806 lines
30 KiB
C
806 lines
30 KiB
C
#include <stdio.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include <assert.h>
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#include <math.h>
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#include <ft2build.h>
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#include FT_FREETYPE_H
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#include FT_LCD_FILTER_H
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#include FT_OUTLINE_H
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#include FT_SYSTEM_H
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#include "renderer.h"
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#include "renwindow.h"
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// uncomment the line below for more debugging information through printf
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// #define RENDERER_DEBUG
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static RenWindow **window_list = NULL;
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static RenWindow *target_window = NULL;
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static size_t window_count = 0;
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// draw_rect_surface is used as a 1x1 surface to simplify ren_draw_rect with blending
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static SDL_Surface *draw_rect_surface = NULL;
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static FT_Library library = NULL;
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#define check_alloc(P) _check_alloc(P, __FILE__, __LINE__)
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static void* _check_alloc(void *ptr, const char *const file, size_t ln) {
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if (!ptr) {
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fprintf(stderr, "%s:%zu: memory allocation failed\n", file, ln);
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exit(EXIT_FAILURE);
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}
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return ptr;
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}
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/************************* Fonts *************************/
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// approximate number of glyphs per atlas surface
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#define GLYPHS_PER_ATLAS 256
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// some padding to add to atlas surface to store more glyphs
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#define FONT_HEIGHT_OVERFLOW_PX 6
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#define FONT_WIDTH_OVERFLOW_PX 6
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// maximum unicode codepoint supported (https://stackoverflow.com/a/52203901)
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#define MAX_UNICODE 0x10FFFF
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// number of rows and columns in the codepoint map
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#define CHARMAP_ROW 128
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#define CHARMAP_COL (MAX_UNICODE / CHARMAP_ROW)
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// the maximum number of glyphs for OpenType
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#define MAX_GLYPHS 65535
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// number of rows and columns in the glyph map
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#define GLYPHMAP_ROW 128
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#define GLYPHMAP_COL (MAX_GLYPHS / GLYPHMAP_ROW)
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// number of subpixel bitmaps
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#define SUBPIXEL_BITMAPS_CACHED 3
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typedef enum {
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EGlyphNone = 0,
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EGlyphLoaded = (1 << 0L),
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EGlyphBitmap = (1 << 1L),
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// currently no-op because blits are always assumed to be dual source
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EGlyphDualSource = (1 << 2L),
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} ERenGlyphFlags;
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// metrics for a loaded glyph
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typedef struct {
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unsigned short atlas_idx, surface_idx;
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unsigned int x1, y0, y1, flags;
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int bitmap_left, bitmap_top;
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float xadvance;
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} GlyphMetric;
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// maps codepoints -> glyph IDs
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typedef struct {
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unsigned int *rows[CHARMAP_ROW];
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} CharMap;
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// a bitmap atlas with a fixed width, each surface acting as a bump allocator
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typedef struct {
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SDL_Surface **surfaces;
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unsigned int width, nsurface;
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} GlyphAtlas;
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// maps glyph IDs -> glyph metrics
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typedef struct {
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// accessed with metrics[bitmap_idx][glyph_id / nrow][glyph_id - (row * ncol)]
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GlyphMetric *metrics[SUBPIXEL_BITMAPS_CACHED][GLYPHMAP_ROW];
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// accessed with atlas[bitmap_idx][atlas_idx].surfaces[surface_idx]
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GlyphAtlas *atlas[SUBPIXEL_BITMAPS_CACHED];
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size_t natlas, bytesize;
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} GlyphMap;
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typedef struct RenFont {
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FT_Face face;
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CharMap charmap;
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GlyphMap glyphs;
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#ifdef LITE_USE_SDL_RENDERER
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int scale;
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#endif
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float size, space_advance;
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unsigned short max_height, baseline, height, tab_size;
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unsigned short underline_thickness;
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ERenFontAntialiasing antialiasing;
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ERenFontHinting hinting;
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unsigned char style;
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char path[];
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} RenFont;
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#ifdef LITE_USE_SDL_RENDERER
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void update_font_scale(RenWindow *window_renderer, RenFont **fonts) {
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if (window_renderer == NULL) return;
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const int surface_scale = renwin_get_surface(window_renderer).scale;
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for (int i = 0; i < FONT_FALLBACK_MAX && fonts[i]; ++i) {
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if (fonts[i]->scale != surface_scale) {
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ren_font_group_set_size(fonts, fonts[0]->size, surface_scale);
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return;
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}
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}
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}
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#endif
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static const char* utf8_to_codepoint(const char *p, const char *endp, unsigned *dst) {
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const unsigned char *up = (unsigned char*)p;
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unsigned res, n;
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switch (*p & 0xf0) {
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case 0xf0 : res = *up & 0x07; n = 3; break;
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case 0xe0 : res = *up & 0x0f; n = 2; break;
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case 0xd0 :
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case 0xc0 : res = *up & 0x1f; n = 1; break;
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default : res = *up; n = 0; break;
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}
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while (up < (const unsigned char *)endp && n--) {
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res = (res << 6) | (*(++up) & 0x3f);
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}
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*dst = res;
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return (const char*)up + 1;
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}
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static int font_set_load_options(RenFont* font) {
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int load_target = font->antialiasing == FONT_ANTIALIASING_NONE ? FT_LOAD_TARGET_MONO
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: (font->hinting == FONT_HINTING_SLIGHT ? FT_LOAD_TARGET_LIGHT : FT_LOAD_TARGET_NORMAL);
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int hinting = font->hinting == FONT_HINTING_NONE ? FT_LOAD_NO_HINTING : FT_LOAD_FORCE_AUTOHINT;
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return load_target | hinting;
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}
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static int font_set_render_options(RenFont* font) {
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if (font->antialiasing == FONT_ANTIALIASING_NONE)
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return FT_RENDER_MODE_MONO;
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if (font->antialiasing == FONT_ANTIALIASING_SUBPIXEL) {
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unsigned char weights[] = { 0x10, 0x40, 0x70, 0x40, 0x10 } ;
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switch (font->hinting) {
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case FONT_HINTING_NONE: FT_Library_SetLcdFilter(library, FT_LCD_FILTER_NONE); break;
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case FONT_HINTING_SLIGHT:
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case FONT_HINTING_FULL: FT_Library_SetLcdFilterWeights(library, weights); break;
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}
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return FT_RENDER_MODE_LCD;
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} else {
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switch (font->hinting) {
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case FONT_HINTING_NONE: return FT_RENDER_MODE_NORMAL; break;
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case FONT_HINTING_SLIGHT: return FT_RENDER_MODE_LIGHT; break;
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case FONT_HINTING_FULL: return FT_RENDER_MODE_LIGHT; break;
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}
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}
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return 0;
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}
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static int font_set_style(FT_Outline* outline, int x_translation, unsigned char style) {
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FT_Outline_Translate(outline, x_translation, 0 );
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if (style & FONT_STYLE_SMOOTH)
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FT_Outline_Embolden(outline, 1 << 5);
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if (style & FONT_STYLE_BOLD)
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FT_Outline_EmboldenXY(outline, 1 << 5, 0);
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if (style & FONT_STYLE_ITALIC) {
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FT_Matrix matrix = { 1 << 16, 1 << 14, 0, 1 << 16 };
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FT_Outline_Transform(outline, &matrix);
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}
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return 0;
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}
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static unsigned int font_get_glyph_id(RenFont *font, unsigned int codepoint) {
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if (codepoint > MAX_UNICODE) return 0;
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size_t row = codepoint / CHARMAP_COL;
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size_t col = codepoint - (row * CHARMAP_COL);
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if (!font->charmap.rows[row]) font->charmap.rows[row] = check_alloc(calloc(sizeof(unsigned int), CHARMAP_COL));
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if (font->charmap.rows[row][col] == 0) {
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unsigned int glyph_id = FT_Get_Char_Index(font->face, codepoint);
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// use -1 as a sentinel value for "glyph not available", a bit risky, but OpenType
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// uses uint16 to store glyph IDs. In theory this cannot ever be reached
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font->charmap.rows[row][col] = glyph_id ? glyph_id : (unsigned int) -1;
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}
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return font->charmap.rows[row][col] == (unsigned int) -1 ? 0 : font->charmap.rows[row][col];
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}
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#define FONT_IS_SUBPIXEL(F) ((F)->antialiasing == FONT_ANTIALIASING_SUBPIXEL)
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#define FONT_BITMAP_COUNT(F) ((F)->antialiasing == FONT_ANTIALIASING_SUBPIXEL ? SUBPIXEL_BITMAPS_CACHED : 1)
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static SDL_Surface *font_allocate_glyph_surface(RenFont *font, FT_GlyphSlot slot, int bitmap_idx, GlyphMetric *metric) {
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// get an atlas with the correct width
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int atlas_idx = -1;
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for (int i = 0; i < font->glyphs.natlas; i++) {
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if (font->glyphs.atlas[bitmap_idx][i].width >= metric->x1) {
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atlas_idx = i;
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break;
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}
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}
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if (atlas_idx < 0) {
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// create a new atlas with the correct width, for each subpixel bitmap
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for (int i = 0; i < FONT_BITMAP_COUNT(font); i++) {
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font->glyphs.atlas[i] = check_alloc(realloc(font->glyphs.atlas[i], sizeof(GlyphAtlas) * (font->glyphs.natlas + 1)));
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font->glyphs.atlas[i][font->glyphs.natlas] = (GlyphAtlas) {
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.width = metric->x1 + FONT_WIDTH_OVERFLOW_PX, .nsurface = 0,
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.surfaces = NULL,
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};
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}
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font->glyphs.bytesize += sizeof(GlyphAtlas);
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atlas_idx = font->glyphs.natlas++;
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}
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metric->atlas_idx = atlas_idx;
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GlyphAtlas *atlas = &font->glyphs.atlas[bitmap_idx][atlas_idx];
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// find the surface with the minimum height that can fit the glyph (limited to last 100 surfaces)
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int surface_idx = -1, max_surface_idx = (int) atlas->nsurface - 100, min_waste = INT_MAX;
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for (int i = atlas->nsurface - 1; i >= 0 && i > max_surface_idx; i--) {
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assert(atlas->surfaces[i]->userdata);
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GlyphMetric *m = (GlyphMetric *) atlas->surfaces[i]->userdata;
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int new_min_waste = (int) atlas->surfaces[i]->h - (int) m->y1;
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if (new_min_waste >= metric->y1 && new_min_waste < min_waste) {
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surface_idx = i;
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min_waste = new_min_waste;
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}
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}
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if (surface_idx < 0) {
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// allocate a new surface array, and a surface
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int h = FONT_HEIGHT_OVERFLOW_PX + (double) font->face->size->metrics.height / 64.0f;
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if (h <= FONT_HEIGHT_OVERFLOW_PX) h += slot->bitmap.rows;
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if (h <= FONT_HEIGHT_OVERFLOW_PX) h += font->size;
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atlas->surfaces = check_alloc(realloc(atlas->surfaces, sizeof(SDL_Surface *) * (atlas->nsurface + 1)));
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atlas->surfaces[atlas->nsurface] = check_alloc(SDL_CreateRGBSurface(
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0, atlas->width, GLYPHS_PER_ATLAS * h, FONT_BITMAP_COUNT(font) * 8,
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0, 0, 0, 0
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));
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atlas->surfaces[atlas->nsurface]->userdata = NULL;
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surface_idx = atlas->nsurface++;
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font->glyphs.bytesize += (sizeof(SDL_Surface *) + sizeof(SDL_Surface) + atlas->width * GLYPHS_PER_ATLAS * h * FONT_BITMAP_COUNT(font));
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}
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metric->surface_idx = surface_idx;
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if (atlas->surfaces[surface_idx]->userdata) {
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GlyphMetric *last_metric = (GlyphMetric *) atlas->surfaces[surface_idx]->userdata;
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metric->y0 = last_metric->y1; metric->y1 += last_metric->y1;
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}
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atlas->surfaces[surface_idx]->userdata = (void *) metric;
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return atlas->surfaces[surface_idx];
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}
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static void font_load_glyph(RenFont *font, unsigned int glyph_id) {
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unsigned int render_option = font_set_render_options(font);
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unsigned int load_option = font_set_load_options(font);
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// load the font without hinting to fix an issue with monospaced fonts,
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// because freetype doesn't report the correct LSB and RSB delta. Transformation & subpixel positioning don't affect
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// the xadvance, so we can save some time by not doing this step multiple times
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if (FT_Load_Glyph(font->face, glyph_id, (load_option | FT_LOAD_BITMAP_METRICS_ONLY | FT_LOAD_NO_HINTING) & ~FT_LOAD_FORCE_AUTOHINT) != 0)
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return;
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double unhinted_xadv = font->face->glyph->advance.x / 64.0f;
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// render the glyph for all bitmap
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int bitmaps = FONT_BITMAP_COUNT(font);
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int row = glyph_id / GLYPHMAP_COL, col = glyph_id - (row * GLYPHMAP_COL);
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for (int bitmap_idx = 0; bitmap_idx < bitmaps; bitmap_idx++) {
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FT_GlyphSlot slot = font->face->glyph;
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if (FT_Load_Glyph(font->face, glyph_id, load_option | FT_LOAD_BITMAP_METRICS_ONLY) != 0
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|| font_set_style(&slot->outline, bitmap_idx * (64 / SUBPIXEL_BITMAPS_CACHED), font->style) != 0
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|| FT_Render_Glyph(slot, render_option) != 0)
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return;
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// save the metrics
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if (!font->glyphs.metrics[bitmap_idx][row]) {
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font->glyphs.metrics[bitmap_idx][row] = check_alloc(calloc(sizeof(GlyphMetric), GLYPHMAP_COL));
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font->glyphs.bytesize += sizeof(GlyphMetric) * GLYPHMAP_COL;
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}
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GlyphMetric *metric = &font->glyphs.metrics[bitmap_idx][row][col];
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metric->flags = EGlyphLoaded;
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metric->xadvance = unhinted_xadv;
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// if this bitmap is empty, or has a format we don't support, just store the xadvance
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if (!slot->bitmap.width || !slot->bitmap.rows || !slot->bitmap.buffer ||
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(slot->bitmap.pixel_mode != FT_PIXEL_MODE_MONO
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&& slot->bitmap.pixel_mode != FT_PIXEL_MODE_GRAY
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&& slot->bitmap.pixel_mode != FT_PIXEL_MODE_LCD))
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continue;
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unsigned int glyph_width = slot->bitmap.width / bitmaps;
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// FT_PIXEL_MODE_MONO uses 1 bit per pixel packed bitmap
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if (slot->bitmap.pixel_mode == FT_PIXEL_MODE_MONO) glyph_width *= 8;
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metric->x1 = glyph_width;
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metric->y1 = slot->bitmap.rows;
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metric->bitmap_left = slot->bitmap_left;
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metric->bitmap_top = slot->bitmap_top;
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metric->flags |= (EGlyphBitmap | EGlyphDualSource);
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// find the best surface to copy the glyph over, and copy it
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SDL_Surface *surface = font_allocate_glyph_surface(font, slot, bitmap_idx, metric);
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uint8_t* pixels = surface->pixels;
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for (unsigned int line = 0; line < slot->bitmap.rows; ++line) {
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int target_offset = surface->pitch * (line + metric->y0); // x0 is always assumed to be 0
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int source_offset = line * slot->bitmap.pitch;
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if (font->antialiasing == FONT_ANTIALIASING_NONE) {
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for (unsigned int column = 0; column < slot->bitmap.width; ++column) {
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int current_source_offset = source_offset + (column / 8);
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int source_pixel = slot->bitmap.buffer[current_source_offset];
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pixels[++target_offset] = ((source_pixel >> (7 - (column % 8))) & 0x1) * 0xFF;
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}
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} else {
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memcpy(&pixels[target_offset], &slot->bitmap.buffer[source_offset], slot->bitmap.width);
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}
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}
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}
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}
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// https://en.wikipedia.org/wiki/Whitespace_character
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static inline int is_whitespace(unsigned int codepoint) {
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switch (codepoint) {
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case 0x20: case 0x85: case 0xA0: case 0x1680: case 0x2028: case 0x2029: case 0x202F: case 0x205F: case 0x3000: return 1;
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}
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return (codepoint >= 0x9 && codepoint <= 0xD) || (codepoint >= 0x2000 && codepoint <= 0x200A);
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}
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static inline GlyphMetric *font_get_glyph(RenFont *font, unsigned int glyph_id, int subpixel_idx) {
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int row = glyph_id / GLYPHMAP_COL, col = glyph_id - (row * GLYPHMAP_COL);
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return font->glyphs.metrics[subpixel_idx][row] ? &font->glyphs.metrics[subpixel_idx][row][col] : NULL;
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}
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static RenFont *font_group_get_glyph(RenFont **fonts, unsigned int codepoint, int subpixel_idx, SDL_Surface **surface, GlyphMetric **metric) {
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if (subpixel_idx < 0) subpixel_idx += SUBPIXEL_BITMAPS_CACHED;
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RenFont *font = NULL;
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unsigned int glyph_id = 0;
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for (int i = 0; i < FONT_FALLBACK_MAX && fonts[i]; i++) {
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font = fonts[i]; glyph_id = font_get_glyph_id(fonts[i], codepoint);
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// use the first font that has representation for the glyph ID, but for whitespaces always use the first font
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if (glyph_id || is_whitespace(codepoint)) break;
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}
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// load the glyph if it is not loaded
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subpixel_idx = FONT_IS_SUBPIXEL(font) ? subpixel_idx : 0;
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GlyphMetric *m = font_get_glyph(font, glyph_id, subpixel_idx);
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if (!m || !(m->flags & EGlyphLoaded)) font_load_glyph(font, glyph_id);
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// if the glyph ID (possibly 0) is not available and we are not trying to load whitespace, try to load U+25A1 (box character)
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if ((!m || !(m->flags & EGlyphLoaded)) && codepoint != 0x25A1 && !is_whitespace(codepoint))
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return font_group_get_glyph(fonts, 0x25A1, subpixel_idx, surface, metric);
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// fetch the glyph metrics again and save it
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m = font_get_glyph(font, glyph_id, subpixel_idx);
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if (metric && m) *metric = m;
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if (surface && m && m->flags & EGlyphBitmap) *surface = font->glyphs.atlas[subpixel_idx][m->atlas_idx].surfaces[m->surface_idx];
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return font;
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}
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static void font_clear_glyph_cache(RenFont* font) {
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int bitmaps = FONT_BITMAP_COUNT(font);
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for (int bitmap_idx = 0; bitmap_idx < bitmaps; bitmap_idx++) {
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for (int atlas_idx = 0; atlas_idx < font->glyphs.natlas; atlas_idx++) {
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GlyphAtlas *atlas = &font->glyphs.atlas[bitmap_idx][atlas_idx];
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for (int surface_idx = 0; surface_idx < atlas->nsurface; surface_idx++) {
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SDL_FreeSurface(atlas->surfaces[surface_idx]);
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}
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free(atlas->surfaces);
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}
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free(font->glyphs.atlas[bitmap_idx]);
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font->glyphs.atlas[bitmap_idx] = NULL;
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// clear glyph metric
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for (int glyphmap_row = 0; glyphmap_row < GLYPHMAP_ROW; glyphmap_row++) {
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free(font->glyphs.metrics[bitmap_idx][glyphmap_row]);
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font->glyphs.metrics[bitmap_idx][glyphmap_row] = NULL;
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}
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}
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font->glyphs.bytesize = 0;
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font->glyphs.natlas = 0;
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}
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// based on https://github.com/libsdl-org/SDL_ttf/blob/2a094959055fba09f7deed6e1ffeb986188982ae/SDL_ttf.c#L1735
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static unsigned long font_file_read(FT_Stream stream, unsigned long offset, unsigned char *buffer, unsigned long count) {
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uint64_t amount;
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SDL_RWops *file = (SDL_RWops *) stream->descriptor.pointer;
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SDL_RWseek(file, (int) offset, RW_SEEK_SET);
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if (count == 0)
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return 0;
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amount = SDL_RWread(file, buffer, sizeof(char), count);
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if (amount <= 0)
|
|
return 0;
|
|
return (unsigned long) amount;
|
|
}
|
|
|
|
static void font_file_close(FT_Stream stream) {
|
|
if (stream && stream->descriptor.pointer)
|
|
SDL_RWclose((SDL_RWops *) stream->descriptor.pointer);
|
|
free(stream);
|
|
}
|
|
|
|
static int font_set_face_metrics(RenFont *font, FT_Face face) {
|
|
FT_Error err;
|
|
if ((err = FT_Set_Pixel_Sizes(face, 0, (int) font->size)) != 0)
|
|
return err;
|
|
|
|
font->face = face;
|
|
if(FT_IS_SCALABLE(face)) {
|
|
font->height = (short)((face->height / (float)face->units_per_EM) * font->size);
|
|
font->baseline = (short)((face->ascender / (float)face->units_per_EM) * font->size);
|
|
font->underline_thickness = (unsigned short)((face->underline_thickness / (float)face->units_per_EM) * font->size);
|
|
} else {
|
|
font->height = (short) font->face->size->metrics.height / 64.0f;
|
|
font->baseline = (short) font->face->size->metrics.ascender / 64.0f;
|
|
}
|
|
if(!font->underline_thickness)
|
|
font->underline_thickness = ceil((double) font->height / 14.0);
|
|
|
|
if ((err = FT_Load_Char(face, ' ', (font_set_load_options(font) | FT_LOAD_BITMAP_METRICS_ONLY | FT_LOAD_NO_HINTING) & ~FT_LOAD_FORCE_AUTOHINT)) != 0)
|
|
return err;
|
|
font->space_advance = face->glyph->advance.x / 64.0f;
|
|
return 0;
|
|
}
|
|
|
|
RenFont* ren_font_load(const char* path, float size, ERenFontAntialiasing antialiasing, ERenFontHinting hinting, unsigned char style) {
|
|
SDL_RWops *file = NULL; RenFont *font = NULL;
|
|
FT_Face face = NULL; FT_Stream stream = NULL;
|
|
|
|
file = SDL_RWFromFile(path, "rb");
|
|
if (!file) return NULL;
|
|
|
|
int len = strlen(path);
|
|
font = check_alloc(calloc(1, sizeof(RenFont) + len + 1));
|
|
strcpy(font->path, path);
|
|
font->size = size;
|
|
font->antialiasing = antialiasing;
|
|
font->hinting = hinting;
|
|
font->style = style;
|
|
font->tab_size = 2;
|
|
#ifdef LITE_USE_SDL_RENDERER
|
|
font->scale = 1;
|
|
#endif
|
|
|
|
stream = check_alloc(calloc(1, sizeof(FT_StreamRec)));
|
|
if (!stream) goto stream_failure;
|
|
stream->read = &font_file_read;
|
|
stream->close = &font_file_close;
|
|
stream->descriptor.pointer = file;
|
|
stream->pos = 0;
|
|
stream->size = (unsigned long) SDL_RWsize(file);
|
|
|
|
if (FT_Open_Face(library, &(FT_Open_Args) { .flags = FT_OPEN_STREAM, .stream = stream }, 0, &face) != 0)
|
|
goto failure;
|
|
if (font_set_face_metrics(font, face) != 0)
|
|
goto failure;
|
|
return font;
|
|
|
|
stream_failure:
|
|
if (file) SDL_RWclose(file);
|
|
failure:
|
|
if (face) FT_Done_Face(face);
|
|
if (font) free(font);
|
|
return NULL;
|
|
}
|
|
|
|
RenFont* ren_font_copy(RenFont* font, float size, ERenFontAntialiasing antialiasing, ERenFontHinting hinting, int style) {
|
|
antialiasing = antialiasing == -1 ? font->antialiasing : antialiasing;
|
|
hinting = hinting == -1 ? font->hinting : hinting;
|
|
style = style == -1 ? font->style : style;
|
|
|
|
return ren_font_load(font->path, size, antialiasing, hinting, style);
|
|
}
|
|
|
|
const char* ren_font_get_path(RenFont *font) {
|
|
return font->path;
|
|
}
|
|
|
|
void ren_font_free(RenFont* font) {
|
|
font_clear_glyph_cache(font);
|
|
// free codepoint cache as well
|
|
for (int i = 0; i < CHARMAP_ROW; i++) {
|
|
free(font->charmap.rows[i]);
|
|
}
|
|
FT_Done_Face(font->face);
|
|
free(font);
|
|
}
|
|
|
|
void ren_font_group_set_tab_size(RenFont **fonts, int n) {
|
|
for (int j = 0; j < FONT_FALLBACK_MAX && fonts[j]; ++j) {
|
|
fonts[j]->tab_size = n;
|
|
}
|
|
}
|
|
|
|
int ren_font_group_get_tab_size(RenFont **fonts) {
|
|
return fonts[0]->tab_size;
|
|
}
|
|
|
|
float ren_font_group_get_size(RenFont **fonts) {
|
|
return fonts[0]->size;
|
|
}
|
|
|
|
void ren_font_group_set_size(RenFont **fonts, float size, int surface_scale) {
|
|
for (int i = 0; i < FONT_FALLBACK_MAX && fonts[i]; ++i) {
|
|
font_clear_glyph_cache(fonts[i]);
|
|
fonts[i]->size = size;
|
|
fonts[i]->tab_size = 2;
|
|
#ifdef LITE_USE_SDL_RENDERER
|
|
fonts[i]->scale = surface_scale;
|
|
#endif
|
|
font_set_face_metrics(fonts[i], fonts[i]->face);
|
|
}
|
|
}
|
|
|
|
int ren_font_group_get_height(RenFont **fonts) {
|
|
return fonts[0]->height;
|
|
}
|
|
|
|
// some fonts provide xadvance for whitespaces (e.g. Unifont), which we need to ignore
|
|
#define FONT_GET_XADVANCE(F, C, M) (is_whitespace((C)) || !(M) || !(M)->xadvance \
|
|
? (F)->space_advance * (float) ((C) == '\t' ? (F)->tab_size : 1) \
|
|
: (M)->xadvance)
|
|
|
|
double ren_font_group_get_width(RenFont **fonts, const char *text, size_t len, int *x_offset) {
|
|
double width = 0;
|
|
const char* end = text + len;
|
|
|
|
bool set_x_offset = x_offset == NULL;
|
|
while (text < end) {
|
|
unsigned int codepoint;
|
|
text = utf8_to_codepoint(text, end, &codepoint);
|
|
GlyphMetric *metric = NULL;
|
|
font_group_get_glyph(fonts, codepoint, 0, NULL, &metric);
|
|
width += FONT_GET_XADVANCE(fonts[0], codepoint, metric);
|
|
if (!set_x_offset && metric) {
|
|
set_x_offset = true;
|
|
*x_offset = metric->bitmap_left; // TODO: should this be scaled by the surface scale?
|
|
}
|
|
}
|
|
if (!set_x_offset)
|
|
*x_offset = 0;
|
|
#ifdef LITE_USE_SDL_RENDERER
|
|
return width / fonts[0]->scale;
|
|
#else
|
|
return width;
|
|
#endif
|
|
}
|
|
|
|
#ifdef RENDERER_DEBUG
|
|
// this function can be used to debug font atlases, it is not public
|
|
void ren_font_dump(RenFont *font) {
|
|
char filename[1024];
|
|
int bitmaps = FONT_BITMAP_COUNT(font);
|
|
for (int bitmap_idx = 0; bitmap_idx < bitmaps; bitmap_idx++) {
|
|
for (int atlas_idx = 0; atlas_idx < font->glyphs.natlas; atlas_idx++) {
|
|
GlyphAtlas *atlas = &font->glyphs.atlas[bitmap_idx][atlas_idx];
|
|
for (int surface_idx = 0; surface_idx < atlas->nsurface; surface_idx++) {
|
|
snprintf(filename, 1024, "%s-%d-%d-%d.bmp", font->face->family_name, bitmap_idx, atlas_idx, surface_idx);
|
|
SDL_SaveBMP(atlas->surfaces[surface_idx], filename);
|
|
}
|
|
}
|
|
}
|
|
fprintf(stderr, "%s: %zu bytes\n", font->face->family_name, font->glyphs.bytesize);
|
|
}
|
|
#endif
|
|
|
|
double ren_draw_text(RenSurface *rs, RenFont **fonts, const char *text, size_t len, float x, int y, RenColor color) {
|
|
SDL_Surface *surface = rs->surface;
|
|
SDL_Rect clip;
|
|
SDL_GetClipRect(surface, &clip);
|
|
|
|
const int surface_scale = rs->scale;
|
|
double pen_x = x * surface_scale;
|
|
y *= surface_scale;
|
|
const char* end = text + len;
|
|
uint8_t* destination_pixels = surface->pixels;
|
|
int clip_end_x = clip.x + clip.w, clip_end_y = clip.y + clip.h;
|
|
|
|
RenFont* last = NULL;
|
|
double last_pen_x = x;
|
|
bool underline = fonts[0]->style & FONT_STYLE_UNDERLINE;
|
|
bool strikethrough = fonts[0]->style & FONT_STYLE_STRIKETHROUGH;
|
|
|
|
while (text < end) {
|
|
unsigned int codepoint, r, g, b;
|
|
text = utf8_to_codepoint(text, end, &codepoint);
|
|
SDL_Surface *font_surface = NULL; GlyphMetric *metric = NULL;
|
|
RenFont* font = font_group_get_glyph(fonts, codepoint, (int)(fmod(pen_x, 1.0) * SUBPIXEL_BITMAPS_CACHED), &font_surface, &metric);
|
|
if (!metric)
|
|
break;
|
|
int start_x = floor(pen_x) + metric->bitmap_left;
|
|
int end_x = metric->x1 + start_x; // x0 is assumed to be 0
|
|
int glyph_end = metric->x1, glyph_start = 0;
|
|
if (!font_surface && !is_whitespace(codepoint))
|
|
ren_draw_rect(rs, (RenRect){ start_x + 1, y, font->space_advance - 1, ren_font_group_get_height(fonts) }, color);
|
|
if (!is_whitespace(codepoint) && font_surface && color.a > 0 && end_x >= clip.x && start_x < clip_end_x) {
|
|
uint8_t* source_pixels = font_surface->pixels;
|
|
for (int line = metric->y0; line < metric->y1; ++line) {
|
|
int target_y = line - metric->y0 + y - metric->bitmap_top + (fonts[0]->baseline * surface_scale);
|
|
if (target_y < clip.y)
|
|
continue;
|
|
if (target_y >= clip_end_y)
|
|
break;
|
|
if (start_x + (glyph_end - glyph_start) >= clip_end_x)
|
|
glyph_end = glyph_start + (clip_end_x - start_x);
|
|
if (start_x < clip.x) {
|
|
int offset = clip.x - start_x;
|
|
start_x += offset;
|
|
glyph_start += offset;
|
|
}
|
|
uint32_t* destination_pixel = (uint32_t*)&(destination_pixels[surface->pitch * target_y + start_x * surface->format->BytesPerPixel ]);
|
|
uint8_t* source_pixel = &source_pixels[line * font_surface->pitch + glyph_start * font_surface->format->BytesPerPixel];
|
|
for (int x = glyph_start; x < glyph_end; ++x) {
|
|
uint32_t destination_color = *destination_pixel;
|
|
// the standard way of doing this would be SDL_GetRGBA, but that introduces a performance regression. needs to be investigated
|
|
SDL_Color dst = { (destination_color & surface->format->Rmask) >> surface->format->Rshift, (destination_color & surface->format->Gmask) >> surface->format->Gshift, (destination_color & surface->format->Bmask) >> surface->format->Bshift, (destination_color & surface->format->Amask) >> surface->format->Ashift };
|
|
SDL_Color src;
|
|
|
|
if (font->antialiasing == FONT_ANTIALIASING_SUBPIXEL) {
|
|
src.r = *(source_pixel++);
|
|
src.g = *(source_pixel++);
|
|
}
|
|
else {
|
|
src.r = *(source_pixel);
|
|
src.g = *(source_pixel);
|
|
}
|
|
|
|
src.b = *(source_pixel++);
|
|
src.a = 0xFF;
|
|
|
|
r = (color.r * src.r * color.a + dst.r * (65025 - src.r * color.a) + 32767) / 65025;
|
|
g = (color.g * src.g * color.a + dst.g * (65025 - src.g * color.a) + 32767) / 65025;
|
|
b = (color.b * src.b * color.a + dst.b * (65025 - src.b * color.a) + 32767) / 65025;
|
|
// the standard way of doing this would be SDL_GetRGBA, but that introduces a performance regression. needs to be investigated
|
|
*destination_pixel++ = (unsigned int) dst.a << surface->format->Ashift | r << surface->format->Rshift | g << surface->format->Gshift | b << surface->format->Bshift;
|
|
}
|
|
}
|
|
}
|
|
|
|
float adv = FONT_GET_XADVANCE(fonts[0], codepoint, metric);
|
|
|
|
if(!last) last = font;
|
|
else if(font != last || text == end) {
|
|
double local_pen_x = text == end ? pen_x + adv : pen_x;
|
|
if (underline)
|
|
ren_draw_rect(rs, (RenRect){last_pen_x, y / surface_scale + last->height - 1, (local_pen_x - last_pen_x) / surface_scale, last->underline_thickness * surface_scale}, color);
|
|
if (strikethrough)
|
|
ren_draw_rect(rs, (RenRect){last_pen_x, y / surface_scale + last->height / 2, (local_pen_x - last_pen_x) / surface_scale, last->underline_thickness * surface_scale}, color);
|
|
last = font;
|
|
last_pen_x = pen_x;
|
|
}
|
|
|
|
pen_x += adv;
|
|
}
|
|
return pen_x / surface_scale;
|
|
}
|
|
|
|
/******************* Rectangles **********************/
|
|
static inline RenColor blend_pixel(RenColor dst, RenColor src) {
|
|
int ia = 0xff - src.a;
|
|
dst.r = ((src.r * src.a) + (dst.r * ia)) >> 8;
|
|
dst.g = ((src.g * src.a) + (dst.g * ia)) >> 8;
|
|
dst.b = ((src.b * src.a) + (dst.b * ia)) >> 8;
|
|
return dst;
|
|
}
|
|
|
|
void ren_draw_rect(RenSurface *rs, RenRect rect, RenColor color) {
|
|
if (color.a == 0) { return; }
|
|
|
|
SDL_Surface *surface = rs->surface;
|
|
const int surface_scale = rs->scale;
|
|
|
|
SDL_Rect dest_rect = { rect.x * surface_scale,
|
|
rect.y * surface_scale,
|
|
rect.width * surface_scale,
|
|
rect.height * surface_scale };
|
|
|
|
if (color.a == 0xff) {
|
|
uint32_t translated = SDL_MapRGB(surface->format, color.r, color.g, color.b);
|
|
SDL_FillRect(surface, &dest_rect, translated);
|
|
} else {
|
|
// Seems like SDL doesn't handle clipping as we expect when using
|
|
// scaled blitting, so we "clip" manually.
|
|
SDL_Rect clip;
|
|
SDL_GetClipRect(surface, &clip);
|
|
if (!SDL_IntersectRect(&clip, &dest_rect, &dest_rect)) return;
|
|
|
|
uint32_t *pixel = (uint32_t *)draw_rect_surface->pixels;
|
|
*pixel = SDL_MapRGBA(draw_rect_surface->format, color.r, color.g, color.b, color.a);
|
|
SDL_BlitScaled(draw_rect_surface, NULL, surface, &dest_rect);
|
|
}
|
|
}
|
|
|
|
/*************** Window Management ****************/
|
|
static void ren_add_window(RenWindow *window_renderer) {
|
|
window_count += 1;
|
|
window_list = realloc(window_list, window_count * sizeof(RenWindow*));
|
|
window_list[window_count-1] = window_renderer;
|
|
}
|
|
|
|
static void ren_remove_window(RenWindow *window_renderer) {
|
|
for (size_t i = 0; i < window_count; ++i) {
|
|
if (window_list[i] == window_renderer) {
|
|
window_count -= 1;
|
|
memmove(&window_list[i], &window_list[i+1], window_count - i);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
int ren_init(void) {
|
|
int err;
|
|
|
|
draw_rect_surface = SDL_CreateRGBSurface(0, 1, 1, 32,
|
|
0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF);
|
|
|
|
if ((err = FT_Init_FreeType(&library)) != 0)
|
|
return err;
|
|
|
|
return 0;
|
|
}
|
|
|
|
void ren_free(void) {
|
|
SDL_FreeSurface(draw_rect_surface);
|
|
FT_Done_FreeType(library);
|
|
}
|
|
|
|
RenWindow* ren_create(SDL_Window *win) {
|
|
assert(win);
|
|
RenWindow* window_renderer = calloc(1, sizeof(RenWindow));
|
|
|
|
window_renderer->window = win;
|
|
renwin_init_surface(window_renderer);
|
|
renwin_init_command_buf(window_renderer);
|
|
renwin_clip_to_surface(window_renderer);
|
|
|
|
ren_add_window(window_renderer);
|
|
return window_renderer;
|
|
}
|
|
|
|
void ren_destroy(RenWindow* window_renderer) {
|
|
assert(window_renderer);
|
|
ren_remove_window(window_renderer);
|
|
renwin_free(window_renderer);
|
|
free(window_renderer->command_buf);
|
|
window_renderer->command_buf = NULL;
|
|
window_renderer->command_buf_size = 0;
|
|
free(window_renderer);
|
|
}
|
|
|
|
void ren_resize_window(RenWindow *window_renderer) {
|
|
renwin_resize_surface(window_renderer);
|
|
renwin_update_scale(window_renderer);
|
|
}
|
|
|
|
// TODO: Does not work nicely with multiple windows
|
|
void ren_update_rects(RenWindow *window_renderer, RenRect *rects, int count) {
|
|
static bool initial_frame = true;
|
|
renwin_update_rects(window_renderer, rects, count);
|
|
if (initial_frame) {
|
|
renwin_show_window(window_renderer);
|
|
initial_frame = false;
|
|
}
|
|
}
|
|
|
|
|
|
void ren_set_clip_rect(RenWindow *window_renderer, RenRect rect) {
|
|
renwin_set_clip_rect(window_renderer, rect);
|
|
}
|
|
|
|
|
|
void ren_get_size(RenWindow *window_renderer, int *x, int *y) {
|
|
RenSurface rs = renwin_get_surface(window_renderer);
|
|
*x = rs.surface->w;
|
|
*y = rs.surface->h;
|
|
#ifdef LITE_USE_SDL_RENDERER
|
|
*x /= rs.scale;
|
|
*y /= rs.scale;
|
|
#endif
|
|
}
|
|
|
|
size_t ren_get_window_list(RenWindow ***window_list_dest) {
|
|
*window_list_dest = window_list;
|
|
return window_count;
|
|
}
|
|
|
|
RenWindow* ren_find_window(SDL_Window *window) {
|
|
for (size_t i = 0; i < window_count; ++i) {
|
|
RenWindow* window_renderer = window_list[i];
|
|
if (window_renderer->window == window) {
|
|
return window_renderer;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
RenWindow* ren_find_window_from_id(uint32_t id) {
|
|
SDL_Window *window = SDL_GetWindowFromID(id);
|
|
return ren_find_window(window);
|
|
}
|
|
|
|
RenWindow* ren_get_target_window(void)
|
|
{
|
|
return target_window;
|
|
}
|
|
|
|
void ren_set_target_window(RenWindow *window)
|
|
{
|
|
target_window = window;
|
|
}
|