lite-xl/src/renderer.c

806 lines
30 KiB
C

#include <stdio.h>
#include <stdbool.h>
#include <stdint.h>
#include <assert.h>
#include <math.h>
#include <ft2build.h>
#include FT_FREETYPE_H
#include FT_LCD_FILTER_H
#include FT_OUTLINE_H
#include FT_SYSTEM_H
#include "renderer.h"
#include "renwindow.h"
// uncomment the line below for more debugging information through printf
// #define RENDERER_DEBUG
static RenWindow **window_list = NULL;
static RenWindow *target_window = NULL;
static size_t window_count = 0;
// draw_rect_surface is used as a 1x1 surface to simplify ren_draw_rect with blending
static SDL_Surface *draw_rect_surface = NULL;
static FT_Library library = NULL;
#define check_alloc(P) _check_alloc(P, __FILE__, __LINE__)
static void* _check_alloc(void *ptr, const char *const file, size_t ln) {
if (!ptr) {
fprintf(stderr, "%s:%zu: memory allocation failed\n", file, ln);
exit(EXIT_FAILURE);
}
return ptr;
}
/************************* Fonts *************************/
// approximate number of glyphs per atlas surface
#define GLYPHS_PER_ATLAS 256
// some padding to add to atlas surface to store more glyphs
#define FONT_HEIGHT_OVERFLOW_PX 6
#define FONT_WIDTH_OVERFLOW_PX 6
// maximum unicode codepoint supported (https://stackoverflow.com/a/52203901)
#define MAX_UNICODE 0x10FFFF
// number of rows and columns in the codepoint map
#define CHARMAP_ROW 128
#define CHARMAP_COL (MAX_UNICODE / CHARMAP_ROW)
// the maximum number of glyphs for OpenType
#define MAX_GLYPHS 65535
// number of rows and columns in the glyph map
#define GLYPHMAP_ROW 128
#define GLYPHMAP_COL (MAX_GLYPHS / GLYPHMAP_ROW)
// number of subpixel bitmaps
#define SUBPIXEL_BITMAPS_CACHED 3
typedef enum {
EGlyphNone = 0,
EGlyphLoaded = (1 << 0L),
EGlyphBitmap = (1 << 1L),
// currently no-op because blits are always assumed to be dual source
EGlyphDualSource = (1 << 2L),
} ERenGlyphFlags;
// metrics for a loaded glyph
typedef struct {
unsigned short atlas_idx, surface_idx;
unsigned int x1, y0, y1, flags;
int bitmap_left, bitmap_top;
float xadvance;
} GlyphMetric;
// maps codepoints -> glyph IDs
typedef struct {
unsigned int *rows[CHARMAP_ROW];
} CharMap;
// a bitmap atlas with a fixed width, each surface acting as a bump allocator
typedef struct {
SDL_Surface **surfaces;
unsigned int width, nsurface;
} GlyphAtlas;
// maps glyph IDs -> glyph metrics
typedef struct {
// accessed with metrics[bitmap_idx][glyph_id / nrow][glyph_id - (row * ncol)]
GlyphMetric *metrics[SUBPIXEL_BITMAPS_CACHED][GLYPHMAP_ROW];
// accessed with atlas[bitmap_idx][atlas_idx].surfaces[surface_idx]
GlyphAtlas *atlas[SUBPIXEL_BITMAPS_CACHED];
size_t natlas, bytesize;
} GlyphMap;
typedef struct RenFont {
FT_Face face;
CharMap charmap;
GlyphMap glyphs;
#ifdef LITE_USE_SDL_RENDERER
int scale;
#endif
float size, space_advance;
unsigned short max_height, baseline, height, tab_size;
unsigned short underline_thickness;
ERenFontAntialiasing antialiasing;
ERenFontHinting hinting;
unsigned char style;
char path[];
} RenFont;
#ifdef LITE_USE_SDL_RENDERER
void update_font_scale(RenWindow *window_renderer, RenFont **fonts) {
if (window_renderer == NULL) return;
const int surface_scale = renwin_get_surface(window_renderer).scale;
for (int i = 0; i < FONT_FALLBACK_MAX && fonts[i]; ++i) {
if (fonts[i]->scale != surface_scale) {
ren_font_group_set_size(fonts, fonts[0]->size, surface_scale);
return;
}
}
}
#endif
static const char* utf8_to_codepoint(const char *p, const char *endp, unsigned *dst) {
const unsigned char *up = (unsigned char*)p;
unsigned res, n;
switch (*p & 0xf0) {
case 0xf0 : res = *up & 0x07; n = 3; break;
case 0xe0 : res = *up & 0x0f; n = 2; break;
case 0xd0 :
case 0xc0 : res = *up & 0x1f; n = 1; break;
default : res = *up; n = 0; break;
}
while (up < (const unsigned char *)endp && n--) {
res = (res << 6) | (*(++up) & 0x3f);
}
*dst = res;
return (const char*)up + 1;
}
static int font_set_load_options(RenFont* font) {
int load_target = font->antialiasing == FONT_ANTIALIASING_NONE ? FT_LOAD_TARGET_MONO
: (font->hinting == FONT_HINTING_SLIGHT ? FT_LOAD_TARGET_LIGHT : FT_LOAD_TARGET_NORMAL);
int hinting = font->hinting == FONT_HINTING_NONE ? FT_LOAD_NO_HINTING : FT_LOAD_FORCE_AUTOHINT;
return load_target | hinting;
}
static int font_set_render_options(RenFont* font) {
if (font->antialiasing == FONT_ANTIALIASING_NONE)
return FT_RENDER_MODE_MONO;
if (font->antialiasing == FONT_ANTIALIASING_SUBPIXEL) {
unsigned char weights[] = { 0x10, 0x40, 0x70, 0x40, 0x10 } ;
switch (font->hinting) {
case FONT_HINTING_NONE: FT_Library_SetLcdFilter(library, FT_LCD_FILTER_NONE); break;
case FONT_HINTING_SLIGHT:
case FONT_HINTING_FULL: FT_Library_SetLcdFilterWeights(library, weights); break;
}
return FT_RENDER_MODE_LCD;
} else {
switch (font->hinting) {
case FONT_HINTING_NONE: return FT_RENDER_MODE_NORMAL; break;
case FONT_HINTING_SLIGHT: return FT_RENDER_MODE_LIGHT; break;
case FONT_HINTING_FULL: return FT_RENDER_MODE_LIGHT; break;
}
}
return 0;
}
static int font_set_style(FT_Outline* outline, int x_translation, unsigned char style) {
FT_Outline_Translate(outline, x_translation, 0 );
if (style & FONT_STYLE_SMOOTH)
FT_Outline_Embolden(outline, 1 << 5);
if (style & FONT_STYLE_BOLD)
FT_Outline_EmboldenXY(outline, 1 << 5, 0);
if (style & FONT_STYLE_ITALIC) {
FT_Matrix matrix = { 1 << 16, 1 << 14, 0, 1 << 16 };
FT_Outline_Transform(outline, &matrix);
}
return 0;
}
static unsigned int font_get_glyph_id(RenFont *font, unsigned int codepoint) {
if (codepoint > MAX_UNICODE) return 0;
size_t row = codepoint / CHARMAP_COL;
size_t col = codepoint - (row * CHARMAP_COL);
if (!font->charmap.rows[row]) font->charmap.rows[row] = check_alloc(calloc(sizeof(unsigned int), CHARMAP_COL));
if (font->charmap.rows[row][col] == 0) {
unsigned int glyph_id = FT_Get_Char_Index(font->face, codepoint);
// use -1 as a sentinel value for "glyph not available", a bit risky, but OpenType
// uses uint16 to store glyph IDs. In theory this cannot ever be reached
font->charmap.rows[row][col] = glyph_id ? glyph_id : (unsigned int) -1;
}
return font->charmap.rows[row][col] == (unsigned int) -1 ? 0 : font->charmap.rows[row][col];
}
#define FONT_IS_SUBPIXEL(F) ((F)->antialiasing == FONT_ANTIALIASING_SUBPIXEL)
#define FONT_BITMAP_COUNT(F) ((F)->antialiasing == FONT_ANTIALIASING_SUBPIXEL ? SUBPIXEL_BITMAPS_CACHED : 1)
static SDL_Surface *font_allocate_glyph_surface(RenFont *font, FT_GlyphSlot slot, int bitmap_idx, GlyphMetric *metric) {
// get an atlas with the correct width
int atlas_idx = -1;
for (int i = 0; i < font->glyphs.natlas; i++) {
if (font->glyphs.atlas[bitmap_idx][i].width >= metric->x1) {
atlas_idx = i;
break;
}
}
if (atlas_idx < 0) {
// create a new atlas with the correct width, for each subpixel bitmap
for (int i = 0; i < FONT_BITMAP_COUNT(font); i++) {
font->glyphs.atlas[i] = check_alloc(realloc(font->glyphs.atlas[i], sizeof(GlyphAtlas) * (font->glyphs.natlas + 1)));
font->glyphs.atlas[i][font->glyphs.natlas] = (GlyphAtlas) {
.width = metric->x1 + FONT_WIDTH_OVERFLOW_PX, .nsurface = 0,
.surfaces = NULL,
};
}
font->glyphs.bytesize += sizeof(GlyphAtlas);
atlas_idx = font->glyphs.natlas++;
}
metric->atlas_idx = atlas_idx;
GlyphAtlas *atlas = &font->glyphs.atlas[bitmap_idx][atlas_idx];
// find the surface with the minimum height that can fit the glyph (limited to last 100 surfaces)
int surface_idx = -1, max_surface_idx = (int) atlas->nsurface - 100, min_waste = INT_MAX;
for (int i = atlas->nsurface - 1; i >= 0 && i > max_surface_idx; i--) {
assert(atlas->surfaces[i]->userdata);
GlyphMetric *m = (GlyphMetric *) atlas->surfaces[i]->userdata;
int new_min_waste = (int) atlas->surfaces[i]->h - (int) m->y1;
if (new_min_waste >= metric->y1 && new_min_waste < min_waste) {
surface_idx = i;
min_waste = new_min_waste;
}
}
if (surface_idx < 0) {
// allocate a new surface array, and a surface
int h = FONT_HEIGHT_OVERFLOW_PX + (double) font->face->size->metrics.height / 64.0f;
if (h <= FONT_HEIGHT_OVERFLOW_PX) h += slot->bitmap.rows;
if (h <= FONT_HEIGHT_OVERFLOW_PX) h += font->size;
atlas->surfaces = check_alloc(realloc(atlas->surfaces, sizeof(SDL_Surface *) * (atlas->nsurface + 1)));
atlas->surfaces[atlas->nsurface] = check_alloc(SDL_CreateRGBSurface(
0, atlas->width, GLYPHS_PER_ATLAS * h, FONT_BITMAP_COUNT(font) * 8,
0, 0, 0, 0
));
atlas->surfaces[atlas->nsurface]->userdata = NULL;
surface_idx = atlas->nsurface++;
font->glyphs.bytesize += (sizeof(SDL_Surface *) + sizeof(SDL_Surface) + atlas->width * GLYPHS_PER_ATLAS * h * FONT_BITMAP_COUNT(font));
}
metric->surface_idx = surface_idx;
if (atlas->surfaces[surface_idx]->userdata) {
GlyphMetric *last_metric = (GlyphMetric *) atlas->surfaces[surface_idx]->userdata;
metric->y0 = last_metric->y1; metric->y1 += last_metric->y1;
}
atlas->surfaces[surface_idx]->userdata = (void *) metric;
return atlas->surfaces[surface_idx];
}
static void font_load_glyph(RenFont *font, unsigned int glyph_id) {
unsigned int render_option = font_set_render_options(font);
unsigned int load_option = font_set_load_options(font);
// load the font without hinting to fix an issue with monospaced fonts,
// because freetype doesn't report the correct LSB and RSB delta. Transformation & subpixel positioning don't affect
// the xadvance, so we can save some time by not doing this step multiple times
if (FT_Load_Glyph(font->face, glyph_id, (load_option | FT_LOAD_BITMAP_METRICS_ONLY | FT_LOAD_NO_HINTING) & ~FT_LOAD_FORCE_AUTOHINT) != 0)
return;
double unhinted_xadv = font->face->glyph->advance.x / 64.0f;
// render the glyph for all bitmap
int bitmaps = FONT_BITMAP_COUNT(font);
int row = glyph_id / GLYPHMAP_COL, col = glyph_id - (row * GLYPHMAP_COL);
for (int bitmap_idx = 0; bitmap_idx < bitmaps; bitmap_idx++) {
FT_GlyphSlot slot = font->face->glyph;
if (FT_Load_Glyph(font->face, glyph_id, load_option | FT_LOAD_BITMAP_METRICS_ONLY) != 0
|| font_set_style(&slot->outline, bitmap_idx * (64 / SUBPIXEL_BITMAPS_CACHED), font->style) != 0
|| FT_Render_Glyph(slot, render_option) != 0)
return;
// save the metrics
if (!font->glyphs.metrics[bitmap_idx][row]) {
font->glyphs.metrics[bitmap_idx][row] = check_alloc(calloc(sizeof(GlyphMetric), GLYPHMAP_COL));
font->glyphs.bytesize += sizeof(GlyphMetric) * GLYPHMAP_COL;
}
GlyphMetric *metric = &font->glyphs.metrics[bitmap_idx][row][col];
metric->flags = EGlyphLoaded;
metric->xadvance = unhinted_xadv;
// if this bitmap is empty, or has a format we don't support, just store the xadvance
if (!slot->bitmap.width || !slot->bitmap.rows || !slot->bitmap.buffer ||
(slot->bitmap.pixel_mode != FT_PIXEL_MODE_MONO
&& slot->bitmap.pixel_mode != FT_PIXEL_MODE_GRAY
&& slot->bitmap.pixel_mode != FT_PIXEL_MODE_LCD))
continue;
unsigned int glyph_width = slot->bitmap.width / bitmaps;
// FT_PIXEL_MODE_MONO uses 1 bit per pixel packed bitmap
if (slot->bitmap.pixel_mode == FT_PIXEL_MODE_MONO) glyph_width *= 8;
metric->x1 = glyph_width;
metric->y1 = slot->bitmap.rows;
metric->bitmap_left = slot->bitmap_left;
metric->bitmap_top = slot->bitmap_top;
metric->flags |= (EGlyphBitmap | EGlyphDualSource);
// find the best surface to copy the glyph over, and copy it
SDL_Surface *surface = font_allocate_glyph_surface(font, slot, bitmap_idx, metric);
uint8_t* pixels = surface->pixels;
for (unsigned int line = 0; line < slot->bitmap.rows; ++line) {
int target_offset = surface->pitch * (line + metric->y0); // x0 is always assumed to be 0
int source_offset = line * slot->bitmap.pitch;
if (font->antialiasing == FONT_ANTIALIASING_NONE) {
for (unsigned int column = 0; column < slot->bitmap.width; ++column) {
int current_source_offset = source_offset + (column / 8);
int source_pixel = slot->bitmap.buffer[current_source_offset];
pixels[++target_offset] = ((source_pixel >> (7 - (column % 8))) & 0x1) * 0xFF;
}
} else {
memcpy(&pixels[target_offset], &slot->bitmap.buffer[source_offset], slot->bitmap.width);
}
}
}
}
// https://en.wikipedia.org/wiki/Whitespace_character
static inline int is_whitespace(unsigned int codepoint) {
switch (codepoint) {
case 0x20: case 0x85: case 0xA0: case 0x1680: case 0x2028: case 0x2029: case 0x202F: case 0x205F: case 0x3000: return 1;
}
return (codepoint >= 0x9 && codepoint <= 0xD) || (codepoint >= 0x2000 && codepoint <= 0x200A);
}
static inline GlyphMetric *font_get_glyph(RenFont *font, unsigned int glyph_id, int subpixel_idx) {
int row = glyph_id / GLYPHMAP_COL, col = glyph_id - (row * GLYPHMAP_COL);
return font->glyphs.metrics[subpixel_idx][row] ? &font->glyphs.metrics[subpixel_idx][row][col] : NULL;
}
static RenFont *font_group_get_glyph(RenFont **fonts, unsigned int codepoint, int subpixel_idx, SDL_Surface **surface, GlyphMetric **metric) {
if (subpixel_idx < 0) subpixel_idx += SUBPIXEL_BITMAPS_CACHED;
RenFont *font = NULL;
unsigned int glyph_id = 0;
for (int i = 0; i < FONT_FALLBACK_MAX && fonts[i]; i++) {
font = fonts[i]; glyph_id = font_get_glyph_id(fonts[i], codepoint);
// use the first font that has representation for the glyph ID, but for whitespaces always use the first font
if (glyph_id || is_whitespace(codepoint)) break;
}
// load the glyph if it is not loaded
subpixel_idx = FONT_IS_SUBPIXEL(font) ? subpixel_idx : 0;
GlyphMetric *m = font_get_glyph(font, glyph_id, subpixel_idx);
if (!m || !(m->flags & EGlyphLoaded)) font_load_glyph(font, glyph_id);
// if the glyph ID (possibly 0) is not available and we are not trying to load whitespace, try to load U+25A1 (box character)
if ((!m || !(m->flags & EGlyphLoaded)) && codepoint != 0x25A1 && !is_whitespace(codepoint))
return font_group_get_glyph(fonts, 0x25A1, subpixel_idx, surface, metric);
// fetch the glyph metrics again and save it
m = font_get_glyph(font, glyph_id, subpixel_idx);
if (metric && m) *metric = m;
if (surface && m && m->flags & EGlyphBitmap) *surface = font->glyphs.atlas[subpixel_idx][m->atlas_idx].surfaces[m->surface_idx];
return font;
}
static void font_clear_glyph_cache(RenFont* font) {
int bitmaps = FONT_BITMAP_COUNT(font);
for (int bitmap_idx = 0; bitmap_idx < bitmaps; bitmap_idx++) {
for (int atlas_idx = 0; atlas_idx < font->glyphs.natlas; atlas_idx++) {
GlyphAtlas *atlas = &font->glyphs.atlas[bitmap_idx][atlas_idx];
for (int surface_idx = 0; surface_idx < atlas->nsurface; surface_idx++) {
SDL_FreeSurface(atlas->surfaces[surface_idx]);
}
free(atlas->surfaces);
}
free(font->glyphs.atlas[bitmap_idx]);
font->glyphs.atlas[bitmap_idx] = NULL;
// clear glyph metric
for (int glyphmap_row = 0; glyphmap_row < GLYPHMAP_ROW; glyphmap_row++) {
free(font->glyphs.metrics[bitmap_idx][glyphmap_row]);
font->glyphs.metrics[bitmap_idx][glyphmap_row] = NULL;
}
}
font->glyphs.bytesize = 0;
font->glyphs.natlas = 0;
}
// based on https://github.com/libsdl-org/SDL_ttf/blob/2a094959055fba09f7deed6e1ffeb986188982ae/SDL_ttf.c#L1735
static unsigned long font_file_read(FT_Stream stream, unsigned long offset, unsigned char *buffer, unsigned long count) {
uint64_t amount;
SDL_RWops *file = (SDL_RWops *) stream->descriptor.pointer;
SDL_RWseek(file, (int) offset, RW_SEEK_SET);
if (count == 0)
return 0;
amount = SDL_RWread(file, buffer, sizeof(char), count);
if (amount <= 0)
return 0;
return (unsigned long) amount;
}
static void font_file_close(FT_Stream stream) {
if (stream && stream->descriptor.pointer)
SDL_RWclose((SDL_RWops *) stream->descriptor.pointer);
free(stream);
}
static int font_set_face_metrics(RenFont *font, FT_Face face) {
FT_Error err;
if ((err = FT_Set_Pixel_Sizes(face, 0, (int) font->size)) != 0)
return err;
font->face = face;
if(FT_IS_SCALABLE(face)) {
font->height = (short)((face->height / (float)face->units_per_EM) * font->size);
font->baseline = (short)((face->ascender / (float)face->units_per_EM) * font->size);
font->underline_thickness = (unsigned short)((face->underline_thickness / (float)face->units_per_EM) * font->size);
} else {
font->height = (short) font->face->size->metrics.height / 64.0f;
font->baseline = (short) font->face->size->metrics.ascender / 64.0f;
}
if(!font->underline_thickness)
font->underline_thickness = ceil((double) font->height / 14.0);
if ((err = FT_Load_Char(face, ' ', (font_set_load_options(font) | FT_LOAD_BITMAP_METRICS_ONLY | FT_LOAD_NO_HINTING) & ~FT_LOAD_FORCE_AUTOHINT)) != 0)
return err;
font->space_advance = face->glyph->advance.x / 64.0f;
return 0;
}
RenFont* ren_font_load(const char* path, float size, ERenFontAntialiasing antialiasing, ERenFontHinting hinting, unsigned char style) {
SDL_RWops *file = NULL; RenFont *font = NULL;
FT_Face face = NULL; FT_Stream stream = NULL;
file = SDL_RWFromFile(path, "rb");
if (!file) return NULL;
int len = strlen(path);
font = check_alloc(calloc(1, sizeof(RenFont) + len + 1));
strcpy(font->path, path);
font->size = size;
font->antialiasing = antialiasing;
font->hinting = hinting;
font->style = style;
font->tab_size = 2;
#ifdef LITE_USE_SDL_RENDERER
font->scale = 1;
#endif
stream = check_alloc(calloc(1, sizeof(FT_StreamRec)));
if (!stream) goto stream_failure;
stream->read = &font_file_read;
stream->close = &font_file_close;
stream->descriptor.pointer = file;
stream->pos = 0;
stream->size = (unsigned long) SDL_RWsize(file);
if (FT_Open_Face(library, &(FT_Open_Args) { .flags = FT_OPEN_STREAM, .stream = stream }, 0, &face) != 0)
goto failure;
if (font_set_face_metrics(font, face) != 0)
goto failure;
return font;
stream_failure:
if (file) SDL_RWclose(file);
failure:
if (face) FT_Done_Face(face);
if (font) free(font);
return NULL;
}
RenFont* ren_font_copy(RenFont* font, float size, ERenFontAntialiasing antialiasing, ERenFontHinting hinting, int style) {
antialiasing = antialiasing == -1 ? font->antialiasing : antialiasing;
hinting = hinting == -1 ? font->hinting : hinting;
style = style == -1 ? font->style : style;
return ren_font_load(font->path, size, antialiasing, hinting, style);
}
const char* ren_font_get_path(RenFont *font) {
return font->path;
}
void ren_font_free(RenFont* font) {
font_clear_glyph_cache(font);
// free codepoint cache as well
for (int i = 0; i < CHARMAP_ROW; i++) {
free(font->charmap.rows[i]);
}
FT_Done_Face(font->face);
free(font);
}
void ren_font_group_set_tab_size(RenFont **fonts, int n) {
for (int j = 0; j < FONT_FALLBACK_MAX && fonts[j]; ++j) {
fonts[j]->tab_size = n;
}
}
int ren_font_group_get_tab_size(RenFont **fonts) {
return fonts[0]->tab_size;
}
float ren_font_group_get_size(RenFont **fonts) {
return fonts[0]->size;
}
void ren_font_group_set_size(RenFont **fonts, float size, int surface_scale) {
for (int i = 0; i < FONT_FALLBACK_MAX && fonts[i]; ++i) {
font_clear_glyph_cache(fonts[i]);
fonts[i]->size = size;
fonts[i]->tab_size = 2;
#ifdef LITE_USE_SDL_RENDERER
fonts[i]->scale = surface_scale;
#endif
font_set_face_metrics(fonts[i], fonts[i]->face);
}
}
int ren_font_group_get_height(RenFont **fonts) {
return fonts[0]->height;
}
// some fonts provide xadvance for whitespaces (e.g. Unifont), which we need to ignore
#define FONT_GET_XADVANCE(F, C, M) (is_whitespace((C)) || !(M) || !(M)->xadvance \
? (F)->space_advance * (float) ((C) == '\t' ? (F)->tab_size : 1) \
: (M)->xadvance)
double ren_font_group_get_width(RenFont **fonts, const char *text, size_t len, int *x_offset) {
double width = 0;
const char* end = text + len;
bool set_x_offset = x_offset == NULL;
while (text < end) {
unsigned int codepoint;
text = utf8_to_codepoint(text, end, &codepoint);
GlyphMetric *metric = NULL;
font_group_get_glyph(fonts, codepoint, 0, NULL, &metric);
width += FONT_GET_XADVANCE(fonts[0], codepoint, metric);
if (!set_x_offset && metric) {
set_x_offset = true;
*x_offset = metric->bitmap_left; // TODO: should this be scaled by the surface scale?
}
}
if (!set_x_offset)
*x_offset = 0;
#ifdef LITE_USE_SDL_RENDERER
return width / fonts[0]->scale;
#else
return width;
#endif
}
#ifdef RENDERER_DEBUG
// this function can be used to debug font atlases, it is not public
void ren_font_dump(RenFont *font) {
char filename[1024];
int bitmaps = FONT_BITMAP_COUNT(font);
for (int bitmap_idx = 0; bitmap_idx < bitmaps; bitmap_idx++) {
for (int atlas_idx = 0; atlas_idx < font->glyphs.natlas; atlas_idx++) {
GlyphAtlas *atlas = &font->glyphs.atlas[bitmap_idx][atlas_idx];
for (int surface_idx = 0; surface_idx < atlas->nsurface; surface_idx++) {
snprintf(filename, 1024, "%s-%d-%d-%d.bmp", font->face->family_name, bitmap_idx, atlas_idx, surface_idx);
SDL_SaveBMP(atlas->surfaces[surface_idx], filename);
}
}
}
fprintf(stderr, "%s: %zu bytes\n", font->face->family_name, font->glyphs.bytesize);
}
#endif
double ren_draw_text(RenSurface *rs, RenFont **fonts, const char *text, size_t len, float x, int y, RenColor color) {
SDL_Surface *surface = rs->surface;
SDL_Rect clip;
SDL_GetClipRect(surface, &clip);
const int surface_scale = rs->scale;
double pen_x = x * surface_scale;
y *= surface_scale;
const char* end = text + len;
uint8_t* destination_pixels = surface->pixels;
int clip_end_x = clip.x + clip.w, clip_end_y = clip.y + clip.h;
RenFont* last = NULL;
double last_pen_x = x;
bool underline = fonts[0]->style & FONT_STYLE_UNDERLINE;
bool strikethrough = fonts[0]->style & FONT_STYLE_STRIKETHROUGH;
while (text < end) {
unsigned int codepoint, r, g, b;
text = utf8_to_codepoint(text, end, &codepoint);
SDL_Surface *font_surface = NULL; GlyphMetric *metric = NULL;
RenFont* font = font_group_get_glyph(fonts, codepoint, (int)(fmod(pen_x, 1.0) * SUBPIXEL_BITMAPS_CACHED), &font_surface, &metric);
if (!metric)
break;
int start_x = floor(pen_x) + metric->bitmap_left;
int end_x = metric->x1 + start_x; // x0 is assumed to be 0
int glyph_end = metric->x1, glyph_start = 0;
if (!font_surface && !is_whitespace(codepoint))
ren_draw_rect(rs, (RenRect){ start_x + 1, y, font->space_advance - 1, ren_font_group_get_height(fonts) }, color);
if (!is_whitespace(codepoint) && font_surface && color.a > 0 && end_x >= clip.x && start_x < clip_end_x) {
uint8_t* source_pixels = font_surface->pixels;
for (int line = metric->y0; line < metric->y1; ++line) {
int target_y = line - metric->y0 + y - metric->bitmap_top + (fonts[0]->baseline * surface_scale);
if (target_y < clip.y)
continue;
if (target_y >= clip_end_y)
break;
if (start_x + (glyph_end - glyph_start) >= clip_end_x)
glyph_end = glyph_start + (clip_end_x - start_x);
if (start_x < clip.x) {
int offset = clip.x - start_x;
start_x += offset;
glyph_start += offset;
}
uint32_t* destination_pixel = (uint32_t*)&(destination_pixels[surface->pitch * target_y + start_x * surface->format->BytesPerPixel ]);
uint8_t* source_pixel = &source_pixels[line * font_surface->pitch + glyph_start * font_surface->format->BytesPerPixel];
for (int x = glyph_start; x < glyph_end; ++x) {
uint32_t destination_color = *destination_pixel;
// the standard way of doing this would be SDL_GetRGBA, but that introduces a performance regression. needs to be investigated
SDL_Color dst = { (destination_color & surface->format->Rmask) >> surface->format->Rshift, (destination_color & surface->format->Gmask) >> surface->format->Gshift, (destination_color & surface->format->Bmask) >> surface->format->Bshift, (destination_color & surface->format->Amask) >> surface->format->Ashift };
SDL_Color src;
if (font->antialiasing == FONT_ANTIALIASING_SUBPIXEL) {
src.r = *(source_pixel++);
src.g = *(source_pixel++);
}
else {
src.r = *(source_pixel);
src.g = *(source_pixel);
}
src.b = *(source_pixel++);
src.a = 0xFF;
r = (color.r * src.r * color.a + dst.r * (65025 - src.r * color.a) + 32767) / 65025;
g = (color.g * src.g * color.a + dst.g * (65025 - src.g * color.a) + 32767) / 65025;
b = (color.b * src.b * color.a + dst.b * (65025 - src.b * color.a) + 32767) / 65025;
// the standard way of doing this would be SDL_GetRGBA, but that introduces a performance regression. needs to be investigated
*destination_pixel++ = (unsigned int) dst.a << surface->format->Ashift | r << surface->format->Rshift | g << surface->format->Gshift | b << surface->format->Bshift;
}
}
}
float adv = FONT_GET_XADVANCE(fonts[0], codepoint, metric);
if(!last) last = font;
else if(font != last || text == end) {
double local_pen_x = text == end ? pen_x + adv : pen_x;
if (underline)
ren_draw_rect(rs, (RenRect){last_pen_x, y / surface_scale + last->height - 1, (local_pen_x - last_pen_x) / surface_scale, last->underline_thickness * surface_scale}, color);
if (strikethrough)
ren_draw_rect(rs, (RenRect){last_pen_x, y / surface_scale + last->height / 2, (local_pen_x - last_pen_x) / surface_scale, last->underline_thickness * surface_scale}, color);
last = font;
last_pen_x = pen_x;
}
pen_x += adv;
}
return pen_x / surface_scale;
}
/******************* Rectangles **********************/
static inline RenColor blend_pixel(RenColor dst, RenColor src) {
int ia = 0xff - src.a;
dst.r = ((src.r * src.a) + (dst.r * ia)) >> 8;
dst.g = ((src.g * src.a) + (dst.g * ia)) >> 8;
dst.b = ((src.b * src.a) + (dst.b * ia)) >> 8;
return dst;
}
void ren_draw_rect(RenSurface *rs, RenRect rect, RenColor color) {
if (color.a == 0) { return; }
SDL_Surface *surface = rs->surface;
const int surface_scale = rs->scale;
SDL_Rect dest_rect = { rect.x * surface_scale,
rect.y * surface_scale,
rect.width * surface_scale,
rect.height * surface_scale };
if (color.a == 0xff) {
uint32_t translated = SDL_MapRGB(surface->format, color.r, color.g, color.b);
SDL_FillRect(surface, &dest_rect, translated);
} else {
// Seems like SDL doesn't handle clipping as we expect when using
// scaled blitting, so we "clip" manually.
SDL_Rect clip;
SDL_GetClipRect(surface, &clip);
if (!SDL_IntersectRect(&clip, &dest_rect, &dest_rect)) return;
uint32_t *pixel = (uint32_t *)draw_rect_surface->pixels;
*pixel = SDL_MapRGBA(draw_rect_surface->format, color.r, color.g, color.b, color.a);
SDL_BlitScaled(draw_rect_surface, NULL, surface, &dest_rect);
}
}
/*************** Window Management ****************/
static void ren_add_window(RenWindow *window_renderer) {
window_count += 1;
window_list = realloc(window_list, window_count * sizeof(RenWindow*));
window_list[window_count-1] = window_renderer;
}
static void ren_remove_window(RenWindow *window_renderer) {
for (size_t i = 0; i < window_count; ++i) {
if (window_list[i] == window_renderer) {
window_count -= 1;
memmove(&window_list[i], &window_list[i+1], window_count - i);
return;
}
}
}
int ren_init(void) {
int err;
draw_rect_surface = SDL_CreateRGBSurface(0, 1, 1, 32,
0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF);
if ((err = FT_Init_FreeType(&library)) != 0)
return err;
return 0;
}
void ren_free(void) {
SDL_FreeSurface(draw_rect_surface);
FT_Done_FreeType(library);
}
RenWindow* ren_create(SDL_Window *win) {
assert(win);
RenWindow* window_renderer = calloc(1, sizeof(RenWindow));
window_renderer->window = win;
renwin_init_surface(window_renderer);
renwin_init_command_buf(window_renderer);
renwin_clip_to_surface(window_renderer);
ren_add_window(window_renderer);
return window_renderer;
}
void ren_destroy(RenWindow* window_renderer) {
assert(window_renderer);
ren_remove_window(window_renderer);
renwin_free(window_renderer);
free(window_renderer->command_buf);
window_renderer->command_buf = NULL;
window_renderer->command_buf_size = 0;
free(window_renderer);
}
void ren_resize_window(RenWindow *window_renderer) {
renwin_resize_surface(window_renderer);
renwin_update_scale(window_renderer);
}
// TODO: Does not work nicely with multiple windows
void ren_update_rects(RenWindow *window_renderer, RenRect *rects, int count) {
static bool initial_frame = true;
renwin_update_rects(window_renderer, rects, count);
if (initial_frame) {
renwin_show_window(window_renderer);
initial_frame = false;
}
}
void ren_set_clip_rect(RenWindow *window_renderer, RenRect rect) {
renwin_set_clip_rect(window_renderer, rect);
}
void ren_get_size(RenWindow *window_renderer, int *x, int *y) {
RenSurface rs = renwin_get_surface(window_renderer);
*x = rs.surface->w;
*y = rs.surface->h;
#ifdef LITE_USE_SDL_RENDERER
*x /= rs.scale;
*y /= rs.scale;
#endif
}
size_t ren_get_window_list(RenWindow ***window_list_dest) {
*window_list_dest = window_list;
return window_count;
}
RenWindow* ren_find_window(SDL_Window *window) {
for (size_t i = 0; i < window_count; ++i) {
RenWindow* window_renderer = window_list[i];
if (window_renderer->window == window) {
return window_renderer;
}
}
return NULL;
}
RenWindow* ren_find_window_from_id(uint32_t id) {
SDL_Window *window = SDL_GetWindowFromID(id);
return ren_find_window(window);
}
RenWindow* ren_get_target_window(void)
{
return target_window;
}
void ren_set_target_window(RenWindow *window)
{
target_window = window;
}