2017-01-26 23:27:55 +01:00
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# This file has been dedicated to the public domain, to the extent
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# possible under applicable law, via CC0. See
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# http://creativecommons.org/publicdomain/zero/1.0/ for more
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# information. This file is offered as-is, without any warranty.
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bin_PROGRAMS = starfighter
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2019-05-20 07:56:16 +02:00
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starfighter_CPPFLAGS = $(STARFIGHTER_CFLAGS) -DDATADIR=\"$(pkgdatadir)\" -Wall
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2019-06-04 04:36:03 +02:00
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starfighter_CFLAGS = $(SDL_CFLAGS) $(PANGO_CFLAGS) -lm
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starfighter_LDADD = $(SDL_LIBS) $(PANGO_LIBS)
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starfighter_SOURCES = \
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Starfighter.c \
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alien.c \
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2017-01-26 23:27:55 +01:00
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alien.h \
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audio.c \
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2017-01-26 23:27:55 +01:00
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audio.h \
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bullet.c \
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2017-01-26 23:27:55 +01:00
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bullet.h \
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2019-05-23 17:02:48 +02:00
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cargo.c \
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2017-01-26 23:27:55 +01:00
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cargo.h \
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2019-05-23 17:02:48 +02:00
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collectable.c \
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2017-01-26 23:27:55 +01:00
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collectable.h \
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2019-05-23 17:02:48 +02:00
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colors.c \
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2017-01-26 23:27:55 +01:00
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colors.h \
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2019-05-23 17:02:48 +02:00
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cutscene.c \
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2017-01-26 23:27:55 +01:00
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cutscene.h \
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defs.c \
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2017-01-26 23:27:55 +01:00
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defs.h \
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engine.c \
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engine.h \
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2019-05-23 17:02:48 +02:00
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event.c \
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event.h \
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explosion.c \
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explosion.h \
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game.c \
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game.h \
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gfx.c \
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2017-01-26 23:27:55 +01:00
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gfx.h \
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info.c \
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info.h \
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intermission.c \
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intermission.h \
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mission.c \
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mission.h \
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player.c \
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player.h \
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radio.c \
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radio.h \
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renderer.c \
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renderer.h \
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save.c \
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save.h \
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screen.c \
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screen.h \
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ship.c \
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ship.h \
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shop.c \
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shop.h \
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structs.h \
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title.c \
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title.h \
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weapons.c \
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weapons.h \
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window.c \
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window.h
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