libnghttp2.so was missing -fvisibility=hidden. libnghttp2_asio.so on the
other hand had hidden visibility which resulted in no exported symbols
and a broken asio client examples.
Just build a static nghttp2 library to solve this issue.
Split the nghttp2 library into objects and a shared library from those
objects. This is needed because of symbol visibility. An advantage over
the autotools build is that there are no worries about static versus
static library builds.
Test:
cmake $srcdir
make nghttpx-unittest main failmalloc
make test
Disallow request from server, and response from client respectively.
When the violation is detected, return NGHTTP2_ERR_PROTO from
nghttp2_submit_request, nghttp2_submit_response,
nghttp2_submit_headers.
We also did some refactoring, and now self-dependency detection is
placed where it is only required.
Previously, we use session->next_stream_id to detect that given stream
ID was idle or not. But this was suboptimal, since it was updated
when stream ID was assigned, and it did not necessarily mean that it
actually has been sent to the peer. Now we introduced
session->sent_stream_id, which only updated when HEADERS/PUSH_PROMISE
has sent. Using sent_stream_id instead of next_stream_id tightens
idle stream detection, and misbehaved peer which sends frame with
stream ID that has not been generated.
This commit also overhauls test code which involves opening streams.
Now we have some wrapper functions for nghttp2_session_open_stream()
which also take care of updating next_stream_id and
last_recv_stream_id. They are crucial for some tests.
Return NGHTTP2_ERR_INVALID_ARGUMENT from nghttp2_submit_headers() if
given stream ID and pri_spec->stream_id are the same (thus trying to
depend on itself).
Also return NGHTTP2_ERR_INVALID_ARGUMENT from nghttp2_submit_request()
and nghttp2_submit_headers() with stream_id == 1, when new stream ID
equals to pri_spec->stream_id.
Previously, these cases are not checked, and just sent to peer.
With the presence of idle stream related API (e.g.,
nghttp2_create_idle_stream()), it is more predictable for client to
create idle streams with its dependency to another idle stream.
Previously, we didn't create complete parent idle stream in this case.
Now we create idle streams as we do on server side.
Previously we scheduled the transmission of response HEADERS using
priority tree in the belief that it allows more better utilization of
bandwidth for prioritized streams. But to reduce the overhead of
reconstruction of priority queue when connection level flow control
window is depleted, we just don't check priority tree in this case.
This means that response HEADERS frames are not sent even though they
are not flow controlled. This could waste bandwidth. To improve this
situation, we stop scheduling response HEADERS with priority tree for
now. Now they are just sent in the order they submitted. The
response body DATA continued to be scheduled with priority tree as
before.
return session_inflate_handle_invalid_stream(...) case is for streams
for INITIAL state, but this is rare case. In general, we'd like to
reduce RST_STREAM transmission, and it is suffice to ignore this frame
for now.
Previously, we only updated stream's weight field when only weight was
changed by PRIORITY frame. If stream is queued, it would be better to
actually reschedule it based on new weight. This could be especially
useful if weight is increased.
Previously, we updated descendant_last_cycle in
nghttp2_stream_reschedule, which is called after non-zero DATA frame.
But this was not optimal since we still had old descendant_last_cycle,
and new stream was scheduled based on it. Now descendant_last_cycle
is updated in nghttp2_stream_next_outbound_item, which is called when
stream with highest priority is selected from queue. And new stream
is scheduled based on it. This commit also removes 0-reset of
descendant_last_cycle and cycle in nghttp2_stream_reschedule. This
could help making them lower, so that they are not overflow. But
there is a pattern that it doesn't work, and we are not sure they are
really useful at this moment.
Previously, stream object for pushed resource was not created during
nghttp2_submit_push_promise(). It was created just before
nghttp2_before_frame_send_callback was called for that PUSH_PROMISE
frame. This means that application could not call
nghttp2_submit_response for the pushed resource before
nghttp2_before_frame_send_callback was called. This could be solved
by callback chaining, but for web server with back pressure from
backend stream, it is a bit unnecessarily hard to use.
This commit changes nghttp2_submit_push_promise() behaviour so that
stream object is created during that call. It makes application call
nghttp2_submit_response right after successful
nghttp2_submit_push_promise call.
Previously, nghttp2_session_end_request_headers_received assumes
stream is still writable (in other words, local endpoint has not sent
END_STREAM). But this assumption is false, because application can
send response in nghttp2_on_begin_frame_callback. Probably, this
assumption was made before the callback was introduced. This commit
addresses this issue. Since all
nghttp2_session_end_*_headers_received functions are identical, we
refactored them into one function.
Because of the nature of heap based priority queue, and our compare
function, streams with the same weight and same parent are handled in
the reverse order they pushed to the queue. To allow stream pushed
earlier to be served first, secondary key "seq" is introduced to break
a tie. "seq" is monotonically increased integer per parent stream,
and it is assigned to stream when it is pused to the queue, and gets
incremented.
Previously, nghttp2_session_find_stream(session, 0) returned NULL
despite the fact that documentation said that it should return root
stream. Now it is corrected, and it returns root stream as
documented.
The added API is nghttp2_session_change_stream_priority(). This
provides the same functionality to re-prioritize stream when PRIORITY
frame. is received, but we do it without PRIORITY frame. This could
be useful for server to change pushed stream's priority silently.
When stream is removed from tree, stream is either closed, or its
remote flow control window is depleted. In the latter case, we
schedule this stream as fast as possible if its remote window gets
positive, since it did not sent anything in its turn. To achieve
this, reset last_writelen to 0 when stream is removed from tree.
It has no usecase at the moment. It is most likely that applications
know the flags when it submitted extension frame, no need to modify it
later. Possibly feature bloat.
For clients, CANCEL is more appropriate for both incoming/outgoing
streams. For servers, CANCEL is appropriate for its pushed stream
(outgoing), but REFUSED_STREAM is more appropriate for incoming
stream.
To validate actual response body length against the value declared in
content-length response header field, we first check request method.
If request method is HEAD, respose body must be 0 regardless of the
value in content-length. nghttp2_session_upgrade() has no parameter
to indicate the request method is HEAD, so we failed to validate
response body if HEAD is used with HTTP Upgrade. New
nghttp2_session_upgrade2() accepts new parameter to indicate that
request method is HEAD or not to fix this issue. Although, this issue
affects client side only, we deprecate nghttp2_session_upgrade() in
favor of nghttp2_session_upgrade2() for both client and server side.
By default, we check the length of response body matches
content-length. For HEAD request, this is not necessarily true, so we
sniff request method, and if it is HEAD, make sure that response body
length is 0. But this does not work for HTTP Upgrade, since
nghttp2_session_upgrade() has no parameter to tell the request method
was HEAD. This commit disables this response body length validation
for the stream upgraded by HTTP Upgrade. We will add new version of
nghttp2_session_upgrade with the parameter to pass the request method
information so that we can handle this situation properly.
This function is useful for the client application to know that there
is a chance that request can be sent. If this function returns 0,
there is zero chance to make a request.
This commit also set error_code passed to
nghttp2_on_stream_close_callback to NGHTTP2_REFUSED_STREAM if request
is not sent.
The encoder is not required to send dynamic table size update if the
table size is not changed from the previous value after accepting new
maximum value.
This will improve performance since we can avoid indirect call of
internal functions. The downside is we now require libnghttp2 static
library to run unit tests.
Application can utilize this framework to send/receive user defined
extension frames. These frames are expected not to change existing
protocol behaviour.
If application returns NGHTTP2_ERR_PAUSE from send_data_callback, it
means application processed all data, but wants to make
nghttp2_session_mem_send or nghttp2_session_send return immediately.
This is useful if application writes to fixed sized buffers, and there
is no room to write more data.
This change adds new return error code from nghttp2_session_mem_recv
and nghttp2_session_recv functions, namely NGHTTP2_ERR_FLOODED. It is
fatal error, and is returned when flooding was detected.
If it is called through libnghttp2 internally, name/value pairs are
all NULL-terminated. But it is one of public API, and we cannot
expect that applications always make NULL-terminated string for
name/value pairs.
RFC 7540 does not enforce any limit on the number of incoming reserved
streams (in RFC 7540 terms, streams in reserved (remote) state). This
only affects client side, since only server can push streams.
Malicious server can push arbitrary number of streams, and make
client's memory exhausted. The new option,
nghttp2_set_max_reserved_remote_streams, can set the maximum number of
such incoming streams to avoid possible memory exhaustion. If this
option is set, and pushed streams are automatically closed on
reception, without calling user provided callback, if they exceed the
given limit. The default value is 200. If session is configured as
server side, this option has no effect. Server can control the number
of streams to push.
The intention of this stream API is give server application about
stream dependency information, so that it can utilize it for better
scheduling of stream processing. We have no plan to add object
oriented API based on stream object.
We now use priority queue per stream, which contains the stream which
has ready to send a frame, or one of its descendants have a frame to
send. We maintain invariant that if a stream is queued, then its
ancestors are also queued (except for root). When we re-schedule
stream after transmission, we re-schedule all ancestors, so that
streams on the other path can get a chance to send. This is basically
the same mechanism h2o project uses, but there are differences in the
details.
Previously, the number of stream in one dependency tree (not including
root) is limited to 120. This is due to the fact that we use
recursive calls to traverse trees. Now we replaced recursive calls
with loop, we can remove this limitation. Also now all streams are
descendant of root stream, rather than linked list of individual
subtree root.
RFC 7541 requires that dynamic table size update must occur at the
beginning of the first header block, and is signaled as SETTINGS
acknowledgement. This commit checks these conditions. If dynamic
table size update appears other than the beginning of the first header
block, it is treated as error. If SETTINGS ACK is received, and next
HEADERS header block does not have dynamic table size update, it is
treated as error.
This commit fixes the bug that DATA is not consumed if
nghttp2_http_on_data_chunk is failed. It also simplify the handling
of missing stream in NGHTTP2_IB_READ_DATA state.
This commit documents NGHTTP2_ERR_DATA_EXIST also occurs if HEADERS
has been already attached to stream too. This commit also fixes
possible assertion error, and now nghttp2_submit_headers() and
nghttp2_submit_response() may return NGHTTP2_ERR_DATA_EXIST. But we
recommend to use nghttp2_submit_request() and
nghttp2_submit_response(), and using them will avoid this error.
* fix build broken by recent changes
* place all build artifacts to OBJDIR
* explicitly add manifest (VC9/10)
* modernize python bindings creation
* some minor refactoring
Previously, we did not handle PRIORITY frame which depends on itself
and for idle stream. As a result, nghttp2_session_mem_recv (or
nghttp2_session_recv) returne NGHTTP2_ERR_NOMEM. The error code was
still misleading. It was not out of memory, and we failed to insert
hash map because of duplicated key, which was treated as out of
memory. This commit fixes this issue, by explicitly checking
dependency for incoming PRIORITY for all cases.
When we know that stream is closed at time we read DATA frame header,
we use NGHTTP2_IB_IGN_DATA, and consume data for connection if
nghttp2_option_set_no_auto_window_update() is used. However, if
stream is closed while we are in NGHTTP2_IB_READ_DATA, those bytes are
not consumed for connection, nor notified to application via callback,
so it eventually fills up connection window and connection will
freeze. This commit fixes this issue by consuming these data for
connection when stream is closed or does not exist.
The private global variable nghttp2_enable_strict_preface is also
marked as NGHTTP2_EXTERN, but it is test purpose only (test with
.dll), and not part of public API. It could be removed in the future
release.
From autoconf manual, section 5.6.1 Portability of Headers, says:
"""
The C99 standard says that inttypes.h includes stdint.h, so there's no
need to include stdint.h separately in a standard environment. Some
implementations have inttypes.h but not stdint.h (e.g., Solaris 7),
but we don't know of any implementation that has stdint.h but not
inttypes.h.
"""
The assert only evaluates to code if NDEBUG is undefined. Protect rv and its use accordingly
Issue reported by Joerg Mayer
https://code.wireshark.org/review/8260
After reviewing codebase, only queue for DATA frames requires
priorities. Other frames can be replaced multiple linear queues.
Replacing priority queue with linear queue allows us to simplify
codebase a bit; for example, now nghttp2_session.next_seq is gone.
Since application most likely allocates the stream object in
nghttp2_on_begin_headers_callback, it is desirable to handle its
failure as stream error. But previously it only signals success or
fatal error. Submitting RST_STREAM does not prevent
nghttp2_on_header_callback from being invoked. This commit improves
this situation by allowing NGHTTP2_ERR_TEMPORAL_CALLBACK_FAILURE from
nghttp2_on_begin_headers_callback. If that value is returned, library
submits RST_STREAM with error code INTERNAL_ERROR, and
nghttp2_on_header_callback and nghttp2_on_frame_recv_callback for that
frame are not invoked. Note that for PUSH_PROMISE frame, the stream
to be reset is promised stream.
We rewrite static header table handling in nghttp2_hd.c. We expand
nghttp2_token to include all static header table entries, and fully
use them in header compression and decompression. The lookup function
is now located in nghttp2_hd.c. We add new nghttp2_hd_inflate_hd2()
function to export token value for header name, then we pass it to
nghttp2_http_on_header function, so that we don't have to look up
token there. We carefully set enum value of token to static table
index, so looking up static table is now O(1), assuming we have token.
nghttp2 library now use Literal Header Field never Indexed for
"authorization" header field and small "cookie" header field,
regardless of nghttp2_nv.flags.
The existing nghttp2_session_consume() affects both connection and
stream level flow control windows. The new functions only affects
either connection or stream. There is some interesting use cases.
For example, we may want to pause a stream by not sending
WINDOW_UPDATE, meanwhile we want to continue to process other streams.
In this case, we use nghttp2_session_consume_connection() to tell
library that only connection level window is recovered. The relevant
discussion: https://code.google.com/p/chromium/issues/detail?id=473259
Previously nghttp2_session_send() and nghttp2_session_mem_send() did
not send 24 bytes client magic byte string (MAGIC). We made
nghttp2_session_recv() and nghttp2_session_mem_recv() process MAGIC by
default, so it is natural to make library send MAGIC as well. This
commit makes nghttp2_session_send() and nghttp2_session_mem_send()
send MAGIC. This commit also replace "connection preface" with
"client magic", since we call MAGIC as "connection preface" but it is
just a part of connection preface. NGHTTP2_CLIENT_CONNECTION_PREFACE
macro was replaced with NGHTTP2_CLIENT_MAGIC. The already deprecated
NGHTTP2_CLIENT_CONNECTION_HEADER macro was removed permanently.
nghttp2_option_set_no_recv_client_preface() was renamed as
nghttp2_option_set_no_recv_client_magic(). NGHTTP2_ERR_BAD_PREFACE
was renamed as NGHTTP2_ERR_BAD_CLIENT_MAGIC.
Since HTTP/2 spec requires for client to send connection preface, it
is reasonable to make this option enabled by default. It is still a
use case to disable this, so replace this option with
nghttp2_option_set_no_recv_client_preface().
HTTP/2 and HPACK are going to be published as RFC, but ALTSVC is still
in draft state. To make our API stable, it would be better to remove
ALTSVC API for 1.0.0 release.
To avoid buffer copy in nghttp2_data_source_read_callback, this commit
introduces NGHTTP2_DATA_FLAG_NO_COPY and nghttp2_send_data_callback.
By using NGHTTP2_DATA_FLAG_NO_COPY in
nghttp2_data_source_read_callback, application can avoid to copy
application data to given buffer. Instead, application has to
implement nghttp2_send_data_callback to send complete DATA frame by
itself. We see noticeable performance increase in nghttpd and
tiny-nghttpd using this new feature. On the other hand, nghttpx does
not show such difference, probably because buffer copy is not
bottleneck. Using nghttp2_send_data_callback adds complexity, so it
is recommended to measure the performance to see whether this extra
complexity worth it.
Previously API reference is gigantic one rst file and it is a bit hard
to use, especially when browsing similar functions. This commit
splits API reference into smaller fine grained files. The macros,
enums, types are now in its own file. Each API function has its own
file now. API reference doc is now index to above documentation
files. The apiref-header.rst is renamed as programmers-guide.rst and
becomes standalone document.
For "http" or "https" URIs, :path header field must start with "/".
The only exception is OPTIONS method, which can contain "*" to
represent system-wide OPTIONS request.
nghttp2_submit_request and nghttp2_submit_response will set
NGHTTP2_FLAG_END_STREAM after all given data is sent (data could be
0). This means we have no way to send trailers. In this commit, we
added NGHTTP2_DATA_FLAG_NO_END_STREAM flag. The application can set
this flag in *data_flags inside nghttp2_data_source_read_callback. If
NGHTTP2_DATA_FLAG_EOF is set, library automatically set
NGHTTP2_FLAG_END_STREAM. But if both NGHTTP2_DATA_FLAG_EOF and
NGHTTP2_DATA_FLAG_NO_END_STREAM are set, NGHTTP2_FLAG_END_STREAM will
not set by library. Then application can use new
nghttp2_submit_trailer() to send trailers. nghttp2_submit_trailer()
will set NGHTTP2_FLAG_END_STREAM and it is actually thing wrapper of
nghttp2_submit_headers().
After we sent SETTINGS including ENABLE_PUSH = 0, peer may already
issue PUSH_PROMISE before receiving our SETTINGS and react it to
SETTINGS ACK. Previously we accept this PUSH_PROMISE. In this
commit, we check the pending ENABLE_PUSH value and if it means
disabling push, we refuse PUSH_PROMISE with RST_STREAM of error
REFUSED_STREAM.
This commit only affects the library behaviour unless
nghttp2_option_set_no_http_messaging() is used.
We like strict validation against header field name and value against
RFC 7230, but we have already so much web sites and libraries in
public internet which do not obey these rules. Simply just
terminating stream because of this may break web sites and it is too
disruptive. So we decided that we should be conservative here so
those header fields containing illegal characters are just ignored.
But we are conservative only for regular headers. We are strict for
pseudo headers since it is new to HTTP/2 and new implementations
should know the rules better.
This API function with nonzero |val| parameter disables HTTP Messaging
validation in nghttp2 library, so that application can use nghttp2
library for non-HTTP use.
Previously we did not check HTTP semantics and it is left out for
application. Although checking is relatively easy, but they are
scattered and error prone. We have implemented these checks in our
applications and also feel they are tedious. To make application
development a bit easier, this commit adds basic HTTP semantics
validation to library code. We do following checks:
server:
* HEADERS is either request header or trailer header. Other type of
header is disallowed.
client:
* HEADERS is either zero or more non-final response header or final
response header or trailer header. Other type of header is
disallowed.
For both:
* Check mandatory pseudo header fields.
* Make sure that content-length matches the amount of DATA we
received.
If validation fails, RST_STREAM of type PROTOCOL_ERROR is issued.
Previously we did not handle the situation where RST_STREAM is
submitted against a stream while requet HEADERS which opens that
stream is still in queue. Due to max concurrent streams limit,
RST_STREAM is sent first, and then request HEADERS, which effectively
voids RST_STREAM.
In this commit, we checks RST_STREAM against currently pending request
HEADERS in queue and if stream ID matches, we mark that HEADERS as
canceled and RST_STREAM is not sent in this case. The library will
call on_frame_not_sent_callback for the canceled HEADERS with error
code from RST_STREAM.
Previously we use 16K - 9 bytes (frame header) as frame payload size
so that whole frame fits in 1 TLS record size (16K). But it turns out
that in proxy use case, we will receive 16K payload from backend and
we have to split it into 2 odd looking frames (16K - 9 and 9), and
latter is highly inefficient. To avoid this situation, we decided to
use min frame payload size to 16K. Since we operates on TLS as stream
of data, we are not so much restricted in its record size.