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<h1>pcre2build man page</h1>
<p>
Return to the <a href="index.html">PCRE2 index page</a>.
</p>
<p>
This page is part of the PCRE2 HTML documentation. It was generated
automatically from the original man page. If there is any nonsense in it,
please consult the man page, in case the conversion went wrong.
<br>
<ul>
<li><a name="TOC1" href="#SEC1">BUILDING PCRE2</a>
<li><a name="TOC2" href="#SEC2">PCRE2 BUILD-TIME OPTIONS</a>
<li><a name="TOC3" href="#SEC3">BUILDING 8-BIT, 16-BIT AND 32-BIT LIBRARIES</a>
<li><a name="TOC4" href="#SEC4">BUILDING SHARED AND STATIC LIBRARIES</a>
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<li><a name="TOC5" href="#SEC5">UNICODE AND UTF SUPPORT</a>
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<li><a name="TOC6" href="#SEC6">DISABLING THE USE OF \C</a>
<li><a name="TOC7" href="#SEC7">JUST-IN-TIME COMPILER SUPPORT</a>
<li><a name="TOC8" href="#SEC8">NEWLINE RECOGNITION</a>
<li><a name="TOC9" href="#SEC9">WHAT \R MATCHES</a>
<li><a name="TOC10" href="#SEC10">HANDLING VERY LARGE PATTERNS</a>
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<li><a name="TOC11" href="#SEC11">LIMITING PCRE2 RESOURCE USAGE</a>
<li><a name="TOC12" href="#SEC12">CREATING CHARACTER TABLES AT BUILD TIME</a>
<li><a name="TOC13" href="#SEC13">USING EBCDIC CODE</a>
<li><a name="TOC14" href="#SEC14">PCRE2GREP SUPPORT FOR EXTERNAL SCRIPTS</a>
<li><a name="TOC15" href="#SEC15">PCRE2GREP OPTIONS FOR COMPRESSED FILE SUPPORT</a>
<li><a name="TOC16" href="#SEC16">PCRE2GREP BUFFER SIZE</a>
<li><a name="TOC17" href="#SEC17">PCRE2TEST OPTION FOR LIBREADLINE SUPPORT</a>
<li><a name="TOC18" href="#SEC18">INCLUDING DEBUGGING CODE</a>
<li><a name="TOC19" href="#SEC19">DEBUGGING WITH VALGRIND SUPPORT</a>
<li><a name="TOC20" href="#SEC20">CODE COVERAGE REPORTING</a>
<li><a name="TOC21" href="#SEC21">SUPPORT FOR FUZZERS</a>
<li><a name="TOC22" href="#SEC22">OBSOLETE OPTION</a>
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<li><a name="TOC23" href="#SEC23">SEE ALSO</a>
<li><a name="TOC24" href="#SEC24">AUTHOR</a>
<li><a name="TOC25" href="#SEC25">REVISION</a>
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</ul>
<br><a name="SEC1" href="#TOC1">BUILDING PCRE2</a><br>
<P>
PCRE2 is distributed with a <b>configure</b> script that can be used to build
the library in Unix-like environments using the applications known as
Autotools. Also in the distribution are files to support building using
<b>CMake</b> instead of <b>configure</b>. The text file
<a href="README.txt"><b>README</b></a>
contains general information about building with Autotools (some of which is
repeated below), and also has some comments about building on various operating
systems. There is a lot more information about building PCRE2 without using
Autotools (including information about using <b>CMake</b> and building "by
hand") in the text file called
<a href="NON-AUTOTOOLS-BUILD.txt"><b>NON-AUTOTOOLS-BUILD</b>.</a>
You should consult this file as well as the
<a href="README.txt"><b>README</b></a>
file if you are building in a non-Unix-like environment.
</P>
<br><a name="SEC2" href="#TOC1">PCRE2 BUILD-TIME OPTIONS</a><br>
<P>
The rest of this document describes the optional features of PCRE2 that can be
selected when the library is compiled. It assumes use of the <b>configure</b>
script, where the optional features are selected or deselected by providing
options to <b>configure</b> before running the <b>make</b> command. However, the
same options can be selected in both Unix-like and non-Unix-like environments
if you are using <b>CMake</b> instead of <b>configure</b> to build PCRE2.
</P>
<P>
If you are not using Autotools or <b>CMake</b>, option selection can be done by
editing the <b>config.h</b> file, or by passing parameter settings to the
compiler, as described in
<a href="NON-AUTOTOOLS-BUILD.txt"><b>NON-AUTOTOOLS-BUILD</b>.</a>
</P>
<P>
The complete list of options for <b>configure</b> (which includes the standard
ones such as the selection of the installation directory) can be obtained by
running
<pre>
./configure --help
</pre>
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The following sections include descriptions of "on/off" options whose names
begin with --enable or --disable. Because of the way that <b>configure</b>
works, --enable and --disable always come in pairs, so the complementary option
always exists as well, but as it specifies the default, it is not described.
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Options that specify values have names that start with --with. At the end of a
<b>configure</b> run, a summary of the configuration is output.
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</P>
<br><a name="SEC3" href="#TOC1">BUILDING 8-BIT, 16-BIT AND 32-BIT LIBRARIES</a><br>
<P>
By default, a library called <b>libpcre2-8</b> is built, containing functions
that take string arguments contained in arrays of bytes, interpreted either as
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single-byte characters, or UTF-8 strings. You can also build two other
libraries, called <b>libpcre2-16</b> and <b>libpcre2-32</b>, which process
strings that are contained in arrays of 16-bit and 32-bit code units,
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respectively. These can be interpreted either as single-unit characters or
UTF-16/UTF-32 strings. To build these additional libraries, add one or both of
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the following to the <b>configure</b> command:
<pre>
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--enable-pcre2-16
--enable-pcre2-32
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</pre>
If you do not want the 8-bit library, add
<pre>
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--disable-pcre2-8
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</pre>
as well. At least one of the three libraries must be built. Note that the POSIX
wrapper is for the 8-bit library only, and that <b>pcre2grep</b> is an 8-bit
program. Neither of these are built if you select only the 16-bit or 32-bit
libraries.
</P>
<br><a name="SEC4" href="#TOC1">BUILDING SHARED AND STATIC LIBRARIES</a><br>
<P>
The Autotools PCRE2 building process uses <b>libtool</b> to build both shared
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and static libraries by default. You can suppress an unwanted library by adding
one of
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<pre>
--disable-shared
--disable-static
</pre>
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to the <b>configure</b> command.
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</P>
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<br><a name="SEC5" href="#TOC1">UNICODE AND UTF SUPPORT</a><br>
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<P>
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By default, PCRE2 is built with support for Unicode and UTF character strings.
To build it without Unicode support, add
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<pre>
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--disable-unicode
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</pre>
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to the <b>configure</b> command. This setting applies to all three libraries. It
is not possible to build one library with Unicode support, and another without,
in the same configuration.
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</P>
<P>
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Of itself, Unicode support does not make PCRE2 treat strings as UTF-8, UTF-16
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or UTF-32. To do that, applications that use the library can set the PCRE2_UTF
option when they call <b>pcre2_compile()</b> to compile a pattern.
Alternatively, patterns may be started with (*UTF) unless the application has
locked this out by setting PCRE2_NEVER_UTF.
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</P>
<P>
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UTF support allows the libraries to process character code points up to
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0x10ffff in the strings that they handle. Unicode support also gives access to
the Unicode properties of characters, using pattern escapes such as \P, \p,
and \X. Only the general category properties such as <i>Lu</i> and <i>Nd</i> are
supported. Details are given in the
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<a href="pcre2pattern.html"><b>pcre2pattern</b></a>
documentation.
</P>
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<P>
Pattern escapes such as \d and \w do not by default make use of Unicode
properties. The application can request that they do by setting the PCRE2_UCP
option. Unless the application has set PCRE2_NEVER_UCP, a pattern may also
request this by starting with (*UCP).
</P>
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<br><a name="SEC6" href="#TOC1">DISABLING THE USE OF \C</a><br>
<P>
The \C escape sequence, which matches a single code unit, even in a UTF mode,
can cause unpredictable behaviour because it may leave the current matching
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point in the middle of a multi-code-unit character. The application can lock it
out by setting the PCRE2_NEVER_BACKSLASH_C option when calling
<b>pcre2_compile()</b>. There is also a build-time option
<pre>
--enable-never-backslash-C
</pre>
(note the upper case C) which locks out the use of \C entirely.
</P>
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<br><a name="SEC7" href="#TOC1">JUST-IN-TIME COMPILER SUPPORT</a><br>
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<P>
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Just-in-time (JIT) compiler support is included in the build by specifying
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<pre>
--enable-jit
</pre>
This support is available only for certain hardware architectures. If this
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option is set for an unsupported architecture, a building error occurs.
If in doubt, use
<pre>
--enable-jit=auto
</pre>
which enables JIT only if the current hardware is supported. You can check
if JIT is enabled in the configuration summary that is output at the end of a
<b>configure</b> run. If you are enabling JIT under SELinux you may also want to
add
<pre>
--enable-jit-sealloc
</pre>
which enables the use of an execmem allocator in JIT that is compatible with
SELinux. This has no effect if JIT is not enabled. See the
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<a href="pcre2jit.html"><b>pcre2jit</b></a>
documentation for a discussion of JIT usage. When JIT support is enabled,
pcre2grep automatically makes use of it, unless you add
<pre>
--disable-pcre2grep-jit
</pre>
to the "configure" command.
</P>
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<br><a name="SEC8" href="#TOC1">NEWLINE RECOGNITION</a><br>
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<P>
By default, PCRE2 interprets the linefeed (LF) character as indicating the end
of a line. This is the normal newline character on Unix-like systems. You can
compile PCRE2 to use carriage return (CR) instead, by adding
<pre>
--enable-newline-is-cr
</pre>
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to the <b>configure</b> command. There is also an --enable-newline-is-lf option,
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which explicitly specifies linefeed as the newline character.
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</P>
<P>
Alternatively, you can specify that line endings are to be indicated by the
two-character sequence CRLF (CR immediately followed by LF). If you want this,
add
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<pre>
--enable-newline-is-crlf
</pre>
to the <b>configure</b> command. There is a fourth option, specified by
<pre>
--enable-newline-is-anycrlf
</pre>
which causes PCRE2 to recognize any of the three sequences CR, LF, or CRLF as
indicating a line ending. A fifth option, specified by
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<pre>
--enable-newline-is-any
</pre>
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causes PCRE2 to recognize any Unicode newline sequence. The Unicode newline
sequences are the three just mentioned, plus the single characters VT (vertical
tab, U+000B), FF (form feed, U+000C), NEL (next line, U+0085), LS (line
separator, U+2028), and PS (paragraph separator, U+2029). The final option is
<pre>
--enable-newline-is-nul
</pre>
which causes NUL (binary zero) is set as the default line-ending character.
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</P>
<P>
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Whatever default line ending convention is selected when PCRE2 is built can be
overridden by applications that use the library. At build time it is
recommended to use the standard for your operating system.
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</P>
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<br><a name="SEC9" href="#TOC1">WHAT \R MATCHES</a><br>
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<P>
By default, the sequence \R in a pattern matches any Unicode newline sequence,
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independently of what has been selected as the line ending sequence. If you
specify
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<pre>
--enable-bsr-anycrlf
</pre>
the default is changed so that \R matches only CR, LF, or CRLF. Whatever is
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selected when PCRE2 is built can be overridden by applications that use the
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library.
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</P>
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<br><a name="SEC10" href="#TOC1">HANDLING VERY LARGE PATTERNS</a><br>
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<P>
Within a compiled pattern, offset values are used to point from one part to
another (for example, from an opening parenthesis to an alternation
metacharacter). By default, in the 8-bit and 16-bit libraries, two-byte values
are used for these offsets, leading to a maximum size for a compiled pattern of
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around 64K code units. This is sufficient to handle all but the most gigantic
patterns. Nevertheless, some people do want to process truly enormous patterns,
so it is possible to compile PCRE2 to use three-byte or four-byte offsets by
adding a setting such as
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<pre>
--with-link-size=3
</pre>
to the <b>configure</b> command. The value given must be 2, 3, or 4. For the
16-bit library, a value of 3 is rounded up to 4. In these libraries, using
longer offsets slows down the operation of PCRE2 because it has to load
additional data when handling them. For the 32-bit library the value is always
4 and cannot be overridden; the value of --with-link-size is ignored.
</P>
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<br><a name="SEC11" href="#TOC1">LIMITING PCRE2 RESOURCE USAGE</a><br>
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<P>
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The <b>pcre2_match()</b> function increments a counter each time it goes round
its main loop. Putting a limit on this counter controls the amount of computing
resource used by a single call to <b>pcre2_match()</b>. The limit can be changed
at run time, as described in the
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<a href="pcre2api.html"><b>pcre2api</b></a>
documentation. The default is 10 million, but this can be changed by adding a
setting such as
<pre>
--with-match-limit=500000
</pre>
to the <b>configure</b> command. This setting also applies to the
<b>pcre2_dfa_match()</b> matching function, and to JIT matching (though the
counting is done differently).
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</P>
<P>
The <b>pcre2_match()</b> function starts out using a 20K vector on the system
stack to record backtracking points. The more nested backtracking points there
are (that is, the deeper the search tree), the more memory is needed. If the
initial vector is not large enough, heap memory is used, up to a certain limit,
which is specified in kilobytes. The limit can be changed at run time, as
described in the
<a href="pcre2api.html"><b>pcre2api</b></a>
documentation. The default limit (in effect unlimited) is 20 million. You can
change this by a setting such as
<pre>
--with-heap-limit=500
</pre>
which limits the amount of heap to 500 kilobytes. This limit applies only to
interpretive matching in pcre2_match(). It does not apply when JIT (which has
its own memory arrangements) is used, nor does it apply to
<b>pcre2_dfa_match()</b>.
</P>
<P>
You can also explicitly limit the depth of nested backtracking in the
<b>pcre2_match()</b> interpreter. This limit defaults to the value that is set
for --with-match-limit. You can set a lower default limit by adding, for
example,
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<pre>
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--with-match-limit_depth=10000
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</pre>
to the <b>configure</b> command. This value can be overridden at run time. This
depth limit indirectly limits the amount of heap memory that is used, but
because the size of each backtracking "frame" depends on the number of
capturing parentheses in a pattern, the amount of heap that is used before the
limit is reached varies from pattern to pattern. This limit was more useful in
versions before 10.30, where function recursion was used for backtracking.
</P>
<P>
As well as applying to <b>pcre2_match()</b>, the depth limit also controls
the depth of recursive function calls in <b>pcre2_dfa_match()</b>. These are
used for lookaround assertions, atomic groups, and recursion within patterns.
The limit does not apply to JIT matching.
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</P>
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<br><a name="SEC12" href="#TOC1">CREATING CHARACTER TABLES AT BUILD TIME</a><br>
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<P>
PCRE2 uses fixed tables for processing characters whose code points are less
than 256. By default, PCRE2 is built with a set of tables that are distributed
in the file <i>src/pcre2_chartables.c.dist</i>. These tables are for ASCII codes
only. If you add
<pre>
--enable-rebuild-chartables
</pre>
to the <b>configure</b> command, the distributed tables are no longer used.
Instead, a program called <b>dftables</b> is compiled and run. This outputs the
source for new set of tables, created in the default locale of your C run-time
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system. This method of replacing the tables does not work if you are cross
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compiling, because <b>dftables</b> is run on the local host. If you need to
create alternative tables when cross compiling, you will have to do so "by
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hand".
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</P>
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<br><a name="SEC13" href="#TOC1">USING EBCDIC CODE</a><br>
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<P>
PCRE2 assumes by default that it will run in an environment where the character
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code is ASCII or Unicode, which is a superset of ASCII. This is the case for
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most computer operating systems. PCRE2 can, however, be compiled to run in an
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8-bit EBCDIC environment by adding
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<pre>
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--enable-ebcdic --disable-unicode
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</pre>
to the <b>configure</b> command. This setting implies
--enable-rebuild-chartables. You should only use it if you know that you are in
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an EBCDIC environment (for example, an IBM mainframe operating system).
</P>
<P>
It is not possible to support both EBCDIC and UTF-8 codes in the same version
of the library. Consequently, --enable-unicode and --enable-ebcdic are mutually
exclusive.
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</P>
<P>
The EBCDIC character that corresponds to an ASCII LF is assumed to have the
value 0x15 by default. However, in some EBCDIC environments, 0x25 is used. In
such an environment you should use
<pre>
--enable-ebcdic-nl25
</pre>
as well as, or instead of, --enable-ebcdic. The EBCDIC character for CR has the
same value as in ASCII, namely, 0x0d. Whichever of 0x15 and 0x25 is <i>not</i>
chosen as LF is made to correspond to the Unicode NEL character (which, in
Unicode, is 0x85).
</P>
<P>
The options that select newline behaviour, such as --enable-newline-is-cr,
and equivalent run-time options, refer to these character values in an EBCDIC
environment.
</P>
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<br><a name="SEC14" href="#TOC1">PCRE2GREP SUPPORT FOR EXTERNAL SCRIPTS</a><br>
<P>
By default, on non-Windows systems, <b>pcre2grep</b> supports the use of
callouts with string arguments within the patterns it is matching, in order to
run external scripts. For details, see the
<a href="pcre2grep.html"><b>pcre2grep</b></a>
documentation. This support can be disabled by adding
--disable-pcre2grep-callout to the <b>configure</b> command.
</P>
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<br><a name="SEC15" href="#TOC1">PCRE2GREP OPTIONS FOR COMPRESSED FILE SUPPORT</a><br>
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<P>
By default, <b>pcre2grep</b> reads all files as plain text. You can build it so
that it recognizes files whose names end in <b>.gz</b> or <b>.bz2</b>, and reads
them with <b>libz</b> or <b>libbz2</b>, respectively, by adding one or both of
<pre>
--enable-pcre2grep-libz
--enable-pcre2grep-libbz2
</pre>
to the <b>configure</b> command. These options naturally require that the
relevant libraries are installed on your system. Configuration will fail if
they are not.
</P>
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<br><a name="SEC16" href="#TOC1">PCRE2GREP BUFFER SIZE</a><br>
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<P>
<b>pcre2grep</b> uses an internal buffer to hold a "window" on the file it is
scanning, in order to be able to output "before" and "after" lines when it
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finds a match. The starting size of the buffer is controlled by a parameter
whose default value is 20K. The buffer itself is three times this size, but
because of the way it is used for holding "before" lines, the longest line that
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is guaranteed to be processable is the parameter size. If a longer line is
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encountered, <b>pcre2grep</b> automatically expands the buffer, up to a
specified maximum size, whose default is 1M or the starting size, whichever is
the larger. You can change the default parameter values by adding, for example,
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<pre>
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--with-pcre2grep-bufsize=51200
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--with-pcre2grep-max-bufsize=2097152
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</pre>
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to the <b>configure</b> command. The caller of \fPpcre2grep\fP can override
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these values by using --buffer-size and --max-buffer-size on the command line.
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</P>
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<br><a name="SEC17" href="#TOC1">PCRE2TEST OPTION FOR LIBREADLINE SUPPORT</a><br>
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<P>
If you add one of
<pre>
--enable-pcre2test-libreadline
--enable-pcre2test-libedit
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</pre>
to the <b>configure</b> command, <b>pcre2test</b> is linked with the
<b>libreadline</b> or<b>libedit</b> library, respectively, and when its input is
from a terminal, it reads it using the <b>readline()</b> function. This provides
line-editing and history facilities. Note that <b>libreadline</b> is
GPL-licensed, so if you distribute a binary of <b>pcre2test</b> linked in this
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way, there may be licensing issues. These can be avoided by linking instead
with <b>libedit</b>, which has a BSD licence.
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</P>
<P>
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Setting --enable-pcre2test-libreadline causes the <b>-lreadline</b> option to be
added to the <b>pcre2test</b> build. In many operating environments with a
sytem-installed readline library this is sufficient. However, in some
environments (e.g. if an unmodified distribution version of readline is in
use), some extra configuration may be necessary. The INSTALL file for
<b>libreadline</b> says this:
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<pre>
"Readline uses the termcap functions, but does not link with
the termcap or curses library itself, allowing applications
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which link with readline the to choose an appropriate library."
</pre>
If your environment has not been set up so that an appropriate library is
automatically included, you may need to add something like
<pre>
LIBS="-ncurses"
</pre>
immediately before the <b>configure</b> command.
</P>
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<br><a name="SEC18" href="#TOC1">INCLUDING DEBUGGING CODE</a><br>
<P>
If you add
<pre>
--enable-debug
</pre>
to the <b>configure</b> command, additional debugging code is included in the
build. This feature is intended for use by the PCRE2 maintainers.
</P>
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<br><a name="SEC19" href="#TOC1">DEBUGGING WITH VALGRIND SUPPORT</a><br>
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<P>
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If you add
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<pre>
--enable-valgrind
</pre>
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to the <b>configure</b> command, PCRE2 will use valgrind annotations to mark
certain memory regions as unaddressable. This allows it to detect invalid
memory accesses, and is mostly useful for debugging PCRE2 itself.
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</P>
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<br><a name="SEC20" href="#TOC1">CODE COVERAGE REPORTING</a><br>
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<P>
If your C compiler is gcc, you can build a version of PCRE2 that can generate a
code coverage report for its test suite. To enable this, you must install
<b>lcov</b> version 1.6 or above. Then specify
<pre>
--enable-coverage
</pre>
to the <b>configure</b> command and build PCRE2 in the usual way.
</P>
<P>
Note that using <b>ccache</b> (a caching C compiler) is incompatible with code
coverage reporting. If you have configured <b>ccache</b> to run automatically
on your system, you must set the environment variable
<pre>
CCACHE_DISABLE=1
</pre>
before running <b>make</b> to build PCRE2, so that <b>ccache</b> is not used.
</P>
<P>
When --enable-coverage is used, the following addition targets are added to the
<i>Makefile</i>:
<pre>
make coverage
</pre>
This creates a fresh coverage report for the PCRE2 test suite. It is equivalent
to running "make coverage-reset", "make coverage-baseline", "make check", and
then "make coverage-report".
<pre>
make coverage-reset
</pre>
This zeroes the coverage counters, but does nothing else.
<pre>
make coverage-baseline
</pre>
This captures baseline coverage information.
<pre>
make coverage-report
</pre>
This creates the coverage report.
<pre>
make coverage-clean-report
</pre>
This removes the generated coverage report without cleaning the coverage data
itself.
<pre>
make coverage-clean-data
</pre>
This removes the captured coverage data without removing the coverage files
created at compile time (*.gcno).
<pre>
make coverage-clean
</pre>
This cleans all coverage data including the generated coverage report. For more
information about code coverage, see the <b>gcov</b> and <b>lcov</b>
documentation.
</P>
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<br><a name="SEC21" href="#TOC1">SUPPORT FOR FUZZERS</a><br>
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<P>
There is a special option for use by people who want to run fuzzing tests on
PCRE2:
<pre>
--enable-fuzz-support
</pre>
At present this applies only to the 8-bit library. If set, it causes an extra
library called libpcre2-fuzzsupport.a to be built, but not installed. This
contains a single function called LLVMFuzzerTestOneInput() whose arguments are
a pointer to a string and the length of the string. When called, this function
tries to compile the string as a pattern, and if that succeeds, to match it.
This is done both with no options and with some random options bits that are
generated from the string.
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</P>
<P>
Setting --enable-fuzz-support also causes a binary called <b>pcre2fuzzcheck</b>
to be created. This is normally run under valgrind or used when PCRE2 is
compiled with address sanitizing enabled. It calls the fuzzing function and
outputs information about it is doing. The input strings are specified by
arguments: if an argument starts with "=" the rest of it is a literal input
string. Otherwise, it is assumed to be a file name, and the contents of the
file are the test string.
</P>
<br><a name="SEC22" href="#TOC1">OBSOLETE OPTION</a><br>
<P>
In versions of PCRE2 prior to 10.30, there were two ways of handling
backtracking in the <b>pcre2_match()</b> function. The default was to use the
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system stack, but if
<pre>
--disable-stack-for-recursion
</pre>
was set, memory on the heap was used. From release 10.30 onwards this has
changed (the stack is no longer used) and this option now does nothing except
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give a warning.
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</P>
<br><a name="SEC23" href="#TOC1">SEE ALSO</a><br>
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<P>
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<b>pcre2api</b>(3), <b>pcre2-config</b>(3).
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</P>
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<br><a name="SEC24" href="#TOC1">AUTHOR</a><br>
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<P>
Philip Hazel
<br>
University Computing Service
<br>
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Cambridge, England.
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<br>
</P>
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<br><a name="SEC25" href="#TOC1">REVISION</a><br>
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<P>
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Last updated: 25 February 2018
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<br>
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Copyright &copy; 1997-2018 University of Cambridge.
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<br>
<p>
Return to the <a href="index.html">PCRE2 index page</a>.
</p>