Commit Graph

761 Commits

Author SHA1 Message Date
Francesco Abbate abc69a7a19 Prepare release 1.16.10 2021-05-22 14:55:58 +02:00
Adam 50f6ebe8ee
Merge pull request #206 from adamharrison/FixingMacMesonBuild
Fixed meson build on Mac.
2021-05-21 21:30:28 -04:00
Francesco Abbate aa0b2bb5fc Fix crash problem with rencache and font access
In some cases rencache was using a FontDesc pointer that was actually freed by
Lua giving segfaults errors.

In addition, some FontDesc object were not freed in some cases if the
rencache_end_frame was not called when performing the "restart" command.

The invalid access problem can happen because rencache keep some pointers to
FontDesc object but these are Lua userdata that Lua can dispose of. This
situation is prone to hard errors and we should avoid to keep pointers to
objects managed by Lua.

To this purpose we use luaL_ref/unref to bind the FontDesc into the Lua's
registry while rencache need them. We still keeps pointer to FontDesc object but
using luaL_ref we are assured they will not be disposed by Lua.

Since we are using luaL_ref/unref to inform the GC about when the objects are in
use we can now finalize the objects directly when Lua collects them. Previously
the GC metamethods was issuing a FREE command to rencache and the font was
actually freed only from the rencache_end_frame function.
2021-05-21 23:38:54 +02:00
Adam Harrison 3a5f04fae5 Spelling mistkae. 2021-05-21 16:32:26 -04:00
Adam Harrison 18fe6576d8 Fixed meson build on Mac. 2021-05-21 16:31:31 -04:00
Adam 949692860e
Tokenizer cleanup (#198)
* Cleaned up tokenizer to make subsyntax operations more clear.

* Explanatory comments.

* Made it so push_subsyntax could be safely called elsewhere.

* Unified terminology.

* Minor bug fix.

* State is an incredibly vaguely named variable. Changed convention to represent what it actually is.

* Also changed function name.

* Fixed bug.
2021-05-20 21:58:27 +02:00
liquidev 78999cabe2
Improved Lua syntax (#201)
* improved Lua syntax

* added some missing cases with number literals
2021-05-20 19:02:40 +02:00
Janis-Leuenberger b15914d664
Add default keymap documentation (#199) 2021-05-20 13:43:56 +02:00
Francesco Abbate a02691f18e Merge topic branch for tabs scrolling buttons 2021-05-19 22:59:29 +02:00
Adam b278306fc9
Changed deindent, so that if the deindent runs into an unusual line with a partial indent at the front, it'll still de-indent that. (#193) 2021-05-19 22:41:28 +02:00
liquidev 86a7037ed9
support for multiple groups in one pattern (#196) 2021-05-19 22:35:28 +02:00
Francesco Abbate a92d15fe30 Use all the available space for tabs
Use a tab's width larger than style.tab_width if there is enough
available space to display the number of tabs specified in
config.max_tabs.
2021-05-19 10:09:40 +02:00
lqdev ba4fbde33d fixed mixed indentation 2021-05-18 17:52:18 +02:00
Francesco Abbate ca05562cc0 Restore correct fontello configuration 2021-05-17 15:16:57 +02:00
Francesco Abbate 1fb01f36df Avoid overflowing tab rectangles when animating 2021-05-17 15:11:06 +02:00
Francesco Abbate 13529c28d4 Cosmetic variable name change 2021-05-17 13:37:05 +02:00
Francesco Abbate ba40bc0dfc Final adjustments to tab's rect computations 2021-05-17 12:14:01 +02:00
Francesco Abbate 92322986b8 Fix error with previous commit
Error was introduced with PR:

https://github.com/franko/lite-xl/pull/190
2021-05-17 10:16:55 +02:00
Adam 6e08c3321c
Fixed a bug where if detectindent is paired with another plugin that hooks the event, it'll overwrite the other plugin's functions. (#190) 2021-05-17 10:05:08 +02:00
Adam e43f1b9df9
Unified open and saving style. (#189) 2021-05-17 09:29:51 +02:00
Adam 85d0d684de
Truncated lines longer than 256 characters, and skipped to the relevant portion of the line to reduce slowdown and increase relevancy. (#185) 2021-05-17 09:16:20 +02:00
Adam e54ffc49ea
Added in keyboard shortcuts to the project search module. (#188) 2021-05-17 09:14:46 +02:00
Cukmekerb bd4efa14a2
add `of` keyword to language_js.lua and improve js string syntax highlighting in (#186) 2021-05-17 08:56:21 +02:00
Adam c7b1a6f53e
Allowed for optional boolean to better match filenames. (#180) 2021-05-16 19:23:17 +02:00
Francesco Abbate 9c9fbe4c8b Add macos minimum OS variable in info.plist 2021-05-16 10:11:12 -07:00
Francesco Abbate b37c190db2 Add buttons to scroll tabs when there are too many
Use config.max_tabs to configure the maximum number of tabs that can
be shown. Beyond the maximum value scroll buttons will appear to scroll
the tabs.
2021-05-16 15:50:27 +02:00
Francesco Abbate 90e41daa99 Add tab animation and improve hovering update
Always update the tab hovering status using the Node:update
method. Previous behavior was to update only on mouse moved
events.
2021-05-15 16:57:20 +02:00
Francesco Abbate b223dbca6f Use unicode ellipsis to truncate tab's text
For proportional fonts is equivalent to three dots but it makes a
lot of difference for monospaced fonts.
2021-05-15 16:27:29 +02:00
Francesco Abbate f30dfc20fe More accurate tab width calculation
Ensure the right side of the right-most tab always end up at the
same position.
2021-05-15 16:26:15 +02:00
Francesco Abbate 50a4fc212f Do not truncate filenames in tab and use dots 2021-05-15 14:49:16 +02:00
Francesco Abbate e2fcc41b4a Ensure tabs don't extend beyond window's width 2021-05-15 14:17:36 +02:00
Francesco Abbate e58d7600ee Prepare release 1.16.9 2021-05-06 17:08:56 +02:00
tsukanov-as f637dc4db8
Fix creating a new file (#179) 2021-05-06 16:53:46 +02:00
Francesco Abbate 55a6888818 Fix resizing problem for nested nodes
Should fix problem reported in:

https://github.com/drmargarido/TodoTreeView/issues/3
2021-05-06 15:35:40 +02:00
Francesco Abbate f1621192f9 Update build package script for window 2021-05-06 09:36:39 +02:00
Francesco Abbate d9a7d9e5ae Update changelog for 1.16.8 release 2021-05-06 09:32:28 +02:00
Francesco Abbate 4c99a18341 More accurate update rects / show window / present sequence
For the option when we use the SDL_Renderer we change:

- the order of calls to SDL_DestroyTexture/Renderer.
  Reported by valgrind on linux as an error to destroy the
  renderer before the texture.
- the SDL_Renderer and texture are created when the surface is
  initialized before the window is shown

It seems that creating the SDL_Renderer and Texture between the
moment the window was shown and the renderer present was introducing
a flashing blank window because of the time taken to create the
renderer/texture resources.
2021-05-06 09:00:36 +02:00
Francesco Abbate 5cef643e02 Introduce new plugin versioning tag mod-version
New plugins should use the version tag:

-- mod-version: 1

The old version tag "-- lite-xl 1.16" will be considerer equivalent
to mod-version 1.
2021-05-05 22:38:29 +02:00
Adam 135dfa6f03
Add a more explicit message in log and config.max_project_files
* Added a line to avoid people going down the rabbit hole that I did.

* Further explanatory text.
2021-05-05 16:00:17 +02:00
Francesco Abbate 9f7f55926b Use home_encode when setting window title to filename 2021-05-05 10:35:19 +02:00
Francesco Abbate d63afe02ed Use string.find only in common.home_encode
Should be slightly more efficient.
2021-05-05 10:34:48 +02:00
Francesco Abbate d8244120e9 Ensure the rencache commands buffer is cleared on restart
Fix issue #176 but it should be tested more thoroughly.
2021-05-05 09:32:24 +02:00
Francesco Abbate 820d520fc3 Store doc's babs_filename without home encoding
This is the way was supposed to be. All the filenames are supposed to be
stored without home encoding, i.e. with explicit paths.

Should fix issue #177 and make PR

https://github.com/franko/lite-xl/pull/174

unneeded.

It may also address issue #174 but would need further verifications.
2021-05-05 08:52:14 +02:00
Adam 4c42dd4adc
Do not close command view on open-file is file is invalid or it is a directory
Added in a validation function which fires before submitting a command enter; found it incredibly irritating to try to open something, hit enter, only to be told I'd selected a directory, and then have to go through the whole process again. (#175)
2021-05-05 08:04:51 +02:00
Francesco fa99d5401e
Update README about macos and retina support 2021-05-02 09:33:58 +02:00
Adam 67ec7e8065
Added in drag and drop capability. (#170) 2021-05-02 09:13:21 +02:00
Francesco Abbate b42d9de0be Prepare 1.16.7 release 2021-05-01 23:18:16 +02:00
Francesco fcbb424f16
Remove the CI badge from readme 2021-05-01 22:56:41 +02:00
Francesco c2775b496c
Use explicit dispatch to trigger CI builds 2021-05-01 22:56:04 +02:00
Adam e4da235f7e
Made it so that you can continue clicking and still select things. (#166) 2021-05-01 22:32:50 +02:00