physfs/physfs_internal.h

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/*
* Internal function/structure declaration. Do NOT include in your
* application.
*
* Please see the file LICENSE in the source's root directory.
*
* This file written by Ryan C. Gordon.
*/
#ifndef _INCLUDE_PHYSFS_INTERNAL_H_
#define _INCLUDE_PHYSFS_INTERNAL_H_
#ifndef __PHYSICSFS_INTERNAL__
#error Do not include this header from your applications.
#endif
#include "physfs.h"
#ifdef __cplusplus
extern "C" {
#endif
struct __PHYSFS_DIRHANDLE__;
struct __PHYSFS_FILEFUNCTIONS__;
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typedef struct __PHYSFS_LINKEDSTRINGLIST__
{
char *str;
struct __PHYSFS_LINKEDSTRINGLIST__ *next;
} LinkedStringList;
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typedef struct __PHYSFS_FILEHANDLE__
{
/*
* This is reserved for the driver to store information.
*/
void *opaque;
/*
* This should be the DirHandle that created this FileHandle.
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*/
const struct __PHYSFS_DIRHANDLE__ *dirHandle;
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/*
* Pointer to the file i/o functions for this filehandle.
*/
const struct __PHYSFS_FILEFUNCTIONS__ *funcs;
} FileHandle;
typedef struct __PHYSFS_FILEFUNCTIONS__
{
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/*
* Read more from the file.
* Returns number of objects of (objSize) bytes read from file, -1
* if complete failure.
* On failure, call __PHYSFS_setError().
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*/
PHYSFS_sint64 (*read)(FileHandle *handle, void *buffer,
PHYSFS_uint32 objSize, PHYSFS_uint32 objCount);
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/*
* Write more to the file. Archives don't have to implement this.
* (Set it to NULL if not implemented).
* Returns number of objects of (objSize) bytes written to file, -1
* if complete failure.
* On failure, call __PHYSFS_setError().
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*/
PHYSFS_sint64 (*write)(FileHandle *handle, const void *buffer,
PHYSFS_uint32 objSize, PHYSFS_uint32 objCount);
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/*
* Returns non-zero if at end of file.
*/
int (*eof)(FileHandle *handle);
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/*
* Returns byte offset from start of file.
*/
PHYSFS_sint64 (*tell)(FileHandle *handle);
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/*
* Move read/write pointer to byte offset from start of file.
* Returns non-zero on success, zero on error.
* On failure, call __PHYSFS_setError().
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*/
int (*seek)(FileHandle *handle, PHYSFS_uint64 offset);
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/*
* Return number of bytes available in the file, or -1 if you
* aren't able to determine.
* On failure, call __PHYSFS_setError().
*/
PHYSFS_sint64 (*fileLength)(FileHandle *handle);
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/*
* Close the file, and free the FileHandle structure (including "opaque").
* returns non-zero on success, zero if can't close file.
* On failure, call __PHYSFS_setError().
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*/
int (*fileClose)(FileHandle *handle);
} FileFunctions;
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typedef struct __PHYSFS_DIRHANDLE__
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{
/*
* This is reserved for the driver to store information.
*/
void *opaque;
/*
* Pointer to the directory i/o functions for this handle.
*/
const struct __PHYSFS_DIRFUNCTIONS__ *funcs;
} DirHandle;
/*
* Symlinks should always be followed; PhysicsFS will use
* DirFunctions->isSymLink() and make a judgement on whether to
* continue to call other methods based on that.
*/
typedef struct __PHYSFS_DIRFUNCTIONS__
{
/*
* Returns non-zero if (filename) is a valid archive that this
* driver can handle. This filename is in platform-dependent
* notation. forWriting is non-zero if this is to be used for
* the write directory, and zero if this is to be used for an
* element of the search path.
*/
int (*isArchive)(const char *filename, int forWriting);
/*
* Return a DirHandle for dir/archive (name).
* This filename is in platform-dependent notation.
* forWriting is non-zero if this is to be used for
* the write directory, and zero if this is to be used for an
* element of the search path.
* Returns NULL on failure, and calls __PHYSFS_setError().
*/
DirHandle *(*openArchive)(const char *name, int forWriting);
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/*
* Returns a list of all files in dirname. Each element of this list
* (and its "str" field) will be deallocated with the system's free()
* function by the caller, so be sure to explicitly malloc() each
* chunk. Omit symlinks if (omitSymLinks) is non-zero.
* If you have a memory failure, return as much as you can.
* This dirname is in platform-independent notation.
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*/
LinkedStringList *(*enumerateFiles)(DirHandle *r,
const char *dirname,
int omitSymLinks);
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/*
* Returns non-zero if filename can be opened for reading.
* This filename is in platform-independent notation.
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*/
int (*exists)(DirHandle *r, const char *name);
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/*
* Returns non-zero if filename is really a directory.
* This filename is in platform-independent notation.
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*/
int (*isDirectory)(DirHandle *r, const char *name);
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/*
* Returns non-zero if filename is really a symlink.
* This filename is in platform-independent notation.
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*/
int (*isSymLink)(DirHandle *r, const char *name);
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/*
* Retrieve the last modification time (mtime) of a file.
* Returns -1 on failure, or the file's mtime in seconds since
* the epoch (Jan 1, 1970) on success.
* This filename is in platform-independent notation.
*/
PHYSFS_sint64 (*getLastModTime)(DirHandle *r, const char *filename);
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/*
* Open file for reading, and return a FileHandle.
* This filename is in platform-independent notation.
* If you can't handle multiple opens of the same file,
* you can opt to fail for the second call.
* Fail if the file does not exist.
* Returns NULL on failure, and calls __PHYSFS_setError().
*/
FileHandle *(*openRead)(DirHandle *r, const char *filename);
/*
* Open file for writing, and return a FileHandle.
* If the file does not exist, it should be created. If it exists,
* it should be truncated to zero bytes. The writing
* offset should be the start of the file.
* This filename is in platform-independent notation.
* This method may be NULL.
* If you can't handle multiple opens of the same file,
* you can opt to fail for the second call.
* Returns NULL on failure, and calls __PHYSFS_setError().
*/
FileHandle *(*openWrite)(DirHandle *r, const char *filename);
/*
* Open file for appending, and return a FileHandle.
* If the file does not exist, it should be created. The writing
* offset should be the end of the file.
* This filename is in platform-independent notation.
* This method may be NULL.
* If you can't handle multiple opens of the same file,
* you can opt to fail for the second call.
* Returns NULL on failure, and calls __PHYSFS_setError().
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*/
FileHandle *(*openAppend)(DirHandle *r, const char *filename);
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/*
* Delete a file in the archive/directory.
* Return non-zero on success, zero on failure.
* This filename is in platform-independent notation.
* This method may be NULL.
* On failure, call __PHYSFS_setError().
*/
int (*remove)(DirHandle *r, const char *filename);
/*
* Create a directory in the archive/directory.
* If the application is trying to make multiple dirs, PhysicsFS
* will split them up into multiple calls before passing them to
* your driver.
* Return non-zero on success, zero on failure.
* This filename is in platform-independent notation.
* This method may be NULL.
* On failure, call __PHYSFS_setError().
*/
int (*mkdir)(DirHandle *r, const char *filename);
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/*
* Close directories/archives, and free the handle, including
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* the "opaque" entry. This should assume that it won't be called if
* there are still files open from this DirHandle.
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*/
void (*dirClose)(DirHandle *r);
} DirFunctions;
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/* error messages... */
#define ERR_IS_INITIALIZED "Already initialized"
#define ERR_NOT_INITIALIZED "Not initialized"
#define ERR_INVALID_ARGUMENT "Invalid argument"
#define ERR_FILES_STILL_OPEN "Files still open"
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#define ERR_NO_DIR_CREATE "Failed to create directories"
#define ERR_OUT_OF_MEMORY "Out of memory"
#define ERR_NOT_IN_SEARCH_PATH "No such entry in search path"
#define ERR_NOT_SUPPORTED "Operation not supported"
#define ERR_UNSUPPORTED_ARCHIVE "Archive type unsupported"
#define ERR_NOT_A_HANDLE "Not a file handle"
#define ERR_INSECURE_FNAME "Insecure filename"
#define ERR_SYMLINK_DISALLOWED "Symbolic links are disabled"
#define ERR_NO_WRITE_DIR "Write directory is not set"
#define ERR_NO_SUCH_FILE "No such file"
#define ERR_PAST_EOF "Past end of file"
#define ERR_ARC_IS_READ_ONLY "Archive is read-only"
#define ERR_IO_ERROR "I/O error"
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#define ERR_CANT_SET_WRITE_DIR "Can't set write directory"
#define ERR_TOO_MANY_SYMLINKS "Too many symbolic links"
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#define ERR_COMPRESSION "(De)compression error"
#define ERR_NOT_IMPLEMENTED "Not implemented"
#define ERR_OS_ERROR "Operating system reported error"
#define ERR_FILE_EXISTS "File already exists"
#define ERR_NOT_A_DIR "Not a directory"
#define ERR_FILE_NOT_FOUND "File not found"
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#define ERR_NOT_AN_ARCHIVE "Not an archive"
#define ERR_CORRUPTED "Corrupted archive"
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/*
* Call this to set the message returned by PHYSFS_getLastError().
* Please only use the ERR_* constants above, or add new constants to the
* above group, but I want these all in one place.
*
* Calling this with a NULL argument is a safe no-op.
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*/
void __PHYSFS_setError(const char *err);
/*
* Convert (dirName) to platform-dependent notation, then prepend (prepend)
* and append (append) to the converted string.
*
* So, on Win32, calling:
* __PHYSFS_convertToDependent("C:\", "my/files", NULL);
* ...will return the string "C:\my\files".
*
* This is a convenience function; you might want to hack something out that
* is less generic (and therefore more efficient).
*
* Be sure to free() the return value when done with it.
*/
char *__PHYSFS_convertToDependent(const char *prepend,
const char *dirName,
const char *append);
/*
* Verify that (fname) (in platform-independent notation), in relation
* to (h) is secure. That means that each element of fname is checked
* for symlinks (if they aren't permitted). Also, elements such as
* ".", "..", or ":" are flagged.
*
* Returns non-zero if string is safe, zero if there's a security issue.
* PHYSFS_getLastError() will specify what was wrong.
*/
int __PHYSFS_verifySecurity(DirHandle *h, const char *fname);
/* These get used all over for lessening code clutter. */
#define BAIL_MACRO(e, r) { __PHYSFS_setError(e); return r; }
#define BAIL_IF_MACRO(c, e, r) if (c) { __PHYSFS_setError(e); return r; }
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#define BAIL_MACRO_MUTEX(e, m, r) { __PHYSFS_setError(e); __PHYSFS_platformReleaseMutex(m); return r; }
#define BAIL_IF_MACRO_MUTEX(c, e, m, r) if (c) { __PHYSFS_setError(e); __PHYSFS_platformReleaseMutex(m); return r; }
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/*--------------------------------------------------------------------------*/
/*--------------------------------------------------------------------------*/
/*------------ ----------------*/
/*------------ You MUST implement the following functions ----------------*/
/*------------ if porting to a new platform. ----------------*/
/*------------ (see platform/unix.c for an example) ----------------*/
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/*------------ ----------------*/
/*--------------------------------------------------------------------------*/
/*--------------------------------------------------------------------------*/
/*
* The dir separator; "/" on unix, "\\" on win32, ":" on MacOS, etc...
* Obviously, this isn't a function, but it IS a null-terminated string.
*/
extern const char *__PHYSFS_platformDirSeparator;
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/*
* Initialize the platform. This is called when PHYSFS_init() is called from
* the application. You can use this to (for example) determine what version
* of Windows you're running.
*
* Return zero if there was a catastrophic failure (which prevents you from
* functioning at all), and non-zero otherwise.
*/
int __PHYSFS_platformInit(void);
/*
* Deinitialize the platform. This is called when PHYSFS_deinit() is called
* from the application. You can use this to clean up anything you've
* allocated in your platform driver.
*
* Return zero if there was a catastrophic failure (which prevents you from
* functioning at all), and non-zero otherwise.
*/
int __PHYSFS_platformDeinit(void);
/*
* Open a file for reading. (filename) is in platform-dependent notation. The
* file pointer should be positioned on the first byte of the file.
*
* The return value will be some platform-specific datatype that is opaque to
* the caller; it could be a (FILE *) under Unix, or a (HANDLE *) under win32.
*
* The same file can be opened for read multiple times, and each should have
* a unique file handle; this is frequently employed to prevent race
* conditions in the archivers.
*
* Call __PHYSFS_setError() and return (NULL) if the file can't be opened.
*/
void *__PHYSFS_platformOpenRead(const char *filename);
/*
* Open a file for writing. (filename) is in platform-dependent notation. If
* the file exists, it should be truncated to zero bytes, and if it doesn't
* exist, it should be created as a zero-byte file. The file pointer should
* be positioned on the first byte of the file.
*
* The return value will be some platform-specific datatype that is opaque to
* the caller; it could be a (FILE *) under Unix, or a (HANDLE *) under win32,
* etc.
*
* Opening a file for write multiple times has undefined results.
*
* Call __PHYSFS_setError() and return (NULL) if the file can't be opened.
*/
void *__PHYSFS_platformOpenWrite(const char *filename);
/*
* Open a file for appending. (filename) is in platform-dependent notation. If
* the file exists, the file pointer should be place just past the end of the
* file, so that the first write will be one byte after the current end of
* the file. If the file doesn't exist, it should be created as a zero-byte
* file. The file pointer should be positioned on the first byte of the file.
*
* The return value will be some platform-specific datatype that is opaque to
* the caller; it could be a (FILE *) under Unix, or a (HANDLE *) under win32,
* etc.
*
* Opening a file for append multiple times has undefined results.
*
* Call __PHYSFS_setError() and return (NULL) if the file can't be opened.
*/
void *__PHYSFS_platformOpenAppend(const char *filename);
/*
* Read more data from a platform-specific file handle. (opaque) should be
* cast to whatever data type your platform uses. Read a maximum of (count)
* objects of (size) 8-bit bytes to the area pointed to by (buffer). If there
* isn't enough data available, return the number of full objects read, and
* position the file pointer at the start of the first incomplete object.
* On success, return (count) and position the file pointer one byte past
* the end of the last read object. Return (-1) if there is a catastrophic
* error, and call __PHYSFS_setError() to describe the problem; the file
* pointer should not move in such a case.
*/
PHYSFS_sint64 __PHYSFS_platformRead(void *opaque, void *buffer,
PHYSFS_uint32 size, PHYSFS_uint32 count);
/*
* Write more data to a platform-specific file handle. (opaque) should be
* cast to whatever data type your platform uses. Write a maximum of (count)
* objects of (size) 8-bit bytes from the area pointed to by (buffer). If
* there isn't enough data available, return the number of full objects
* written, and position the file pointer at the start of the first
* incomplete object. Return (-1) if there is a catastrophic error, and call
* __PHYSFS_setError() to describe the problem; the file pointer should not
* move in such a case.
*/
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PHYSFS_sint64 __PHYSFS_platformWrite(void *opaque, const void *buffer,
PHYSFS_uint32 size, PHYSFS_uint32 count);
/*
* Set the file pointer to a new position. (opaque) should be cast to
* whatever data type your platform uses. (pos) specifies the number
* of 8-bit bytes to seek to from the start of the file. Seeking past the
* end of the file is an error condition, and you should check for it.
*
* Not all file types can seek; this is to be expected by the caller.
*
* On error, call __PHYSFS_setError() and return zero. On success, return
* a non-zero value.
*/
int __PHYSFS_platformSeek(void *opaque, PHYSFS_uint64 pos);
/*
* Get the file pointer's position, in an 8-bit byte offset from the start of
* the file. (opaque) should be cast to whatever data type your platform
* uses.
*
* Not all file types can "tell"; this is to be expected by the caller.
*
* On error, call __PHYSFS_setError() and return zero. On success, return
* a non-zero value.
*/
PHYSFS_sint64 __PHYSFS_platformTell(void *opaque);
/*
* Determine the current size of a file, in 8-bit bytes, from an open file.
*
* The caller expects that this information may not be available for all
* file types on all platforms.
*
* Return -1 if you can't do it, and call __PHYSFS_setError(). Otherwise,
* return the file length in 8-bit bytes.
*/
PHYSFS_sint64 __PHYSFS_platformFileLength(void *handle);
/*
* Determine if a file is at EOF. (opaque) should be cast to whatever data
* type your platform uses.
*
* The caller expects that there was a short read before calling this.
*
* Return non-zero if EOF, zero if it is _not_ EOF.
*/
int __PHYSFS_platformEOF(void *opaque);
/*
* Flush any pending writes to disk. (opaque) should be cast to whatever data
* type your platform uses. Be sure to check for errors; the caller expects
* that this function can fail if there was a flushing error, etc.
*
* Return zero on failure, non-zero on success.
*/
int __PHYSFS_platformFlush(void *opaque);
/*
* Flush and close a file. (opaque) should be cast to whatever data type
* your platform uses. Be sure to check for errors when closing; the
* caller expects that this function can fail if there was a flushing
* error, etc.
*
* You should clean up all resources associated with (opaque).
*
* Return zero on failure, non-zero on success.
*/
int __PHYSFS_platformClose(void *opaque);
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/*
* Platform implementation of PHYSFS_getCdRomDirs()...
* See physfs.h. The retval should be freeable via PHYSFS_freeList().
*/
char **__PHYSFS_platformDetectAvailableCDs(void);
/*
* Calculate the base dir, if your platform needs special consideration.
* Just return NULL if the standard routines will suffice. (see
* calculateBaseDir() in physfs.c ...)
* Caller will free() the retval if it's not NULL.
*/
char *__PHYSFS_platformCalcBaseDir(const char *argv0);
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/*
* Get the platform-specific user name.
* Caller will free() the retval if it's not NULL. If it's NULL, the username
* will default to "default".
*/
char *__PHYSFS_platformGetUserName(void);
/*
* Get the platform-specific user dir.
* Caller will free() the retval if it's not NULL. If it's NULL, the userdir
* will default to basedir/username.
*/
char *__PHYSFS_platformGetUserDir(void);
/*
* Return a number that uniquely identifies the current thread.
* On a platform without threading, (1) will suffice. These numbers are
* arbitrary; the only requirement is that no two threads have the same
* number.
*/
PHYSFS_uint64 __PHYSFS_platformGetThreadID(void);
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/*
* This is a pass-through to whatever stricmp() is called on your platform.
*/
int __PHYSFS_platformStricmp(const char *str1, const char *str2);
/*
* Return non-zero if filename (in platform-dependent notation) exists.
* Symlinks should be followed; if what the symlink points to is missing,
* then the retval is false.
*/
int __PHYSFS_platformExists(const char *fname);
/*
* Return the last modified time (in seconds since the epoch) of a file.
* Returns -1 on failure. (fname) is in platform-dependent notation.
* Symlinks should be followed; if what the symlink points to is missing,
* then the retval is -1.
*/
PHYSFS_sint64 __PHYSFS_platformGetLastModTime(const char *fname);
/*
* Return non-zero if filename (in platform-dependent notation) is a symlink.
*/
int __PHYSFS_platformIsSymLink(const char *fname);
/*
* Return non-zero if filename (in platform-dependent notation) is a symlink.
* Symlinks should be followed; if what the symlink points to is missing,
* or isn't a directory, then the retval is false.
*/
int __PHYSFS_platformIsDirectory(const char *fname);
/*
* Convert (dirName) to platform-dependent notation, then prepend (prepend)
* and append (append) to the converted string.
*
* So, on Win32, calling:
* __PHYSFS_platformCvtToDependent("C:\", "my/files", NULL);
* ...will return the string "C:\my\files".
*
* This can be implemented in a platform-specific manner, so you can get
* get a speed boost that the default implementation can't, since
* you can make assumptions about the size of strings, etc..
*
* Platforms that choose not to implement this may just call
* __PHYSFS_convertToDependent() as a passthrough, which may fit the bill
* already.
*
* Be sure to free() the return value when done with it.
*/
char *__PHYSFS_platformCvtToDependent(const char *prepend,
const char *dirName,
const char *append);
/*
* Make the current thread give up a timeslice. This is called in a loop
* while waiting for various external forces to get back to us.
*/
void __PHYSFS_platformTimeslice(void);
/*
* Enumerate a directory of files. This follows the rules for the
* DirFunctions->enumerateFiles() method (see above), except that the
* (dirName) that is passed to this function is converted to
* platform-DEPENDENT notation by the caller. The DirFunctions version
* uses platform-independent notation. Note that ".", "..", and other
* metaentries should always be ignored.
*/
LinkedStringList *__PHYSFS_platformEnumerateFiles(const char *dirname,
int omitSymLinks);
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/*
* Get the current working directory. The return value should be an
* absolute path in platform-dependent notation. The caller will deallocate
* the return value with the standard C runtime free() function when it
* is done with it.
* On error, return NULL and set the error message.
*/
char *__PHYSFS_platformCurrentDir(void);
/*
* Get the real physical path to a file. (path) is specified in
* platform-dependent notation, as should your return value be.
* All relative paths should be removed, leaving you with an absolute
* path. Symlinks should be resolved, too, so that the returned value is
* the most direct path to a file.
* The return value will be deallocated with the standard C runtime free()
* function when the caller is done with it.
* On error, return NULL and set the error message.
*/
char *__PHYSFS_platformRealPath(const char *path);
/*
* Make a directory in the actual filesystem. (path) is specified in
* platform-dependent notation. On error, return zero and set the error
* message. Return non-zero on success.
*/
int __PHYSFS_platformMkDir(const char *path);
/*
* Remove a file or directory entry in the actual filesystem. (path) is
* specified in platform-dependent notation. Note that this deletes files
* _and_ directories, so you might need to do some determination.
* Non-empty directories should report an error and not delete themselves
* or their contents.
*
* Deleting a symlink should remove the link, not what it points to.
*
* On error, return zero and set the error message. Return non-zero on success.
*/
int __PHYSFS_platformDelete(const char *path);
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/*
* Create a platform-specific mutex. This can be whatever datatype your
* platform uses for mutexes, but it is cast to a (void *) for abstractness.
*
* Return (NULL) if you couldn't create one. Systems without threads can
* return any arbitrary non-NULL value.
*/
void *__PHYSFS_platformCreateMutex(void);
/*
* Destroy a platform-specific mutex, and clean up any resources associated
* with it. (mutex) is a value previously returned by
* __PHYSFS_platformCreateMutex(). This can be a no-op on single-threaded
* platforms.
*/
void __PHYSFS_platformDestroyMutex(void *mutex);
/*
* Grab possession of a platform-specific mutex. Mutexes should be recursive;
* that is, the same thread should be able to call this function multiple
* times in a row without causing a deadlock. This function should block
* until a thread can gain possession of the mutex.
*
* Return non-zero if the mutex was grabbed, zero if there was an
* unrecoverable problem grabbing it (this should not be a matter of
* timing out! We're talking major system errors; block until the mutex
* is available otherwise.)
*
* _DO NOT_ call __PHYSFS_setError() in here! Since setError calls this
* function, you'll cause an infinite recursion. This means you can't
* use the BAIL_*MACRO* macros, either.
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*/
int __PHYSFS_platformGrabMutex(void *mutex);
/*
* Relinquish possession of the mutex when this method has been called
* once for each time that platformGrabMutex was called. Once possession has
* been released, the next thread in line to grab the mutex (if any) may
* proceed.
*
* _DO NOT_ call __PHYSFS_setError() in here! Since setError calls this
* function, you'll cause an infinite recursion. This means you can't
* use the BAIL_*MACRO* macros, either.
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*/
void __PHYSFS_platformReleaseMutex(void *mutex);
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#ifdef __cplusplus
}
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#endif
#endif
/* end of physfs_internal.h ... */