starfighter/src/loadSave.h

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/*
Copyright (C) 2003 Parallel Realities
Copyright (C) 2011 Guus Sliepen
Copyright (C) 2015 Julian Marchant
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 3
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef LOADSAVE_H
#define LOADSAVE_H
extern int initSaveSlots();
extern bool loadGame(int slot);
extern void saveGame(int slot);
extern void createSavesSurface(SDL_Surface *savesSurface, signed char clickedSlot);
extern int showSaveSlots(SDL_Surface *savesSurface, signed char saveSlot);
#endif