2011-08-24 14:14:44 +02:00
|
|
|
/*
|
|
|
|
Copyright (C) 2003 Parallel Realities
|
2016-11-23 03:16:49 +01:00
|
|
|
Copyright (C) 2011, 2012, 2013 Guus Sliepen
|
2019-05-22 00:47:32 +02:00
|
|
|
Copyright (C) 2015-2019 Julie Marchant <onpon4@riseup.net>
|
2011-08-24 14:14:44 +02:00
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
|
|
modify it under the terms of the GNU General Public License
|
2015-02-26 17:20:36 +01:00
|
|
|
as published by the Free Software Foundation; either version 3
|
2011-08-24 14:14:44 +02:00
|
|
|
of the License, or (at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
2015-02-26 17:20:36 +01:00
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
2011-08-24 14:14:44 +02:00
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
2015-02-26 17:20:36 +01:00
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
2011-08-24 14:14:44 +02:00
|
|
|
*/
|
|
|
|
|
2019-06-06 04:13:48 +02:00
|
|
|
#include <stdlib.h>
|
|
|
|
#include <string.h>
|
|
|
|
|
2017-01-25 16:48:29 +01:00
|
|
|
#include "SDL.h"
|
2015-03-04 15:11:04 +01:00
|
|
|
|
2016-11-26 00:21:31 +01:00
|
|
|
#include "defs.h"
|
|
|
|
#include "structs.h"
|
|
|
|
|
2019-06-06 04:13:48 +02:00
|
|
|
#include "engine.h"
|
2017-01-25 16:48:29 +01:00
|
|
|
#include "gfx.h"
|
|
|
|
|
2016-11-23 03:16:49 +01:00
|
|
|
/*
|
|
|
|
Sets a radio message that appears at the top of the screen. Used for
|
|
|
|
script events, etc. We send a message priority too, since we don't want
|
|
|
|
Phoebe or Ursula's banter to interrupt an important message
|
|
|
|
*/
|
|
|
|
void radio_setMessage(int face, const char *in, int priority)
|
|
|
|
{
|
|
|
|
SDL_Surface *faceShape = NULL;
|
|
|
|
|
|
|
|
if ((gfx_textSprites[TS_RADIO].life > 0) && (priority == 0))
|
|
|
|
return;
|
|
|
|
|
|
|
|
gfx_createTextObject(TS_RADIO, in, -1, 50, FONT_WHITE);
|
|
|
|
gfx_textSprites[TS_RADIO].life = 240;
|
|
|
|
|
|
|
|
if (face > -1)
|
|
|
|
faceShape = gfx_faceSprites[face];
|
2015-03-04 15:11:04 +01:00
|
|
|
|
2016-11-23 03:16:49 +01:00
|
|
|
gfx_createMessageBox(faceShape, in, 1);
|
|
|
|
}
|
2019-06-06 04:13:48 +02:00
|
|
|
|
|
|
|
/*
|
|
|
|
Get a random message from those listed in `messages` (separated by '\n')
|
|
|
|
and assign it to `choice`. Used for things like taunts and brags.
|
|
|
|
*/
|
|
|
|
void radio_getRandomMessage(char *dest, const char *messages)
|
|
|
|
{
|
|
|
|
char *msgs;
|
|
|
|
char *patch;
|
|
|
|
int nMsg;
|
|
|
|
int choice;
|
|
|
|
int i;
|
|
|
|
|
|
|
|
msgs = malloc(sizeof(msgs) * strlen(messages));
|
|
|
|
|
|
|
|
nMsg = 0;
|
|
|
|
strcpy(msgs, messages);
|
|
|
|
patch = strtok(msgs, "\n");
|
|
|
|
while (patch != NULL)
|
|
|
|
{
|
|
|
|
if (strcmp(patch, "") != 0)
|
|
|
|
nMsg++;
|
|
|
|
|
|
|
|
patch = strtok(NULL, "\n");
|
|
|
|
}
|
|
|
|
|
|
|
|
// Now we know how many choices we have, let's make that choice...
|
|
|
|
choice = rand() % nMsg;
|
|
|
|
|
|
|
|
// And go through the search again...
|
|
|
|
i = 0;
|
|
|
|
strcpy(msgs, messages);
|
|
|
|
patch = strtok(msgs, "\n");
|
|
|
|
while ((i < choice) && (patch != NULL))
|
|
|
|
{
|
|
|
|
if (strcmp(patch, "") != 0)
|
|
|
|
i++;
|
|
|
|
|
|
|
|
patch = strtok(NULL, "\n");
|
|
|
|
}
|
|
|
|
|
|
|
|
if (patch != NULL)
|
|
|
|
{
|
|
|
|
strcpy(dest, patch);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
engine_warn("Failed to grab a message! Is the list empty?");
|
|
|
|
strcpy(dest, "");
|
|
|
|
}
|
|
|
|
|
|
|
|
free(msgs);
|
|
|
|
}
|