execute at least one step when window has no focus
This way if `core.redraw` is set, it's respected.
* Fully run threads at least once when window has no focus
This allows threads that set `core.redraw` (like `projectsearch`) to
continue running even after the window loses focus.
"Fully" here means that `run_threads` has gone through *all* the "timed
out" coroutines at least once.
* Use `PATHSEP` in path-related functions
* Don't stop on digits when getting the common part in `system.path_compare`
* Avoid sorting multiple times in `dirwatch.get_directory_files`
This also fixes the timeout detection in `recurse_pred`.
When `time_to_wake` was <= 0, so when a coroutine needed to be executed
as soon as possible, we didn't check for events, so we only performed a
`core.step` with the blink timer.
This resulted in jerky reactions to input.
* Made coroutines make more sense, and fixed a bug.
* Fixed typo.
* Additional checking for off-cycles.
* Fixed issue with calling step too much.
* If we have no redraw, set next step time for next frame.
* Added in `now` variables to reduce calls.
* Fixed issue with set_target_size passing the wrong value to plugins that are split on the right and activated from the settings UI.
* Added position awareness for the all resize_child_node calls.
Debian and all its derivatives ship a broken Lua 5.4 that is missing some symbols.
To work around broken distros and make development and distribution easier use the wrap by default and add an option to use the system version.
* Use normalized strokes when removing duplicates only when appropriate
* Use normalized stroke in `keymap.unbind`
* Normalize strokes by sorting the modifiers before the keys
This also sorts the modifiers in a fixed manner, decided by
`modkeys.keys`.
We need to do this because we display the strokes in a few places like
the command palette.